Kilvar Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars. His blonde hair is singed and shortened. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Miner mother left him crippled. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To get a good night's sleep.
Flaws: Ugly, Shy, Disease, Insomniac. Bonds: Adventurer. Occupation: Layabout
Voice: Stutters
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 12)
Armor Class 11
Hit Points 76 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Orc
Attacks Melee +2 / 3d10-2, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 1 | 0 |
Possessions: 3000 gp. Deep blue spinel (1300 gp). Clear bright green emerald (7000 gp). Golden yellow topaz (1300 gp). Deep blue spinel (1300 gp). Rock crystal (60 gp). Carnelian (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jebeddo Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His white hair is still thick. His eyes are blue and catlike.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a ruthless business man, a trait he acquired from his father.
History: He was born the only child of a wealthy merchant. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He desires power and/or immortality; and obtaining odd cultural half-elven artifacts is his passion
Ideals: Disciplined, Entrepeneur. Flaws: Racist. Bonds: Adventurer, Enemies. Occupation: Tanner
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 200 gp. Blue quartz (9 gp). Jasper (60 gp). 1 Masterwork Musical instrument. 1 Superior lock. 1 Disguise kit. 1 Healer’s kit.
Cairn Joy, Male Tiefling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is well dressed, but even with his fine clothing he looks run-down. He has moderate length blue hair. His face is scarred and worn.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. As long as the job gets done he does not care how it got done.
History: Cairn was born the youngest of three triplets. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Due to his spouse's obsession with being a Mortician they were divorced and he won custody of their son. He worked as a Tanner, and he later adopted a second son.
Motivation: Find a way to reverse the transformation of his sister; and wants to work out more often
Ideals: Athletic, Philantrophist, Professionalism. Flaws: Ugly. Bonds: Family. Occupation: Tanner
Voice: Sounds elderly
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Evil (CR 10)
Armor Class 9
Hit Points 74 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 13 (+1) | 19 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 1 | 1 | 0 | 0 |
Possessions: 18000 sp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Fire opal pendant on a fine gold chain (1000 gp).
Torinn Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: He is lean but muscular and wears green leather gloves, a green jacket, and tight pants. His white crest is thinning but still full. His half smiles and gold eyes are beguiling and draw you in.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Energy wise he seems alert and responsive.
History: He was born in the north, but his parents moved at a very young age to the south. He helped his mother out around the business and became quite the natural. He now owns his own business.
Motivation: Balancing his hectic life and new Guard responsibilities is difficult.
Ideals: Philantrophist, Professionalism. Bonds: Attractive, Immigrant, Job. Occupation: Guard
Voice: Dutch accent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Evil (CR 9)
Armor Class 11
Hit Points 50 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
Possessions: 1900 gp. White opal (500 gp). Red-brown spinel (80 gp). Brown-green garnet (80 gp). Golden pearl (80 gp). Moss agate (4 gp). Banded agate (4 gp). 1 Minor magic item.
Immeral Qualanthri, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it, and carries morningstars. He has shaved his head bald. He wears large thick round spectacles.
Personality: He is almost excessively polite to everyone, even when angry. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: His parents moved while he was still in utero so he is the first generation to be born here. He helped his mother out around the business and became quite the natural. He moves from town to town, unable to find a place to settle.
Motivation: Expand his business.
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Job, Immigrant. Occupation: Bookbinder
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 27 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 17 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Orc, Aquan
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
Possessions: 40000 cp. 3 Holy water.
Enna LaCava, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears bulky yellow painted plate armor, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'8" when asserting herself. She has wavy brown hair. She tend to wears goggles to shield her eyes.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She got into the Detective business at a young age. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Dwarven compassion; and obtaining odd cultural dwarven artifacts is her passion
Ideals: Disciplined. Flaws: Fearful, Racist. Bonds: Job, Adventurer. Occupation: Detective
Voice: Gruff and masculine
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 6 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 7 (-2) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Terran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 600 gp. Citrine (30 gp). Azurite (16 gp). Zircon (30 gp). Blue star sapphire (1100 gp).
Mara Floshem, Female Elf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is generally well dressed albeit a few years behind the times. Her hair is red and curly. Her eyes are violet and catlike.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with a spirit at a very young age, Mara has worked very hard to control her curse. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Ideals: Optimist. Flaws: Terse, Disease, Insomniac. Bonds: Attractive. Occupation: Bellfounder
Voice: Excited and jittery
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 23 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 300 gp. Tourmaline (140 gp). Star rose quartz (50 gp). Jade (140 gp).
Smoking Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears long strands of aquamarine and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His black fur is drawn into a tight pony tail with a butterfly scrunchie. His yellow eyes dart from person to person to random spaces in the air.
Personality: He is business-like. He takes instructions and follows them to the letter. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born in a small village he learned the ways of the warrior from his father. He struck it rich when he found rare goods in large quantities. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Smoking fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has money and likes to spend it.
Ideals: Professionalism, Optimist, Fighting. Flaws: Ugly. Bonds: Rich. Occupation: Baker
Voice: Jittery and nervous
Attributes [hide]
Medium (6'8") Tabaxi, Neutral Evil (CR 4)
Armor Class 14
Hit Points 20 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 13 (+1) | 8 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 39000 sp. 1 Minor magic item.
Ahlyssa Dryden, Female Human [Permalink]
Personal [hide]
Description: She prefers to wear brown clothing when she does not wear armor. Her hair, while still mostly auburn, has prominent grey streaks. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Gifted from a young age, Ahlyssa studied abroad. Brilliant and gifted she never wanted to apply herself. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with her childhood friend.
Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer. Occupation: Shepherd
Voice: Soft and melodious
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 2)
Armor Class 13
Hit Points 21 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 200 gp. Deep green spinel (130 gp).
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