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NPC Generator

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Advanced [show]


Ahrim Elusive, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He carries a battered warhammer and tarnished pickaxe as well. His Stetson hat is riddled with cuts and holes. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does not believe in violence as a means to an end. He is a dedicated Cook but believes his peers are too gung-ho.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ahrim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting, Philantrophist, Pacifist. Flaws: Ugly. Bonds: Slave. Occupation: Cook

Voice: Speaks with back of mouth

Attributes [hide]

Ahrim Elusive, Male Tiefling Bard 2
Medium (5'3") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)15 (+2) 11 (+0)12 (+1)
Skills Animal Handling +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Terran, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 6000 cp.


Social Check DCs


Rezena Shestendeliath, Female Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears professional attire. She wears a wide-brimmed hat to cover her moderate length gold crest. She has a tattooed face.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She believes the world needs to unite to get rid of gnolls once and for all.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Because her father participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. She was preparing to flee to the west, but the outbreak of war prevented her and her mother from journeying west to reunite her family. She left for the west, certain she would find work there.

Motivation: She's repulsed by the PC; and several ex partners dislike her way of doing things and want revenge

Flaws: Antagonistic. Bonds: Attractive, Enemies, Immigrant. Occupation: Assassin

Voice: Draws out vowels

Attributes [hide]

Rezena Shestendeliath, Female Dragonborn Paladin 10
Medium (6'6") Dragonborn, Neutral Evil (CR 10)
Armor Class 12
Hit Points 68 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)15 (+2) 11 (+0)16 (+3)
Skills Deception +7, Persuasion +7
Senses Passive Perception 10
Languages Common, Gnoll, Abyssal
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: Just what you see.


Social Check DCs


Shágflak Astley, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a long, white cloak. His white hair is long and unkept. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Always inclined to offer people food he seems plenty friendly. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His mother raised him in a mountain cabin. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Athletic, Philantrophist. Flaws: Ugly, Forgetful. Bonds: Nature, Religious. Occupation: Sailor

Voice: Pirate accent

Attributes [hide]

Shágflak Astley, Male Half-Orc Cleric 1
Medium (6'4") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)4 (-3) 9 (-1)12 (+1)
Skills Athletics +4, Survival +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp.


Social Check DCs


Wrenn Welber, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man likes to wear darkened spectacles and heavy clothing, no matter the weather. His white hair is heavily combed to the left. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He believes the world needs to unite to get rid of drow once and for all.

History: The child of western immigrants he idolized his mother. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Wrenn took refuge in the large cave and found the beat up sai and armor he uses now. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He's repulsed by the PC; and he wants revenge against drow

Flaws: Antagonistic. Bonds: Attractive, Enemies, Immigrant, Nature. Occupation: Assassin

Voice: Can't modulate volume

Attributes [hide]

Wrenn Welber, Male Gnome Rogue 4
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 28 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)17 (+3) 15 (+2)13 (+1)
Skills Nature +5, Religion +5
Senses Passive Perception 12
Languages Common, Gnome, Orc, Gnoll, Aquan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Raam Dodge, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. His dark red hair, when down, is lengthy. His ears are large.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Around other people he will do his best to conceal his emotions and appear jolly.

History: Raam was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Raam was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Shy. Bonds: Poor, Enemies. Occupation: Stableman

Voice: Scratchy, weak

Attributes [hide]

Raam Dodge, Male Tiefling Monk 16
Medium (5'9") Tiefling, True Neutral (CR 16)
Armor Class 9
Hit Points 74 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)13 (+1) 16 (+3)16 (+3)
Skills Arcana +6, Insight +8
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +5 / 4d10+0, Ranged +4 / 4d10-1, Grapple +0

Possessions: 10000 gp. A life-sized copper and silver statuette of a cockatrice. (20 gp). Old masterpiece painting (800 gp). Large well-done wool tapestry (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Fire opal pendant on a fine gold chain (800 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Solid gold idol (300 gp). Large well-done wool tapestry (200 gp). An abacus with copper, silver and gold markers (30 gp). Cloth of gold vestments (30 gp). Silver ewer (20 gp).


