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NPC Generator

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Advanced [show]


Nuthra Clethtinthiallor, Female Dragonborn [Permalink]

Personal [hide]

Description: 6'6" and lanky with angular features, she is an attractive figure. She is generally shirtless and showing off her tattooed chest. Her gold crest is drawn into a tight pony tail with a clover scrunchie. Her red unseeing eyes seem to look past you.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She has a small toy that she constantly fidgets with.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Mayor arts, while her mother instructed her in etiquette, music and courtly manner. Her homeland was ravaged by war and she spent much of her life rebuilding it. She got away from her former life and has fallen to alcoholism.

Motivation: Money/treasure; and she is greedy

Flaws: Disease, Selfish, Addict, PTSD. Bonds: Attractive, Rich. Occupation: Mayor

Voice: Italian accent

Attributes [hide]

Nuthra Clethtinthiallor, Female Dragonborn Fighter 9
Medium (6'6") Dragonborn, Lawful Good (CR 9)
Armor Class 8
Hit Points 37 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 9 (-1)9 (-1) 13 (+1)13 (+1)
Skills Investigation +2, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +1 / 3d4-2, Grapple +2

Possessions: 1600 gp. Aquamarine (1000 gp). Lapis lazuli (8 gp). Moss agate (8 gp). Sard (50 gp). Amber (150 gp).


Social Check DCs


Fragrant Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She keeps her orange fur in a pixie cut. She is very pretty but has cold, dead eyes.

Personality: She is a Map Maker first and foremost. She believes firmly that knowledge should be universal. She does not believe in violence as a means to an end. She is a dedicated Map Maker but believes her peers are too gung-ho.

History: When she was but 4 years old her parents immigrated from the east. She took every job she could get her hands on, but the opportunities for Tabaxis in the east were limited. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Expand her business.

Ideals: Pacifist. Bonds: Attractive, Job, Immigrant. Occupation: Map Maker

Voice: Relaxed voice

Attributes [hide]

Fragrant Of Ale, Female Tabaxi Commoner 8
Medium (5'5") Tabaxi, Lawful Evil (CR 8)
Armor Class 11
Hit Points 37 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)15 (+2) 13 (+1)14 (+2)
Skills History +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Infernal, Elven
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 500 gp. Azurite (6 gp). Moss agate (6 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dalaba Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: She prefers to wear blue clothing when she does not wear armor. She has a slight overbite and is overall scrawny. She sports a flattop hair cut. Her hazel eyes peer out from beneath her feathered blue hat.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is frequently practicing swordplay.

History: Dalaba lived on a farm with her mother, near the main road leading to a nearby town. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She now owns her own business.

Motivation: Expand her business; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Ideals: Fighting. Bonds: Military, Family, Job, Debt. Occupation: Slave Trader

Voice: Low range voice

Attributes [hide]

Dalaba Fiddlefen, Female Gnome Fighter 10
Small (3'1") Gnome, True Neutral (CR 10)
Armor Class 8
Hit Points 69 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 10 (+0)6 (-2) 15 (+2)17 (+3)
Skills Nature +2, Stealth +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 3d6+0, Ranged +1 / 3d6-3, Grapple +0

Possessions: 1800 gp. Large well-done wool tapestry (100 gp). Gold and topaz bottle stopper cork (1600 gp). Silver comb with moonstones (600 gp). Solid gold idol (200 gp).


Social Check DCs


Vassago Tolerance, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing left leg. He dresses in collared shirts and wears a proper scarf over his head. His hair is silver and curly. He has a tattooed face.

Personality: A deeply religious man he believes everything happens for a reason. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a Dilettante, his mother struggled to pay the bills. He found a children's book about a Tiefling Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is wracked by social anxiety.

Flaws: Fearful. Bonds: Religious, Poor, Adventurer. Occupation: Sculptor

Voice: Creaky witch voice

Attributes [hide]

Vassago Tolerance, Male Tiefling Monk 3
Medium (6'3") Tiefling, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)12 (+1) 17 (+3)15 (+2)
Skills Acrobatics +3, Persuasion +4
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4

Possessions: 3200 sp.


