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NPC Generator

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Advanced [show]


Jezean Argenthrixus, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is constantly adorned with expensive silk clothing, often dyed in bright black and green, and wears rings and necklaces with large, colorful gems. She has black crest. She wears large thick round spectacles.

Personality: Jezean hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She pushes her goals aggressively. She is also a coward if confronted.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her childhood dream was to be a Shepherd, but she was a colossal failure. After a long history of fighting, Jezean and her spouse have recently divorced.

Motivation: Balancing her hectic life and new Dilettante responsibilities is difficult; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Ideals: Artistic. Flaws: Fearful, Antagonistic. Bonds: Rich, Job, Debt. Occupation: Dilettante

Voice: Speaks through clenched teeth

Attributes [hide]

Jezean Argenthrixus, Female Dragonborn Wizard 4
Medium (6'1") Dragonborn, Chaotic Good (CR 4)
Armor Class 8
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 8 (-1)12 (+1) 15 (+2)8 (-1)
Skills Arcana +3, Athletics +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 25000 cp. Deep green spinel (120 gp). Rose (20 gp). 1 Small steel mirror. 1 Masterwork Musical instrument. 1 Hourglass. 1 Average lock.


Social Check DCs


Pyra Agility, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a simple green robe with tan stripes complete with hood. Her hair is cut close to her head. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She can speak with the recently deceased. She is frequently practicing swordplay.

History: She was born several months after her father was called into army service. Pyra was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Pyra decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Gifted. Flaws: Insomniac. Bonds: Poor, Military, Criminal record. Occupation: Fletcher

Voice: Scottish accent

Attributes [hide]

Pyra Agility, Female Tiefling Sorcerer 5
Medium (6'4") Tiefling, Lawful Evil (CR 5)
Armor Class 12
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)13 (+1) 17 (+3)16 (+3)
Skills History +4, Insight +6
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quarethon Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and wears black leather gloves, a black jacket, and tight pants. He keeps his long red crest kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He uses divination through singing.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 12th year, his parents were killed by a giants raid, leaving Quarethon alone in the world. After a stint in an orphanage, he was adopted. He was granted psionic powers by his dying sister.

Motivation: He has a rivalry with the Church that dominates his actions; and many giants want him driven away

Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Enemies, Religious. Occupation: Performer

Voice: Speaks in third person

Attributes [hide]

Quarethon Verthisathurgiesh, Male Dragonborn Cleric 2
Medium (6'1") Dragonborn, Neutral Good (CR 2)
Armor Class 10
Hit Points 22 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)12 (+1) 12 (+1)13 (+1)
Skills Animal Handling +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 900 sp. Obsidian (9 gp). Red-brown spinel (70 gp). Chrysoprase (30 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Fivin Wallace, Male Half-Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears dull violet sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed flail, just in case, marred by beers. His red hair is unkempt and raggedy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is business-like. He takes instructions and follows them to the letter. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He dropped out of school before completing his studies. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom.

Ideals: Professionalism, Logical. Flaws: Ugly, Mundane. Bonds: Poor. Occupation: Servant

Voice: Prounounces S like Z

Attributes [hide]

Fivin Wallace, Male Half-Elf Warrior 11
Medium (5'11") Half-Elf, Lawful Evil (CR 11)
Armor Class 13
Hit Points 125 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 19 (+4)15 (+2) 9 (-1)12 (+1)
Skills Deception +5, Sleight of Hand +7
Senses Passive Perception 9
Languages Common, Elven, Auran, Terran
Attacks Melee +1 / 3d8-3, Ranged +7 / 3d8+3, Grapple +3

Possessions: 100 pp.


