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NPC Generator

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Advanced [show]


Shane Norton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears rags and sports a simple walking cane. His red hair is slicked back into a classic pompadour. His brown eyes are passionate and lively.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Shane enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Shane was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shane fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His spouse's relatives view him with great suspicion; and wants to work out more often

Ideals: Athletic, Fighting. Flaws: Antagonistic, Hedonist. Bonds: Poor, Family. Occupation: Bookbinder

Voice: Speaks with a cold

Attributes [hide]

Shane Norton, Male Human Cleric 2
Medium (6'2") Human, Lawful Evil (CR 2)
Armor Class 11
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)7 (-2) 15 (+2)13 (+1)
Skills Animal Handling +4, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 100 gp.


Social Check DCs


Therlin Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She very much looks the part of a Layabout. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her chestnut hair is wavy and long. She has a tattooed face.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She receives visions of the future at random moments

History: Born to a Navigator, her mother struggled to pay the bills. Her childhood dream was to be a Navigator, but she was a colossal failure. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Expand her business.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Poor, Adventurer. Occupation: Layabout

Voice: Relaxed voice

Attributes [hide]

Therlin Dankil, Female Dwarf Barbarian 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 20 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)14 (+2) 12 (+1)8 (-1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Gnome
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 80 gp.


Social Check DCs


Shamil Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears blue leather gloves, a blue jacket, and tight pants. Her hair is white and curly. Her thin eyebrows rest above her beady blue eyes.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Shamil lived on a farm with her father, near the main road leading to a nearby town. Her father was a mechanic, and taught her how to fix just about anything. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Wants to have a good time and be beloved; and to reunite with her absent father

Ideals: Optimist, Persistence. Flaws: Ugly. Bonds: Slave, Family. Occupation: Dyer

Voice: High pitched, excited

Attributes [hide]

Shamil Bafflestone, Female Gnome Barbarian 1
Small (3'0") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)10 (+0) 18 (+4)7 (-2)
Skills Acrobatics +4, Medicine +6
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +6

Possessions: 100 sp.


Social Check DCs


Dell Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She wears tattered old clothes. Beneath her clothing is a huge mess of scar tissue. Her hair is cut close to her head. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She hates gnolls. She views them as having robbed her home of its proper glory. Dell is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. At some point she was captured by gnolls and was tortured. After several years of this she finally managed to escape. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Several ex partners dislike her way of doing things and want revenge; and doesn't want to be a mason and was forced into it by her family

Ideals: Gifted. Flaws: Ugly. Bonds: Slave, Enemies, Family. Occupation: Mason

Voice: growls and snarls, animalistic

Attributes [hide]

Dell Fatrabbit, Female Halfling Monk 2
Small (3'1") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)14 (+2) 12 (+1)16 (+3)
Skills Arcana +4, History +4
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Terran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 250 gp.


Social Check DCs


Elegant Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears many layers of old clothing at all times. He wears a small hat to hide his balding. His face is covered beneath a completely black helmet.

Personality: His tongue was cut out and he uses sign language. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Elegant was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: To end his boredom; and he is content

Flaws: Ugly, Disease, Mundane. Bonds: Poor, Enemies. Occupation: Hunter

Voice: Pronounces difficult words wrong

Attributes [hide]

Elegant Timber, Male Tabaxi Expert 2
Medium (5'6") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)13 (+1) 11 (+0)13 (+1)
Skills Performance +3, Religion +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 900 sp.


Social Check DCs


Valafar Peace, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a lot of dark rich colors, with gold accents. He keeps his dark red hair in a pixie cut. His eyes are white and catlike.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a small toy that he constantly fidgets with.

History: Sold as a small child to a brothel owner, Valafar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his youth he was a Farmer, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He got away from his former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he seems to be bored by most things

Ideals: Fighting. Flaws: Addict, PTSD. Bonds: Attractive, Mentor. Occupation: Mortician

Voice: Strong lisp

Attributes [hide]

Valafar Peace, Male Tiefling Monk 11
Medium (5'1") Tiefling, Lawful Evil (CR 11)
Armor Class 10
Hit Points 59 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)16 (+3) 16 (+3)14 (+2)
Skills Acrobatics +4, Intimidation +6
Senses Passive Perception 13
Languages Common, Auran, Aquan, Infernal
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +6

Possessions: 290 pp. Jet (160 gp). Jet (160 gp). Jade (160 gp). Deep blue spinel (1100 gp).


Social Check DCs


Millicent Atherton, Female Human [Permalink]

Personal [hide]

Description: She typically wears grey cloth garments or leather armor. Her chestnut hair is well kept. She is very pretty but has cold, dead eyes.

Personality: She likes to make people angry or surprised. She feeds upon the attention of others.

History: Born to a Performer, her mother struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Junk Dealer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She struck the Junk Dealer job and began her own company from there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is unsatisfied with her job

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Poor, Job. Occupation: Junk Dealer

Voice: Italian accent

Attributes [hide]

Millicent Atherton, Female Human Warrior 1
Medium (4'10") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)17 (+3) 14 (+2)13 (+1)
Skills Athletics +2, Perception +4
Senses Passive Perception 14
Languages Common, Giant, Infernal, Auran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +4

Possessions: 3000 cp. 1 Masterwork Common Melee.


Social Check DCs


Brakka Hadley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is lean but muscular and wears loose pants and a collared shirt complete with sweater beneath her coat. She has done her best to style her silver hair to look like a famous performer. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She does not trust anyone and sleeps with one eye open.

History: She was born in the south, but her parents moved at a very young age to the west. Brakka was born on a far southern desert where she grew up under the tutelage of her father, an expert Miller. She left for the south, certain she would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Shy, Insomniac. Bonds: Immigrant. Occupation: Miller

Voice: Thin and wheezing

Attributes [hide]

Brakka Hadley, Female Half-Orc Expert 1
Medium (4'11") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)14 (+2) 6 (-2)14 (+2)
Skills Acrobatics +2, Investigation +4
Senses Passive Perception 8
Languages Common, Orc, Giant, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4

Possessions: 6000 cp. Onyx (50 gp). 1 Masterwork Common Melee.


Social Check DCs


Vaina Ofandrus, Female Elf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a shirt that is too small, which lets her gut show, with a ratty blue coat over it. Her hair is cut close to her head. Her violet eyes are slightly larger than normal.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born to loving parents in a slum to the south. Her parents were killed by dire rats in a raid when she was still a young child. The dire rats captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and revenge

Flaws: Ugly, Greedy, Hedonist. Bonds: Poor, Enemies. Occupation: Bellfounder

Voice: Creaky witch voice

Attributes [hide]

Vaina Ofandrus, Female Elf Monk 8
Medium (4'8") Elf, Neutral Good (CR 8)
Armor Class 12
Hit Points 61 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)10 (+0) 11 (+0)11 (+0)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 1500 gp. Star rose quartz (20 gp). Sard (20 gp). Chalcedony (20 gp). Golden pearl (160 gp). Golden yellow topaz (1100 gp).


Social Check DCs

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