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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Pirithin Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a lot of dark rich colors, with gold accents. Beneath his clothing is a huge mess of scar tissue. His hair is white and very short. His amber unseeing eyes seem to look past you.

Personality: Confrontational and typically high on some drug or another. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Banker arts, while his mother instructed him in etiquette, music and courtly manner. Cursed with lycanthropy at a very young age, Pirithin has worked very hard to control his curse. He now mingles about in high society.

Motivation: Money/treasure.

Flaws: Disease, Addict. Bonds: Attractive, Slave, Rich. Occupation: Banker

Voice: Scandinavian accent

Attributes [hide]

Pirithin Thorngage, Male Halfling Ranger 9
Small (3'0") Halfling, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 47 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)11 (+0) 14 (+2)16 (+3)
Skills Persuasion +6, Religion +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1600 gp.


Social Check DCs


Adran Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears many layers of old clothing at all times, and a wedding ring on his right hand. His hair is silver and curly. His brown eyes lackadaisically let the world flow into them.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Energy wise he seems alert and responsive.

History: He was born in a small plains village. After coming to the age of reason, Adran took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying sister.

Motivation: To protect his home; and he is greedy

Ideals: Gifted, Professionalism. Flaws: Ugly. Bonds: Poor, In love, Nature. Occupation: Assassin

Voice: Jamaican accent

Attributes [hide]

Adran Casilltenirra, Male Elf Warrior 10
Medium (5'0") Elf, True Neutral (CR 10)
Armor Class 10
Hit Points 58 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)19 (+4) 10 (+0)14 (+2)
Skills Performance +6, Religion +8
Senses Passive Perception 10
Languages Common, Elven, Aquan, Infernal, Druidic, Gnoll
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +0

Possessions: 700 gp. Sapphire pendant on gold chain (1600 gp). Gold dragon comb with red garnet eye (300 gp). Embroidered and bejeweled glove (2000 gp). Brass mug with jade inlays (500 gp).


Social Check DCs


Hunter Roscoe, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He has a moderate pudge and is not very fit. He has a long white beard with little hanging trinkets. He has amber eyes.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic. Bonds: Attractive, Mentor, Religious, Family. Occupation: Body Guard

Voice: Scandinavian accent

Attributes [hide]

Hunter Roscoe, Male Human Warrior 1
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)18 (+4) 5 (-3)12 (+1)
Skills Athletics +4
Senses Passive Perception 7
Languages Common, Dwarven, Gnome, Abyssal, Celestial
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +4

Possessions: 150 gp.


Social Check DCs


Gerard Feeny, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is short and golden. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He used his abilities to trick people and travel the world for free.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Entrepeneur. Flaws: Shy, Greedy. Bonds: Military, Criminal record. Occupation: Navigator

Voice: Smoker's lung

Attributes [hide]

Gerard Feeny, Male Half-Elf Adept 15
Medium (5'0") Half-Elf, Chaotic Evil (CR 15)
Armor Class 11
Hit Points 82 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)10 (+0) 11 (+0)14 (+2)
Skills Insight +5, Religion +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333

Possessions: 4000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). A necklace of small pink pearls (2000 gp). Old masterpiece painting (400 gp). Embroidered and bejeweled glove (4000 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp). Jeweled electrum ring (5000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Brass mug with jade inlays (400 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Old masterpiece painting (400 gp). Jeweled electrum ring (5000 gp). Gold and topaz bottle stopper cork (1400 gp). A necklace of small pink pearls (2000 gp). Fire opal pendant on a fine gold chain (400 gp). Brass mug with jade inlays (400 gp).


Social Check DCs


Menny Beren, Female Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She wears her silver hair down. Her green eyes are passionate and lively.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She works hard and plays hard.

History: Menny was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Ostracized due to the arcane powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She was granted arcane powers by her dying brother.

Motivation: Doesn't want to be a Healer and was forced into it by her family.

Ideals: Persistence, Gifted. Flaws: Hedonist. Bonds: Poor. Occupation: Healer

Voice: Spanish accent

Attributes [hide]

Menny Beren, Female Gnome Bard 2
Small (3'1") Gnome, Lawful Good (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)15 (+2) 15 (+2)9 (-1) 9 (-1)13 (+1)
Skills History +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee -2 / 1d6-4, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 pp.


Social Check DCs


Emeny Tatum, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she is well dressed, constantly wearing a brown suit, pastel shirt, and white tie, and is pretty ugly. Her hair is greying and her face has many wrinkles. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is a font of random trivia from the lore and stories she has discovered

History: She was raised in a island tribe. She found a children's book about a Human Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is searching for what she claims is her rightful reward.

Motivation: To reunite with her old friends; and she desires power and/or immortality

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Nature, Adventurer. Occupation: Roofer

Voice: Soft and melodious

Attributes [hide]

Emeny Tatum, Female Human Druid 4
Medium (4'9") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 14 (+2)13 (+1) 14 (+2)10 (+0)
Skills History +3, Religion +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 100 gp. Chrysoprase (80 gp).


Social Check DCs


Abalaba Silverthread, Female Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears baggy tan pantaloons and a brown scarf. Sporting a chestnut mohawk this woman's hair draws a lot of attention. Her violet eyes lackadaisically let the world flow into them.

Personality: She is overprotective of those who hire her services. She is a bit of a xeno-phobe, disliking non-Gnomes.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A gifted student she started as a Sculptor, but she got bored and became a Scribe. She became a Scribe soon after.

Motivation: To reunite with her absent father; and elven compassion

Flaws: Racist, Disease. Bonds: Guardian, Job, Family. Occupation: Scribe

Voice: Forgets to breathe while speaking

Attributes [hide]

Abalaba Silverthread, Female Gnome Barbarian 3
Small (3'2") Gnome, Chaotic Good (CR 3)
Armor Class 10
Hit Points 31 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)10 (+0) 10 (+0)14 (+2)
Skills Deception +4, Investigation +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 80 pp.


Social Check DCs


Osco Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His skin is flawless and his amber eyes scan people very quickly.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Osco is combative with any and all who dare try his patience in the slightest.

History: Osco was born with his mother's beautiful face. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Justice. Bonds: Poor, Attractive. Occupation: Shoemaker

Voice: Spits and sputters

Attributes [hide]

Osco Leagallow, Male Halfling Barbarian 3
Small (3'4") Halfling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)12 (+1) 14 (+2)7 (-2)
Skills Nature +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Spring In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, she is an attractive figure. She wears a pastel vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her pastel boots flare out at the collars. Her fur is short and gray. Her copper eyes dart from person to person.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: She was born on a small isolated farm. Brilliant and gifted she never wanted to apply herself. Days after completing her studies, news broke out that her hometown was attacked by brigands. Spring was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.

Motivation: Wants to have a good time and be beloved; and many brigands want her driven away

Ideals: Optimist, Gifted. Bonds: Attractive, Enemies, Nature. Occupation: Merchant

Voice: Excited and jittery

Attributes [hide]

Spring In Woods, Female Tabaxi Barbarian 1
Medium (5'2") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)18 (+4) 7 (-2)8 (-1)
Skills Insight +0, Performance +1
Senses Passive Perception 8
Languages Common, Giant, Draconic, Undercommon, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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