Social Check DCs


Zanna Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: The light-skinned woman stands 3'4" and usually wears her blue robe and has her halberd always slung over her shoulder. Her silver hair is kept up in a ponytail inside a feathered hat. Her violet eyes are slightly larger than normal.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Zanna was born with her father's beautiful face. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Zanna grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Zanna. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: A rival would like her out of the picture; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Logical. Flaws: Cynical, Insane. Bonds: Criminal record, Attractive. Occupation: Butcher

Voice: Spits words with contempt

Attributes [hide]

Zanna Fiddlefen, Female Gnome Cleric 1
Small (3'4") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)14 (+2) 11 (+0)13 (+1)
Skills Insight +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 90 gp.


Social Check DCs


Reirak Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He prefers to wear brown clothing when he does not wear armor. His long auburn hair is drawn into a two foot long braid. His eyes are likewise hazel.

Personality: Calm and collected, he is a well trained Weaver. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the east to a Weaver, Reirak learned a great deal about his mother's area of expertise. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He is currently in port desperately looking for someone to get him out; and to clean up the streets

Flaws: Ugly, Forgetful, PTSD. Bonds: Job, Guardian, Slave. Occupation: Weaver

Voice: pre-pubescent

Attributes [hide]

Reirak Dankil, Male Dwarf Sorcerer 7
Medium (4'2") Dwarf, Chaotic Good (CR 7)
Armor Class 13
Hit Points 17 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)11 (+0) 13 (+1)12 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 300 gp. Rose (50 gp).


Social Check DCs


Elaim Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He hates Dwarves with a passion. As such he is filled with self loathing. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Elaim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and a strong sense of loyalty to dwarven people

Ideals: Fighting, Athletic. Flaws: Ugly, Racist, Forgetful. Occupation: Guard

Voice: Pronounces difficult words wrong

Attributes [hide]

Elaim Durthane, Male Dwarf Sorcerer 11
Medium (4'1") Dwarf, True Neutral (CR 11)
Armor Class 10
Hit Points 20 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)6 (-2) 13 (+1)7 (-2)
Skills Intimidation +2, Nature +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2800 gp. Alexandrite (200 gp). Golden yellow topaz (200 gp). Carnelian (40 gp). Aquamarine (200 gp). Freshwater pearl (13 gp). Violet garnet (200 gp). Violet garnet (200 gp). Aquamarine (200 gp). Coral (160 gp).


Social Check DCs


Robert Clayden, Male Human [Permalink]

Personal [hide]

Description: A 6'5" southern man, he wears a weathered and beat up set of banded mail beneath an oversized grey coat. His golden hair is styled in orderly dreadlocks. He has green eyes and a grey hat with a pastel feather.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He pushes his goals aggressively. He is also a coward if confronted.

History: Robert was born in the south. At a young age he loved to build and create. His childhood dream was to be a Mason, but he was a colossal failure. He now owns his own business.

Motivation: He is terrified, and will act out of fear; and expand his business

Ideals: Disciplined, Persistence. Flaws: Fearful. Bonds: Job. Occupation: Healer

Voice: Middle-eastern accent

Attributes [hide]

Robert Clayden, Male Human Aristocrat 1
Medium (6'5") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)5 (-3) 13 (+1)7 (-2)
Skills Acrobatics +2, Deception +0
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 1000 cp. A miniature golden chest with tiny emeralds lining the top (90 gp).


Social Check DCs


Ernest Rutherford, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His head has been shaved. His gray eyes peer out from beneath his Stetson grey hat.

Personality: He loves telling others what to do and how they should feel about things. Ernest is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His father took him hunting and taught him how to get in the mind of other creatures. He has built up a small fortune and can afford his own way.

Motivation: He is compelled to act according to his religious beliefs; and marry his brother to traveling adventurers

Ideals: Opinionated. Flaws: Ugly. Bonds: Rich, Family, Religious, Nature. Occupation: Dyer

Voice: Boston accent

Attributes [hide]

Ernest Rutherford, Male Human Rogue 1
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)9 (-1) 14 (+2)6 (-2)
Skills Intimidation +0, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp. 1 Everburning torch.


Social Check DCs

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