Social Check DCs


Drenna Sheldon, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is wearing a tight black one piece outfit complete with pants, hood, and a cape. Her chestnut hair is singed and shortened. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: When she was but 5 years old her parents immigrated from the west. A few years later when the east was not economically sound they moved to her current location. She has been saving her money to try and buy her sister's freedom.

Motivation: Regain custody of her son.

Flaws: Ugly, Addict, Selfish. Bonds: Family, Immigrant. Occupation: Bookbinder

Voice: Uses sign language

Attributes [hide]

Drenna Sheldon, Female Half-Orc Barbarian 7
Medium (6'5") Half-Orc, Lawful Evil (CR 7)
Armor Class 9
Hit Points 31 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 9 (-1)15 (+2) 12 (+1)11 (+0)
Skills Athletics +6, Survival +4
Senses Passive Perception 11
Languages Common, Orc, Druidic, Terran
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +4

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mary Cooper, Female Human [Permalink]

Personal [hide]

Description: An older woman who wears bulky grey painted plate armor, she is not a threatening figure. Her auburn hair is smooth and relatively long. She wears an eyepatch.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Born to a pair of adventurers, Mary grew up listening to her father's many stories. She dropped out of school before completing her studies. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To share knowledge with the world.

Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Weaver

Voice: Jittery and nervous

Attributes [hide]

Mary Cooper, Female Human Rogue 1
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)16 (+3) 16 (+3)16 (+3)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 13
Languages Common, Sylvan, Dwarven, Ignan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 400 sp.


Social Check DCs


Lone Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she tends to wear a large brown jacket. She wears a wide-brimmed hat to cover her moderate length orange fur. Her hazel eyes lackadaisically let the world flow into them.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has never given up on her poetry dream.

Motivation: A strong sense of loyalty to Dwarven people; and she is greedy

Ideals: Artistic. Flaws: Greedy, Racist. Bonds: Rich, Family. Occupation: Armorer

Voice: Jamaican accent

Attributes [hide]

Lone Of Spirit, Female Tabaxi Warlock 2
Medium (5'9") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 11 (+0)16 (+3) 15 (+2)7 (-2)
Skills Athletics +1, History +5
Senses Passive Perception 12
Languages Common, Abyssal, Dwarven, Celestial
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132200000

Possessions: 800 sp. Rhodochrosite (12 gp).


Social Check DCs


Heward Ray, Male Half-Elf [Permalink]

Personal [hide]

Description: This dark-skinned male prefers to wear yellow pants and tee shirts. He is tall, broad shouldered and powerfully built. He has a very tight haircut. His face is scarred and worn.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born to a poor family in the city he treasured whatever gifts he got. His father took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To unite with his sister; and to reunite with his absent father

Flaws: Ugly, Depressed. Bonds: Family, Poor, Nature. Occupation: Hunter

Voice: Whispers

Attributes [hide]

Heward Ray, Male Half-Elf Aristocrat 3
Medium (5'7") Half-Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)12 (+1) 17 (+3)15 (+2)
Skills Athletics +1, History +3
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Lance Dayton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a large grey jacket. His hair is silver and very short. His fair skin shows little sign of his aristocratic breeding.

Personality: He is happy with his job as a Architect. He turns his eye from what people do, preferring to live and let live. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He served in the navy to pay for his family's outstanding loans. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Ideals: Fighting. Bonds: Attractive, Job, Military, Guardian, Debt. Occupation: Architect

Voice: Speaks with a cold

Attributes [hide]

Lance Dayton, Male Human Commoner 1
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)13 (+1) 16 (+3)11 (+0)
Skills Athletics +3, Survival +5
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5

Possessions: 10 pp. Blue quartz (7 gp).


Social Check DCs

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