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NPC Generator

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Advanced [show]


Taklinn Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His brown hair is cut jaggedly and amateurishly. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: This man loves writing and to teach people writing more than just about anything. He is an amazing painter.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was taken as a slave by a traveling circus and forced to perform He's since become an addict/alcoholic.

Motivation: He is content.

Ideals: Artistic, Gifted. Flaws: Addict, Mundane. Bonds: Slave. Occupation: Crown-heir

Voice: Spits and sputters

Attributes [hide]

Taklinn Aranore, Male Dwarf Aristocrat 10
Medium (4'3") Dwarf, Chaotic Good (CR 10)
Armor Class 10
Hit Points 82 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 18 (+4)7 (-2) 13 (+1)13 (+1)
Skills Investigation +2, Religion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1

Possessions: 190 pp. Sardonyx (50 gp). Rock crystal (50 gp). Moss agate (5 gp). Deep blue spinel (1100 gp). Star rose quartz (50 gp). Rhodochrosite (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Euphemia Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She dresses well, wearing white shirts, loose pants, and blazers most of the time. She has moderate length auburn hair. She has a tattooed face.

Personality: Cocky and sure of herself, she believes she is the best Gardener born in the past three hundred years. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She got into the Gardener business at a young age. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She now spends her time doing works of charity.

Motivation: She is wracked by social anxiety; and seeks redemption

Ideals: Philantrophist. Flaws: Fearful. Bonds: Attractive, Job, Criminal record. Occupation: Gardener

Voice: Prounounces S like Z

Attributes [hide]

Euphemia Goodearth, Female Halfling Commoner 14
Small (2'10") Halfling, Chaotic Evil (CR 14)
Armor Class 16
Hit Points 36 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 10 (+0)12 (+1) 16 (+3)16 (+3)
Skills Nature +6, Survival +8
Senses Passive Perception 13
Languages Common, Halfling, Druidic
Attacks Melee +6 / 4d6+1, Ranged +10 / 4d6+5, Grapple +5

Possessions: 1000 gp. Banded agate (7 gp). Lapis lazuli (7 gp). Golden yellow topaz (300 gp).


Social Check DCs


Habor Harmony, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is chestnut and very short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Always inclined to offer people food he seems plenty friendly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born on a small isolated farm. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Philantrophist. Bonds: Job, Nature, Family. Occupation: Bowyer

Voice: Mousy voice

Attributes [hide]

Habor Harmony, Male Tiefling Aristocrat 3
Medium (6'6") Tiefling, Lawful Evil (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)11 (+0) 13 (+1)18 (+4)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Ilga Rodney, Female Half-Orc [Permalink]

Personal [hide]

Description: A 4'9" southern woman, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her red hair is unkempt and raggedy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was born a particularly ugly child, much to the horror of her parents. She moved out east to avoid the crime she committed. She used her abilities to travel the world and help people.

Motivation: She has decided she is irredeemable; and she is a bit of a kleptomaniac

Ideals: Philantrophist. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Poor, Criminal record. Occupation: Mortician

Voice: Smoker's lung

Attributes [hide]

Ilga Rodney, Female Half-Orc Commoner 3
Medium (4'9") Half-Orc, True Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)11 (+0) 13 (+1)9 (-1)
Skills Persuasion +1, Stealth +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Ranala Daergel, Female Gnome [Permalink]

Personal [hide]

Description: This malnourished woman is generally shirtless and showing off her tattooed chest. She wears a colorful flower in her brown hair. She tend to wears goggles to shield her eyes.

Personality: She acts crazy and hedonistic. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in the west to a Dyer, Ranala learned a great deal about her mother's area of expertise. As a young adult she joined a group advocating for an improvement in Gnomish conditions. She became a Dyer soon after.

Motivation: Further expansion of business.

Ideals: Optimist. Flaws: Hedonist, Racist. Bonds: Poor, Attractive, Job. Occupation: Dyer

Voice: Relaxed voice

Attributes [hide]

Ranala Daergel, Female Gnome Warrior 1
Small (3'0") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)9 (-1) 15 (+2)11 (+0)
Skills Arcana +1, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 400 sp.


Social Check DCs


Dagnal Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing a long, brown cloak. She wears a Stetson hat to cover her moderate length silver hair. She wears an eyepatch.

Personality: Overbrimming with self-confidence, Dagnal isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. Further she is a bit of a stoner and is frequently out of it.

History: The child of northern immigrants she idolized her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She got away from her former life and has fallen to alcoholism.

Motivation: To reunite with her old friends; and meet up once more with her childhood friend

Ideals: Impeccable, Fighting. Flaws: Ugly, Addict. Bonds: Immigrant, Adventurer. Occupation: Layabout

Voice: Smooth and feminine

Attributes [hide]

Dagnal Stoutale, Female Dwarf Warrior 1
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)16 (+3) 15 (+2)7 (-2)
Skills Animal Handling +4, Deception +0
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Druidic, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 140 gp. Red garnet (120 gp).


Social Check DCs


Gynnie Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: She wears a white collared shirt and brown skirt. She accessorizes with a pastel scarf around the waist and a strap diagonally across her shirt. She is bristling with hidden weapons, mostly ceremonial daggers and flails. She wears her red hair up in a very large beehive style do. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She has always had a great fascination with Half-Elven culture. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has recently gotten a pet goose that steals things from people.

Motivation: To prove her worth to the world; and she feels that her past leaves her morally obligated to help

Flaws: Addict, Racist, Impulsive. Bonds: Criminal record, Rich. Occupation: Engraver

Voice: Tuts and clicks tongue

Attributes [hide]

Gynnie Tealeaf, Female Halfling Fighter 3
Small (2'11") Halfling, Neutral Evil (CR 3)
Armor Class 14
Hit Points 18 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 8 (-1)16 (+3) 17 (+3)15 (+2)
Skills Intimidation +4, Survival +5
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Celestial, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Carrie Rothenel, Male Half-Elf [Permalink]

Personal [hide]

Description: A 5'10" western man, he dresses in collared shirts and wears a proper scarf over his head. His golden hair is cut short with large spiked bangs in the front. He is baby faced.

Personality: Carrie wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born in a small village he learned the ways of the warrior from his mother. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and he's attracted to the pc

Ideals: Disciplined, Fighting. Bonds: Rich, Adventurer, Has a crush. Occupation: Sailor

Voice: Low and grunting

Attributes [hide]

Carrie Rothenel, Male Half-Elf Fighter 2
Medium (5'10") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)12 (+1) 14 (+2)14 (+2)
Skills Insight +4, Investigation +3
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 800 sp. 2 Acid flasks.


Social Check DCs


Adelard Ryley, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and is wearing colorful clothing, dressed as a Mercenary. His skin is also unnaturally pale. His golden hair is knotted and matted. He wears an eyepatch.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He plays an instrument quite well.

History: From birth he was tutored by a cruel and relentless mentor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mercenary work with an outfit from a few towns over. Mercenary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Mercenary.

Motivation: A deep hatred of giants; and to be a slave trader again

Ideals: Artistic. Flaws: Ugly, Cynical. Bonds: Mentor, Job, Enemies. Occupation: Mercenary

Voice: Old Prospector

Attributes [hide]

Adelard Ryley, Male Human Barbarian 1
Medium (6'6") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)17 (+3) 9 (-1)13 (+1)
Skills Acrobatics +2, Nature +5
Senses Passive Perception 9
Languages Common, Gnoll, Goblin, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +5

Possessions: 120 gp.


Social Check DCs

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