Astaro Intellect, Female Tiefling [Permalink]
Personal [hide]
Description: She stands about 6'1" and prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her right hand appears badly burned and disfigured. Her hair, while still mostly blue, has prominent grey streaks. Her eyes are a pleasant black.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Astaro was born the youngest of three triplets. She moved out west to avoid the crime she committed. She has built up a small fortune and can afford her own way.
Motivation: She wants revenge against drow; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Flaws: Impulsive. Bonds: Rich, Criminal record, Family, Enemies. Occupation: Carter
Voice: Pronounces O like U
Attributes [hide]
Medium (6'1") Tiefling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon, Terran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 1 Bullseye lantern.
Norkruuth Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brass crest is braided into rings. His eyes are gold and beady.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in a small village he learned the ways of the warrior from his father. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and retire the richest man in the north
Ideals: Entrepeneur, Fighting, Athletic. Flaws: Ugly, Antagonistic. Occupation: Detective
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 8 (-1) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Ignan, Goblin
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 230 gp.
Juliana Suithrasas, Female Half-Elf [Permalink]
Personal [hide]
Description: 5'2" and muscular, this southern woman wears a worn and beaten armor. Her long auburn hair reaches down to her waist. Her green eyes are slightly larger than normal.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She pushes her goals aggressively. She is also a coward if confronted.
History: Juliana was born with her mother's beautiful face. Through the years after Juliana was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Juliana's mother didn't care for her much, and the feeling was mutual. She used her abilities to travel the world and help people.
Motivation: She is wracked by social anxiety; and she's repulsed by the pc
Ideals: Athletic, Philantrophist. Flaws: Fearful, Antagonistic. Bonds: Attractive. Occupation: Sailor
Voice: Sore throat, cough
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Good (CR 2)
Armor Class 9
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 14 (+2) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 380 gp. Large well-done wool tapestry (100 gp). Solid gold idol (200 gp). 1 Darkwood Shield.
Hatae Ilphelkiir, Female Elf [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears a fine chain shirt which she covers with blue colored cloaks and clothing. Her hair is blonde and curly. Her eyes are green and she is always smoking a pipe.
Personality: Abrasive and pushy, she has a hard time making friends. She is frequently practicing swordplay.
History: Hatae was born in the south. At a young age she loved to build and create. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Some 6 years later her spouse died after the birth of her son. Heartbroken, Hatae never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.
Motivation: To end her boredom; and she wants nothing more than to rejoin the army
Ideals: Persistence. Flaws: Antagonistic, Mundane. Bonds: Military, In love. Occupation: Actor
Voice: Indian accent
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 28000 cp. Golden yellow topaz (500 gp). Golden yellow topaz (500 gp). Moonstone (80 gp). Star rose quartz (80 gp). 1 Minor magic item.
Tree Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears just a pastel suit. Her lavender fur is slicked back into a classic pompadour. Her green eyes are passionate and lively.
Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She is frequently practicing swordplay.
History: She was born to loving parents in a slum to the south. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She is untrained/undisciplined, which makes her dangerous.
Motivation: She has decided she is irredeemable; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Flaws: Insane. Bonds: Poor, Attractive, Military, Criminal record. Occupation: Map Maker
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Evil (CR 17)
Armor Class 10
Hit Points 90 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Draconic, Undercommon
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +2
Possessions: 9000 gp. Embroidered silk and velvet mantle with numerous moonstones (700 gp). Golden circlet with four aquamarines (1000 gp). Gold and topaz bottle stopper cork (1700 gp). Jeweled electrum ring (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Carved bone or ivory statuette (20 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). Embroidered and bejeweled glove (1000 gp). Large well-done wool tapestry (300 gp). Gold and topaz bottle stopper cork (1700 gp). Black velvet mask with numerous citrines (90 gp). Old masterpiece painting (1900 gp). Jeweled gold crown (2000 gp). Large well-done wool tapestry (300 gp). Cloth of gold vestments (90 gp). Large well-done wool tapestry (300 gp). Carved bone or ivory statuette (20 gp). Fire opal pendant on a fine gold chain (1900 gp). Gold and topaz bottle stopper cork (1700 gp). Large well-done wool tapestry (300 gp).
Falkrunn Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'1" has a big stupid grin on her face most of the time. She is renowned for her bright brown dresses and hats. Her hair is auburn and curly. Her fierce amber eyes like to dwell on things.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Sold as a small child to a necromancer, Falkrunn was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an athlete and attended two major summer competitions. She never won. She's also a talented Courier, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and she feels threatened by others
Ideals: Athletic. Flaws: Antagonistic, Fearful. Bonds: Job, Mentor. Occupation: Guard
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 6)
Armor Class 10
Hit Points 20 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 9 (-1) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 200 gp. White opal (1100 gp). Tourmaline (60 gp). Red spinel (60 gp). Chrysoprase (40 gp).
Oskar Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a robe, a symbol of the four houses of cards around his neck, and a club on his belt. His hair is silver and very short. He is very pretty but has cold, dead eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: His religion dominates his actions.
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Religious, Rich. Occupation: Spy
Voice: Old Prospector
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 18 (+4) | 13 (+1) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
Aldous Alton, Male Human [Permalink]
Personal [hide]
Description: He wears just a brown suit. He is bristling with hidden weapons, mostly swords and spears. His golden hair is knotted and matted. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a small toy that he constantly fidgets with.
History: Aldous was born the youngest of three triplets. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has since lost track of the people in his past.
Motivation: Wants to work out more often; and he has decided he is irredeemable
Ideals: Athletic. Flaws: Emotional, Addict. Bonds: Criminal record, Family. Occupation: Ruler
Voice: Booming voice
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 64 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 18 (+4) | 9 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1200 gp. Blue quartz (6 gp). Black pearl (1000 gp). Red-brown spinel (120 gp). Amethyst (120 gp). Black pearl (1000 gp). Moonstone (50 gp).
Dagger Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'6". He is generally shirtless and showing off his tattooed chest, and his gloved hand is found clutching a hammer. He has done his best to style his brown fur to look like a famous performer. His skin is flawless and his amber eyes scan people very quickly.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born blind and as such lacked many opportunities for work. He has had some formal painting training, and achieved minor success. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To find somewhere to settle down; and wants to have a good time and be beloved
Ideals: Optimist, Artistic. Flaws: Shy, Disease, Mundane. Bonds: Attractive. Occupation: Jeweler
Voice: Strong lisp
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Neutral (CR 7)
Armor Class 14
Hit Points 58 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 13 (+1) | 13 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +3
Possessions: 90000 cp. Deep blue spinel (1300 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
