Eva Cithreth, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears skinny pants and wears a yellow and white robe with the hood down. Her hair, while still mostly golden, has prominent grey streaks. Her thin eyebrows rest above her beady gray eyes.
Personality: She snorts whenever she laughs or is feeling confident. She is afraid of women and trembles around them
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Eva took refuge in the old dungeon and found the beat up pickaxe and armor she uses now. She bought a pickaxe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and her name or reputation has been wronged in the past by goblins, and she desires to right it
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Poor, Nature. Occupation: Sailor
Voice: Jittery and nervous
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Good (CR 5)
Armor Class 13
Hit Points 35 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 8 (-1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 600 gp. Gold and topaz bottle stopper cork (1300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Carved bone or ivory statuette (70 gp). 1 Minor magic item. 1 Minor magic item.
Art Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tabaxi, and stands approximately 4'9". She wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it, and her gloved hand is found clutching a dagger. She wears her yellow fur down. Her eyes are blue.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is a very good compulsive liar and kleptomaniac.
History: Art was born the youngest of three triplets. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She tends to her Sellsword job now, and dutifully fulfills any obligations she has.
Motivation: She is unsatisfied with her job; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Athletic. Flaws: Ugly. Bonds: Criminal record, Family, Job. Occupation: Sellsword
Voice: Dutch accent
Attributes [hide]
Medium (4'9") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 18 (+4) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 220 gp.
Alice Colby, Female Human [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a fancy grey dress. With wild white hair. Her brown eyes dart from person to person.
Personality: Overbrimming with self-confidence, Alice isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. Animals are drawn to her, and she is able to talk to them.
History: Alice was born with her mother's beautiful face. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She feels the way she acts is they only way to get by in the world; and to pay off her debts
Ideals: Impeccable, Gifted, Justice. Bonds: Attractive, Debt. Occupation: Adventurer
Voice: Sensual and smooth
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 100 sp.
Dreali Netyoive, Male Elf [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries with him a set of bastard swords on his belt, each one with a jet on the hilt. His auburn hair is styled in orderly dreadlocks. This blue eyed easterner is not easily forgotten.
Personality: He speaks before he thinks and is too direct. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: He was raised in a white middle class family as the only child. He has had some formal writing training, and achieved minor success. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dreali fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is content.
Ideals: Fighting, Artistic. Flaws: Impulsive, Mundane. Bonds: Family. Occupation: Farmer
Voice: Relaxed voice
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 5 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 5 (-3) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
Possessions: 18000 cp.
Kugáluga Livingstone, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears just a white suit. His hair is golden, silky, and of moderate length. He tend to wears goggles to shield his eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He uses divination through singing.
History: Born to a poor family in the city he treasured whatever gifts he got. His first spouse was a Fortune-teller, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was granted divine powers by his dying sister.
Motivation: He's repulsed by the PC; and to reunite with his absent father
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor, Family. Occupation: Apothecary
Voice: Spits and sputters
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 12 (+1) | 8 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Orc, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Carrie Mystralath, Male Elf [Permalink]
Personal [hide]
Description: He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He has a slight overbite and is overall scrawny. His hair is cut close to his head. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born to a pair of adventurers, Carrie grew up listening to his mother's many stories. He found a children's book about a Elf Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has worked as a Detective like his mother before him.
Motivation: He desires power and/or immortality; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Justice. Flaws: Greedy. Bonds: Adventurer, Job. Occupation: Detective
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 15 (+2) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 200 gp.
Dariff Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a robe, a symbol of her god around her neck, and a bow on her belt. She has no hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is a Knight first and foremost. She believes firmly that knowledge should be universal. Flattery will make her almost putty in your hands.
History: She was born at the edge of vast forest. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dariff fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To be a Dyer again; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Selfish. Bonds: Job, Nature. Occupation: Knight
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Good (CR 9)
Armor Class 9
Hit Points 110 (9d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 17 (+3) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 3d4+0, Ranged +2 / 3d4-1, Grapple +0
Possessions: 1600 gp. Brass mug with jade inlays (300 gp). Silver chalice with lapis lazuli gems (180 gp). Large well-done wool tapestry (300 gp).
Cory Vance, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is typically in his Roofer uniform. His hair is golden and curly. His eyes are violet and he is always smoking a pipe.
Personality: Cocky and sure of himself, he believes he is the best Roofer born in the past three hundred years. He is a bit of a xeno-phobe, disliking non-Humans.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was taken as a slave by a traveling circus and forced to perform He has worked as a Roofer like his father before him.
Motivation: To find somewhere to settle down; and he seems to be bored by most things
Flaws: Racist, Mundane. Bonds: Job, Religious, Slave. Occupation: Roofer
Voice: Jamaican accent
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 59 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 1000 sp.
Dentratha Hashphronyxadyn, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She tends to wear a green poncho over her likewise colored trousers and shirt. Her scarlet crest is singed and shortened. Her fierce gold eyes like to dwell on things.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: The child of eastern immigrants she idolized her father. She took every job she could get her hands on, but the opportunities for Dragonborns in the east were limited. She was always very intelligent and has formed a secret society of specialists.
Motivation: Wants to work out more often; and wants to have a good time and be beloved
Ideals: Athletic, Optimist. Flaws: Ugly, Secretive. Bonds: Immigrant. Occupation: Shoemaker
Voice: Russian accent
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 35 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 13 (+1) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
Possessions: 500 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Fire opal pendant on a fine gold chain (1100 gp). Silver chalice with lapis lazuli gems (180 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