Social Check DCs


Vanchu Wordsworth, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a black shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. Her skin is fair and her fingers are delicate and long. She is bald on top and has large silver tufts of hair around her ears. Her eyes are a pleasant green.

Personality: Her tongue was cut out and she uses sign language. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Vanchu was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She worked as a nervous Engraver and found it very stressful. She has achieved small success as a Engraver.

Motivation: To be a Healer again; and regain custody of her son

Flaws: Ugly, Disease. Bonds: Job, Poor, Family. Occupation: Engraver

Voice: Breathy voice

Attributes [hide]

Vanchu Wordsworth, Female Half-Orc Commoner 4
Medium (6'2") Half-Orc, Lawful Evil (CR 4)
Armor Class 10
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)10 (+0) 15 (+2)11 (+0)
Skills Religion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 20000 sp. Tiger eye turquoise (11 gp). Jade (70 gp). Brown-green garnet (70 gp). 1 Minor magic item.


Social Check DCs


Finellen Trollbleeder, Female Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears just a brown suit, and a wedding ring on her left hand. Her black hair is cut jaggedly and amateurishly. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Finellen lived on a farm with her mother, near the main road leading to a nearby town. She went to a religious school and was inspired by the priests there in charitable deeds. She has since lost track of the people in her past.

Motivation: She is compelled to act according to her religious beliefs; and marry her brother to traveling adventurers

Flaws: Mundane. Bonds: In love, Family, Religious. Occupation: Tailor

Voice: Loud with bravado

Attributes [hide]

Finellen Trollbleeder, Female Dwarf Barbarian 12
Medium (3'10") Dwarf, Chaotic Good (CR 12)
Armor Class 9
Hit Points 117 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)9 (-1) 12 (+1)12 (+1)
Skills Insight +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +1

Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Euphemia Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: The light-skinned woman stands 2'8" and wears a worn and beaten armor. She has wavy brown hair. She wears round tiny glasses practically rammed into her face.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She cannot resist a sob story and will often dote over anyone who has one.

History: She is the product a well kept family trust fund and as such has never really known need. Her father had invested heavily in several trade routes and wanted her to inherit them. She became a Spice Merchant soon after.

Motivation: Seeks redemption; and she has decided she is irredeemable

Ideals: Optimist, Philantrophist. Bonds: Rich, Job, Criminal record. Occupation: Spice Merchant

Voice: Low range voice

Attributes [hide]

Euphemia Underfoot, Female Halfling Aristocrat 6
Small (2'8") Halfling, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 31 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)6 (-2) 14 (+2)13 (+1)
Skills Investigation +1, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 8000 sp. Gold dragon comb with red garnet eye (1300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Sapphire pendant on gold chain (500 gp). Silver chalice with lapis lazuli gems (100 gp).


Social Check DCs


Bernard Erenaeth, Male Half-Elf [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is dressed in earthy colors with a violet and white handkerchief worn on his right side. His whole body is exceptionally muscular. He has wavy blonde hair. His face is scarred and worn.

Personality: A deeply religious man he believes everything happens for a reason. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in the east, but his parents moved at a very young age to the north. Over the years he perfected his riding and shooting skills. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Logical. Flaws: Ugly, Fearful. Bonds: Immigrant, Religious, Nature. Occupation: Blacksmith

Voice: Spanish accent

Attributes [hide]

Bernard Erenaeth, Male Half-Elf Fighter 4
Medium (4'10") Half-Elf, Lawful Good (CR 4)
Armor Class 8
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 11 (+0)16 (+3) 9 (-1)19 (+4)
Skills Medicine +1
Senses Passive Perception 9
Languages Common, Elven, Giant, Goblin, Terran
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Large well-done wool tapestry (400 gp). 1 Minor magic item.


Social Check DCs

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