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NPC Generator

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Advanced [show]


Silvo Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light white in addition to tight pants. He has relatively light skin and is very physically imposing due to his abundance of muscles. His white hair, when down, is lengthy. His eyes are likewise green. His teeth are white and perfect.

Personality: Silvo is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Silvo was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Silvo decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: Someone believes him a fraud; and he is compelled to act according to his religious beliefs

Ideals: Extrovert. Bonds: Attractive, Religious, Slave, Criminal record, Enemies. Occupation: Painter

Voice: Pronounces O like U

Attributes [hide]

Silvo Stoutbridge, Male Halfling Bard 5
Small (2'10") Halfling, Chaotic Evil (CR 5)
Armor Class 15
Hit Points 23 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)8 (-1) 12 (+1)15 (+2)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Iolite (30 gp). Black opal (400 gp). Amber (120 gp). Freshwater pearl (7 gp). 1 Minor magic item.


Social Check DCs


Waywocket Ningel, Female Gnome [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears just a blue suit. She is an epitome of beauty. Her brown hair is wavy and long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She speaks before she thinks and is too direct. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Waywocket lived on a farm with her father, near the main road leading to a nearby town. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Doesn't want to be a Junk Dealer and was forced into it by her family.

Ideals: Logical. Flaws: Impulsive. Bonds: Attractive, Family, Religious. Occupation: Junk Dealer

Voice: Booming voice

Attributes [hide]

Waywocket Ningel, Female Gnome Aristocrat 9
Small (3'6") Gnome, Lawful Good (CR 9)
Armor Class 11
Hit Points 62 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)10 (+0) 10 (+0)9 (-1)
Skills Acrobatics +3, Survival +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +3

Possessions: 2000 gp. Coral (80 gp). Lapis lazuli (8 gp). Star rose quartz (20 gp).


Social Check DCs


Alvyn Leffery, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man is dressed in a clean tan cloak covering his clean studded leather. He wears a deerstalker hat to hide his balding. He wears a mask on his face.

Personality: A deeply religious man he believes everything happens for a reason. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Masseuse father left him crippled. He moves from town to town, unable to find a place to settle.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and money/treasure

Flaws: Disease. Bonds: Religious, Criminal record, Immigrant, Rich. Occupation: Mason

Voice: Creaky witch voice

Attributes [hide]

Alvyn Leffery, Male Gnome Paladin 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)14 (+2) 10 (+0)11 (+0)
Skills Intimidation +2
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 500 gp. Tiger eye turquoise (14 gp). Zircon (50 gp). Aquamarine (1000 gp).


Social Check DCs


Kriv Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man is dressed in a clean black cloak covering his clean studded leather. His white crest is heavily combed to the right. His thin eyebrows rest above his beady gold eyes.

Personality: Aggressive, abrasive, and angry, Kriv embodies much of what other species detest in the Dragonborns. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born blind and as such lacked many opportunities for work. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out.

Flaws: Ugly, Antagonistic, Disease. Bonds: Religious, Slave. Occupation: Bookbinder

Voice: Spits words with contempt

Attributes [hide]

Kriv Zzzxaaxthroth, Male Dragonborn Monk 9
Medium (6'2") Dragonborn, Lawful Evil (CR 9)
Armor Class 8
Hit Points 81 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 16 (+3)4 (-3) 17 (+3)13 (+1)
Skills Sleight of Hand +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +1 / 3d4-2, Grapple +0

Possessions: 110 pp. Ceremonial electrum dagger with a star ruby in the pommel (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jaxi Verthisathurgiesh, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her long red crest is drawn into a two foot long braid. Her eyes are red and she is always smoking a pipe.

Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Jaxi hails from a village terrorized by brigands. At a young age her father died while driving off some brigands. Her mother being the stubborn sort decided to stay and helped train her in sickle use. She has never given up on her singing dream.

Motivation: Many brigands want her driven away; and someone believes her a fraud

Ideals: Entrepeneur, Fighting, Athletic, Artistic. Bonds: Enemies. Occupation: Brewer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Jaxi Verthisathurgiesh, Female Dragonborn Commoner 9
Medium (6'6") Dragonborn, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 26 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 11 (+0)12 (+1) 11 (+0)13 (+1)
Skills Religion +4, Stealth +6
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 3d4+4, Ranged +6 / 3d4+3, Grapple +4

Possessions: 2000 gp. Malachite (9 gp). Freshwater pearl (9 gp). Blue quartz (9 gp). Sardonyx (30 gp). Rock crystal (30 gp). Deep blue spinel (1600 gp). Amber (110 gp). Obsidian (9 gp).


Social Check DCs


Great Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. She has a slight overbite and is overall scrawny. She keeps her long cinnamon fur kept up in a rat tail. Her eyes are yellow and she is always smoking a pipe.

Personality: Great is depressed about a lot of things. She tends to be a nihilist. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was raised in a white middle class family as the only child. When money was particularly tight she was walking through alleys when she overheard a Barber hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She seems to be bored by most things.

Flaws: Depressed, Impulsive, Mundane. Bonds: Attractive, Poor. Occupation: Barber

Voice: German accent

Attributes [hide]

Great Of Shadows, Female Tabaxi Bard 10
Medium (4'8") Tabaxi, Lawful Evil (CR 10)
Armor Class 15
Hit Points 47 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 14 (+2)13 (+1) 16 (+3)13 (+1)
Skills Sleight of Hand +9, Survival +7
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +6 / 3d6+2, Ranged +9 / 3d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 1200 gp. Violet garnet (200 gp). Amethyst (140 gp). Brown-green garnet (140 gp). Violet garnet (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Fidget, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He is portly but not overly obese. His silver hair is thinning but still full. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. A true patriot, Kyle would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a pair of adventurers, Kyle grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Optimist, Fighting. Flaws: Addict. Bonds: Military, Adventurer. Occupation: Priest

Voice: Complex vocabulary, royal

Attributes [hide]

Kyle Fidget, Male Human Cleric 1
Medium (6'3") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 10 (+0)12 (+1) 8 (-1)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Nuraval Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He wears bulky grey painted plate armor, and carries quarterstaffs. His moppish blonde hair is in a traditional bowl cut. He wears large thick round spectacles.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Nuraval was left his mother's suit of armor and trained in its use and care. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants a kiss.

Ideals: Fighting. Flaws: Shy. Bonds: Has a crush, Adventurer, Military. Occupation: Butcher

Voice: Scratchy, weak

Attributes [hide]

Nuraval Fallack, Male Dwarf Warrior 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)13 (+1) 9 (-1)10 (+0)
Skills Acrobatics +3, Deception +2
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 10000 cp.


Social Check DCs


Hupe Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears bulky white painted plate armor. His golden hair is heavily combed to the right. His eyes, though not visible through his cowl, are violet.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a ruthless business man, a trait he acquired from his father.

History: He was born in the south, but his parents moved at a very young age to the east. Through the years after Hupe was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Hupe's father didn't care for him much, and the feeling was mutual. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic, Insane. Bonds: Immigrant. Occupation: Interpreter

Voice: Excited and jittery

Attributes [hide]

Hupe Tealeaf, Male Halfling Sorcerer 13
Small (3'1") Halfling, Lawful Neutral (CR 13)
Armor Class 15
Hit Points 60 (13d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 14 (+2)10 (+0) 10 (+0)12 (+1)
Skills Athletics +3, Religion +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 4d4-1, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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