Kathra Rubyeye, Female Dwarf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears dark leathers with embroidery. Her moppish black hair is in a traditional bowl cut. Her violet unseeing eyes seem to look past you.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Kathra is combative with any and all who dare try her patience in the slightest.
History: She got into the Shepherd business at a young age. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She's also a talented Miner, but doesn't like to broadcast it.
Motivation: Expand her business; and further expansion of business
Ideals: Justice. Flaws: Disease. Bonds: Job, Poor. Occupation: Shepherd
Voice: Strong lisp
Attributes [hide]
Medium (3'10") Dwarf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 74 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 16 (+3) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Druidic
Attacks Melee +2 / 3d10-2, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 |
Possessions: 2000 gp. Moss agate (12 gp). Alexandrite (1600 gp). Blue sapphire (1200 gp). Deep blue spinel (1600 gp). Red spinel (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Elizabeth Oakes, Female Human [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across her face, she is wearing a perfectly clean shirt and pair of pants. Her white hair is slicked back into a classic pompadour. Her eyes are likewise green.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Elizabeth fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She would like to get married and retire; and to settle down with her crush
Ideals: Optimist, Philantrophist, Fighting. Bonds: Attractive, Religious, Has a crush. Occupation: Mayor
Voice: Soft and melodious
Attributes [hide]
Medium (4'11") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 10 (+0) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Abyssal, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 60 gp. 7 Acid flasks.
Jane Fasharash, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a tight fitting yellow shirt and pants. Her head has been shaved. She is baby faced.
Personality: This woman loves writing and to teach people writing more than just about anything. She has a small toy that she constantly fidgets with.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken from her home at a very young age. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is currently in port desperately looking for someone to get her out.
Ideals: Artistic. Flaws: Ugly, Addict. Bonds: Immigrant, Slave. Occupation: Dyer
Voice: Russian accent
Attributes [hide]
Medium (4'10") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 41 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pijjirik Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'4" and lanky with angular features, he is an attractive figure. He wears green trousers with tan and black striped suspenders. He wears various colorful collared shirts. His long bronze crest is drawn into a two foot long braid. He is baby faced.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. His arcane abilities were realized during a raid on his village. Days after completing his studies, news broke out that his hometown was attacked by giants. Pijjirik was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he is compelled to act according to his religious beliefs
Ideals: Gifted. Flaws: Emotional. Bonds: Attractive, Religious, Enemies. Occupation: Slave Trader
Voice: Mousy voice
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 5)
Armor Class 10
Hit Points 28 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 8 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 600 gp. Golden pearl (40 gp). Tourmaline (40 gp).
Kriv Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a green cloak and cross-gartered brown stockings, and he perpetually has his morningstar ready. He has wavy silver crest. His eyes are likewise red. His teeth are white and perfect.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: Kriv was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kriv fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To reunite with his absent father; and regain custody of his son
Ideals: Fighting, Logical. Flaws: Greedy. Bonds: Attractive, Family. Occupation: Server
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 13)
Armor Class 9
Hit Points 63 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 9 (-1) | 15 (+2) | 8 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +8 / 4d4+4, Ranged +3 / 4d4-1, Grapple +4
Possessions: 2000 gp. Golden circlet with four aquamarines (5000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). 1 Medium magic item.
Horhog Morton, Male Half-Orc [Permalink]
Personal [hide]
Description: This light-skinned male wears a white costume with the symbols of death on his torso. He is tall, broad shouldered and powerfully built. He keeps his long auburn hair kept up in a rat tail. His eyes are brown and catlike.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Horhog enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: When he was but 8 years old his parents immigrated from the south. A few years later when the north was not economically sound they moved to his current location. He's since become an addict/alcoholic.
Motivation: An old rival family wants him found; and find a way to reverse the transformation of his sister
Ideals: Passionate. Flaws: Hedonist, Addict. Bonds: Immigrant, Family. Occupation: Glassblower
Voice: Irish accent
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 15 (+2) | 8 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: 100 pp.
Skirt Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: This southern man wears pastel trousers with white and yellow striped suspenders. He wears various colorful collared shirts. His clothes are grease stained in places. He keeps his long brown fur kept up in a rat tail. His half smiles and blue eyes are beguiling and draw you in.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is frequently practicing swordplay.
History: Born to a poor family in the city he treasured whatever gifts he got. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality
Bonds: Poor, Immigrant, Attractive, Adventurer, Military. Occupation: Farmer
Voice: Italian accent
Attributes [hide]
Medium (6'6") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 29 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 8 (-1) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 2000 gp. A pair of silk slippers encrusted with tiny pearls. (50 gp). A delicate brass dragon egg (50 gp). Silver comb with moonstones (500 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mary Churchill, Female Human [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She dresses in grey turtlenecks beneath a green coat with black slacks. Beneath her clothing is a huge mess of scar tissue. She has wavy blonde hair. Her eyes are likewise blue. Her teeth are white and perfect.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She also has developed a complete distrust of the Laborer profession.
History: Born in the north her family was never financially stable. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She then took over the family business and is one of the better Herbalist for hire.
Motivation: Expand her business; and to be a laborer again
Flaws: Shy. Bonds: Slave, Attractive, Job, Poor. Occupation: Herbalist
Voice: Russian accent
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 12 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Moonstone (20 gp).
Emerald Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is wearing a perfectly clean shirt and pair of pants. He is muscular with a powerful set of arms. His brown fur has been sun bleached extensively. He has gleaming, smiling green eyes.
Personality: He likes to make people angry or surprised. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Emerald was born with his father's beautiful face. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He then took over the family business and is one of the better Mason for hire.
Motivation: Wishes to resurrect an old love; and he'd like to take his coworkers down a peg
Flaws: Antagonistic, Racist. Bonds: Attractive, Adventurer, Job, In love. Occupation: Mason
Voice: Draws out vowels
Attributes [hide]
Medium (5'2") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 82 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +4
Possessions: 100 pp. Moss agate (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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