Tethren Dignity, Male Tiefling [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a skull on it. His hair is chestnut and curly. His gold eyes dart from person to person to random spaces in the air.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born to a Barkeep, his father struggled to pay the bills. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Impeccable. Bonds: Attractive, Has a crush, Adventurer, Poor. Occupation: Layabout
Voice: Spits and sputters
Attributes [hide]
Medium (5'10") Tiefling, True Neutral (CR 6)
Armor Class 10
Hit Points 35 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 16 (+3) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: Just what you see.
Skamos Honor, Male Tiefling [Permalink]
Personal [hide]
Description: He prefers to wear black clothing when he does not wear armor, and carries pickaxes. His chestnut hair is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He also is a firm believer in the manly ideal.
History: Skamos was born the youngest of three triplets. One day when Skamos was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Skamos was heart-stricken from the event, and his mother started working long hours to provde for them. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Retire the richest man in the north; and to unite with his brother
Ideals: Fighting, Entrepeneur. Flaws: Shy, Impulsive, PTSD. Bonds: Family. Occupation: Scribe
Voice: Slurs words
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 320 gp.
Dustin Mystralath, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a cross on it. He keeps his long auburn hair kept up in a rat tail. He has a tattooed face.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Dustin was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.
Motivation: Wants to raise his children well.
Ideals: Persistence. Bonds: Attractive, Family. Occupation: Knight
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 12)
Armor Class 11
Hit Points 52 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
Possessions: 3000 gp. Rose (70 gp). Hematite (15 gp). Coral (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gorbundus Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears black trousers with brown and black striped suspenders. He wears various colorful collared shirts. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has dyed his greying white crest a little too much giving a sharp white color. He has gleaming, smiling gold eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving He works hard and plays hard.
History: He was raised in a white middle class family as the only child. From his teen years he was always beautiful and desirable, so people have always doted on him. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He is content.
Ideals: Joker. Flaws: Hedonist, Mundane. Bonds: Attractive. Occupation: Assassin
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 7)
Armor Class 13
Hit Points 22 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 8 (-1) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
Possessions: 1000 gp.
Georgina Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: This woman likes to wear darkened spectacles and heavy clothing, no matter the weather, and sports empty pouches on her belt. Her hair is auburn and curly. Her gray eyes lackadaisically let the world flow into them.
Personality: She hates orcs. She views them as having robbed her home of its proper glory. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She got into the Bellfounder business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bellfounder. She left for the south, certain she would find work there.
Motivation: Expand her business.
Bonds: Enemies, Job, Immigrant. Occupation: Bellfounder
Voice: Dark and ominous
Attributes [hide]
Small (2'8") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 44 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 7 (-2) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. Freshwater pearl (14 gp). Rhodochrosite (14 gp). Eye agate (14 gp).
Quelenna Teinithra, Female Elf [Permalink]
Personal [hide]
Description: This woman stands a little under 4'9" and is a bit bulky. She is very muscular particularly in the legs. She likes to wear ponchos typically of a light tan in addition to tight pants. She wears a broad hat to hide her balding. Her half smiles and blue eyes are beguiling and draw you in.
Personality: She likes to make people angry or surprised. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: Her father raised her in a mountain cabin. Her parents enrolled her in a Ranger school at a young age so that she could practice her druidic talents. Recently she has begun working with bootleggers and crooks.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is a bit of a kleptomaniac
Ideals: Justice, Gifted. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Nature. Occupation: Mason
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 9 (-1) | 16 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Ignan, Auran, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp. Sardonyx (70 gp).
Halimath Amastacia, Male Half-Elf [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a yellow and tan handkerchief worn on his right side. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a dagger on it. His silver hair is lengthy. His gray eyes are passionate and lively.
Personality: He does not believe in betrayal or weakness as things to be tolerated. Halimath is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Halimath was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. He struck the Mortician job and began his own company from there.
Motivation: He feels threatened by others; and further expansion of business
Ideals: Justice. Flaws: Fearful. Bonds: Family, Job, Adventurer. Occupation: Mortician
Voice: Booming voice
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 21 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +3
Possessions: Freshwater pearl (6 gp). Citrine (80 gp). Violet garnet (900 gp). Jasper (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bulzo Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: He is in excellent shape and wears silk and lounges about seductively. He has chestnut hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He hates Halflings with a passion. As such he is filled with self loathing. He is a great chef.
History: He was born blind and as such lacked many opportunities for work. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Dwarven compassion; and wants to work out more often
Ideals: Athletic, Gifted. Flaws: Racist, Disease. Bonds: Attractive. Occupation: Miner
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 12)
Armor Class 12
Hit Points 62 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 17 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Terran, Gnoll, Elven
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 | 3 | 1 | 0 |
Possessions: 2000 gp. Star ruby (700 gp). Banded agate (4 gp). Red spinel (120 gp). Obsidian (4 gp). Black pearl (1200 gp). Rhodochrosite (4 gp). Aquamarine (1200 gp). Deep green spinel (120 gp). Deep green spinel (120 gp). Alexandrite (1200 gp).
Aura Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during and is in decent physical shape. Her cinnamon fur is matted, messy, and big. This green eyed southerner is not easily forgotten.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Aura lived on a farm with her father, near the main road leading to a nearby town. Her first spouse was a Ruler, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She now owns her own business.
Motivation: She is unsatisfied with her job.
Flaws: Ugly, Depressed. Bonds: Adventurer, Family, Job. Occupation: Beggar
Voice: Shortens vowels
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 9 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 9 (-1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Druidic
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 3 |
Possessions: 4000 sp.
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Their contribution stands as a beacon of hope for all adventurers!