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NPC Generator

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Advanced [show]


Flame Buttons, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is generally shirtless and showing off her tattooed chest. Her brown fur is knotted and matted. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Energy wise she seems alert and responsive.

History: She was born in a small desert village. Cursed with vampirism at a very young age, Flame has worked very hard to control her curse. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Meet up once more with her childhood friend; and she feels threatened by others

Ideals: Professionalism. Flaws: Addict, Disease, Fearful. Bonds: Nature, Adventurer. Occupation: Baker

Voice: Gruff and masculine

Attributes [hide]

Flame Buttons, Female Tabaxi Bard 10
Medium (4'7") Tabaxi, Chaotic Good (CR 10)
Armor Class 13
Hit Points 66 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 16 (+3)11 (+0) 13 (+1)9 (-1)
Skills Sleight of Hand +7
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 3d6-2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 1700 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Silver comb with moonstones (100 gp). Golden circlet with four aquamarines (4000 gp). Silver chalice with lapis lazuli gems (50 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Giselle Gentry, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She dresses in grey turtlenecks beneath a white coat with red slacks. Her chestnut hair is wavy and long. She is very pretty but has cold, dead eyes.

Personality: She is a hateful person. She taunts others and blames them for her problems. As long as the job gets done she does not care how it got done.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She left for the north, certain she would find work there.

Motivation: She's repulsed by the PC.

Ideals: Professionalism, Gifted. Flaws: Antagonistic. Bonds: Immigrant, Attractive. Occupation: Apothecary

Voice: Excited and jittery

Attributes [hide]

Giselle Gentry, Female Human Barbarian 1
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 14 (+2)11 (+0) 12 (+1)12 (+1)
Skills Persuasion +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2

Possessions: 40 gp. 1 Masterwork Common Melee.


Social Check DCs


River Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a brown tunic with pastel highlights, and long black pants that bunch up around his shoes. His orange fur is knotted and matted. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: While he acts the brute, he is far gentler than he would appear. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the west his family was never financially stable. His childhood dream was to be a Dilettante, but he was a colossal failure. He's also a talented Dilettante, but doesn't like to broadcast it.

Motivation: Further expansion of business; and he loathes his own lifestyle

Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Job, Poor. Occupation: Healer

Voice: Pronounces O like U

Attributes [hide]

River Of Wine, Male Tabaxi Expert 3
Medium (5'0") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 10 (+0)11 (+0) 8 (-1)10 (+0)
Skills Investigation +2, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 2400 sp. 1 Masterwork Common Melee.


Social Check DCs


Brottor Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He has a large grey mantle and cape that has been intricately interwoven into his green robe. He has styled his brown hair well, parting it to the right. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He served in the navy to pay for his family's outstanding loans. Brilliant and gifted he never wanted to apply himself. He has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Military. Occupation: Miner

Voice: High pitched, excited

Attributes [hide]

Brottor Silveraxe, Male Dwarf Commoner 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 20 (+5)10 (+0) 12 (+1)16 (+3)
Skills Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 290 gp. Carnelian (30 gp). Blue quartz (15 gp). White pearl (130 gp).


Social Check DCs


Roge TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair is braided into rings. His ears are large.

Personality: He likes to make people angry or surprised. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His parents moved while he was still in utero so he is the first generation to be born here. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He left for the east, certain he would find work there.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor, Immigrant, Military. Occupation: Mason

Voice: Soothing and warm

Attributes [hide]

Roge TellPenny, Male Halfling Commoner 5
Small (2'11") Halfling, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 22 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)14 (+2) 13 (+1)14 (+2)
Skills Animal Handling +4, Athletics +5
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Infernal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5

Possessions: 40000 cp. 1 Everburning torch. 4 Acid flasks.


Social Check DCs


Traulam Crosis, Female Half-Elf [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep yellow leather and dull tan iron scale mail. Her skin is fair and her fingers are delicate and long. She keeps her chestnut hair in a flapper bob. Her eyes are a pleasant blue.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: She served in the navy to pay for her family's outstanding loans. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She moves from town to town, unable to find a place to settle.

Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero

Ideals: Gifted. Flaws: Cynical. Bonds: Immigrant, Military, Adventurer. Occupation: Laborer

Voice: Excited and jittery

Attributes [hide]

Traulam Crosis, Female Half-Elf Warrior 5
Medium (5'7") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)15 (+2) 6 (-2)18 (+4)
Skills Religion +5, Sleight of Hand +1
Senses Passive Perception 8
Languages Common, Elven, Terran, Giant
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1

Possessions: 10000 cp. A silver and pearl hairclip (90 gp). Gold dragon comb with red garnet eye (500 gp).


Social Check DCs


Azza Divinity, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized black coat. She is physically well-built. Her dark red hair is lengthy and is close to two feet long. She has gleaming, smiling black eyes.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She believes the world needs to unite to get rid of dire rats once and for all.

History: She was born a particularly ugly child, much to the horror of her parents. Because her father participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. She was preparing to flee to the north, but the outbreak of war prevented her and her mother from journeying north to reunite her family. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Azza was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.

Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and someone believes her a fraud

Ideals: Impeccable. Flaws: Ugly. Bonds: Enemies, Immigrant. Occupation: Beggar

Voice: Old Prospector

Attributes [hide]

Azza Divinity, Female Tiefling Aristocrat 6
Medium (5'6") Tiefling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)17 (+3) 16 (+3)14 (+2)
Skills History +6, Stealth +5
Senses Passive Perception 13
Languages Common, Sylvan, Gnoll, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 600 gp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Jeweled electrum ring (2000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). An abacus with copper, silver and gold markers (170 gp).


Social Check DCs


Sybil Nailo, Female Half-Elf [Permalink]

Personal [hide]

Description: This western woman wears professional attire. Her clothes are grease stained in places. She has styled her brown hair well, parting it to the right. Her eyes, though not visible through her cowl, are amber.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is able to fit into much smaller and tighter spaces than normal.

History: When she was but 5 years old her parents immigrated from the west. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. She was granted necromantic powers by her dying sister.

Motivation: Wants to raise her children well.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor, Immigrant. Occupation: Actor

Voice: Nasally tone

Attributes [hide]

Sybil Nailo, Female Half-Elf Druid 2
Medium (5'0") Half-Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)15 (+2) 13 (+1)12 (+1)
Skills Religion +4
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Aquan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 800 sp.


Social Check DCs


Barbena Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she very much looks the part of a Bather. She sports silver long hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She works hard and plays hard.

History: Gifted from a young age, Barbena studied abroad. Like her mother and her sister before her, after school she went straight into learning to become a Bather. She became a Bather soon after.

Motivation: To protect her home.

Ideals: Gifted. Flaws: Hedonist. Bonds: Job, Attractive, Guardian. Occupation: Bather

Voice: Spits words with contempt

Attributes [hide]

Barbena Rubyeye, Female Dwarf Druid 9
Medium (3'10") Dwarf, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 47 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)16 (+3) 11 (+0)11 (+0)
Skills Nature +6, Religion +6
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Abyssal, Goblin
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 700 gp. Azurite (9 gp). White pearl (140 gp). Deep green spinel (140 gp). Black pearl (1400 gp). Violet garnet (1400 gp). Brown diamond (4000 gp). Obsidian (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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