Valanthe Caphaxath, Female Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is dressed in an above average manner. She has styled her black hair well, parting it to the left. Her otherwise smooth face is marked with small tiny scars.
Personality: Valanthe is depressed about a lot of things. She tends to be a nihilist. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: From birth she was tutored by a cruel and relentless mentor. From her teen years she was always beautiful and desirable, so people have always doted on her. She now mingles about in high society.
Motivation: She loathes her own lifestyle; and she has money and likes to spend it
Flaws: Depressed. Bonds: Attractive, Rich, Mentor. Occupation: Gardener
Voice: Stutters
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Good (CR 9)
Armor Class 12
Hit Points 77 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
Possessions: 900 gp. Eyepatch with mock eye of sapphire and moonstone (1400 gp). Brass mug with jade inlays (400 gp). Gold and topaz bottle stopper cork (700 gp). 1 Minor magic item. 1 Minor magic item.
Vapula Amuse, Female Tiefling [Permalink]
Personal [hide]
Description: 5'4" and lanky with angular features, she is an attractive figure. She wears a fancy green dress. She sports a flattop hair cut. Her eyes are white.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. A true patriot, Vapula would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Several ex partners dislike her way of doing things and want revenge; and she doesn't get along with people that don't share her tastes
Ideals: Optimist, Impeccable. Bonds: Attractive, Military, Enemies. Occupation: Sculptor
Voice: Sleepy voice
Attributes [hide]
Medium (5'4") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 8 (-1) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 90 gp.
Ghaliver Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears long strands of amber and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He sports a long golden beard, and similarly colored long hair. He has a tattooed face.
Personality: Ghaliver is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He believes the world needs to unite to get rid of gnolls once and for all.
History: From birth he was tutored by a cruel and relentless mentor. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: Many gnolls want him driven away; and several ex partners dislike his way of doing things and want revenge
Ideals: Athletic, Extrovert. Bonds: Rich, Enemies, Mentor. Occupation: Miller
Voice: Posh accent
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 66 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Orc
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +5
Possessions: 8000 sp. Tiger eye turquoise (5 gp). Aquamarine (1000 gp). Eye agate (5 gp). 1 Minor magic item.
Bree Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a red shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. Her Stetson hat is riddled with cuts and holes. Her fierce gray eyes like to dwell on things.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Born in a small village she learned the ways of the warrior from her father. A gifted student she started as a Navigator, but she got bored and became a Mason. She has achieved small success as a Mason.
Motivation: Sabotage a competitor.
Ideals: Persistence, Gifted, Fighting. Flaws: Ugly. Bonds: Job. Occupation: Mason
Voice: Booming voice
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 9 (-1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 gp. 1 Masterwork Common Ranged Weapon.
Zedaar Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He prefers to wear black pants and tee shirts. His gold crest is singed and shortened. His red eyes have a joyful gleam in them most of the time.
Personality: Zedaar wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He works hard and plays hard.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Athletic, Disciplined. Flaws: Ugly, Hedonist, Disease. Occupation: Fletcher
Voice: Sounds elderly
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 5)
Armor Class 11
Hit Points 22 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 50 pp. Rhodochrosite (7 gp).
Hugolina Yorke, Female Human [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with feathered hat. Her hair is greying and her face has many wrinkles. Her hazel eyes dart from person to person to random spaces in the air.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Her mother raised her in a mountain cabin. She was taken from her home at a very young age. She bought a shortbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants to open a new tavern; and she is currently in port desperately looking for someone to get her out
Ideals: Athletic, Philantrophist. Bonds: Nature, Slave, Job. Occupation: Blacksmith
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 16 (+3) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 sp.
Thamior Fasharash, Male Elf [Permalink]
Personal [hide]
Description: He has a missing right arm. He dresses like a well dressed Bookbinder does. He has silver hair. His hazel unseeing eyes seem to look past you.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Animals are drawn to him, and he is able to talk to them.
History: Gifted from a young age, Thamior studied abroad. His childhood dream was to be a Shoemaker, but he was a colossal failure. He has drifted from career to career and currently works as a Bookbinder.
Motivation: Expand his business.
Ideals: Gifted. Flaws: Disease. Bonds: Job, Criminal record. Occupation: Bookbinder
Voice: Sounds elderly
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 11 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 9 (-1) | 10 (+0) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 400 gp. 1 Masterwork Heavy steel shield. 1 Half-Plate.
Bendoo Kirby, Female Half-Orc [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her black hair is heavily combed to the right. Her eyes are hazel and she is always smoking a pipe.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She can't help but pocket interesting objects she comes across
History: Born in the west to a Cartwright, Bendoo learned a great deal about her mother's area of expertise. She helped her mother out around the business and became quite the natural. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She feels that her past leaves her morally obligated to help; and a rival would like her out of the picture
Flaws: Mundane, Secretive. Bonds: Rich, Criminal record, Job. Occupation: Cartwright
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'4") Half-Orc, True Neutral (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 7 (-2) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: Large well-done wool tapestry (200 gp). Silver comb with moonstones (800 gp).
Pirithin Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: He wears a white shirt with thin grey vertical stripes and green pants, and he perpetually has his sai ready. His white hair is knotted and matted. This hazel eyed northerner is not easily forgotten.
Personality: He is business-like. He takes instructions and follows them to the letter. When he's not drinking or sleeping the drinks off, he's doing singing.
History: His mother raised him in a mountain cabin. Through the years after Pirithin was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Pirithin's father didn't care for him much, and the feeling was mutual. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting, Professionalism, Artistic. Flaws: Antagonistic. Bonds: Nature. Occupation: Guard
Voice: Scandinavian accent
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 9)
Armor Class 11
Hit Points 43 (9d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 10 (+0) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Giant
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0
Possessions: 2000 sp. Fire opal pendant on a fine gold chain (1200 gp). Brass mug with jade inlays (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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