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NPC Generator

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Advanced [show]


Finellen Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She is dressed in a clean grey cloak covering her clean studded leather. Her hair is always cut to a buzz. Her violet eyes dart from person to person.

Personality: Always inclined to offer people food she seems plenty friendly. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). She was always very intelligent and has formed a secret society of specialists.

Motivation: She's looking for her big break.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Secretive. Bonds: Adventurer. Occupation: Stableman

Voice: growls and snarls, animalistic

Attributes [hide]

Finellen Lutgehr, Female Dwarf Warlock 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 23 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 18 (+4)10 (+0) 15 (+2)13 (+1)
Skills Arcana +2, Nature +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 900 sp.


Social Check DCs


Merihim Rise, Male Tiefling [Permalink]

Personal [hide]

Description: He sports black clothing, slightly heavier than average wear. He carries a battered monstrous two handed axe and tarnished longbow as well. His dark red hair is kept up in a ponytail inside a wide-brimmed hat. This silver eyed southerner is not easily forgotten.

Personality: He is calm most of the time but flees social interaction. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His parents moved while he was still in utero so he is the first generation to be born here. He worked as a nervous Dilettante and found it very stressful. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Merihim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Balancing his hectic life and new Dilettante responsibilities is difficult; and to pay off his debts

Ideals: Fighting. Flaws: Shy. Bonds: Immigrant, Job, Debt. Occupation: Dilettante

Voice: Sighs a lot, exhausted

Attributes [hide]

Merihim Rise, Male Tiefling Aristocrat 5
Medium (6'6") Tiefling, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)15 (+2) 14 (+2)13 (+1)
Skills Performance +4, Survival +5
Senses Passive Perception 12
Languages Common, Terran, Aquan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 30000 cp. An abacus with copper, silver and gold markers (80 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp).


Social Check DCs


Aelar Aloro, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses in blue turtlenecks beneath a pastel coat with red slacks. His golden hair is cut jaggedly and amateurishly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. A few years later when the east was not economically sound they moved to his current location. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Artistic. Flaws: Fearful. Bonds: Attractive, Religious, Immigrant. Occupation: Bookbinder

Voice: Australian accent

Attributes [hide]

Aelar Aloro, Male Elf Fighter 13
Medium (4'9") Elf, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 63 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)16 (+3) 9 (-1)17 (+3)
Skills Animal Handling +3, Religion +7
Senses Passive Perception 9
Languages Common, Elven, Undercommon, Gnoll, Abyssal
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Krusk Northcott, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He is bristling with hidden weapons, mostly crossbows and lances. His hair is long and brown with streaks of golden, and is pulled back with small white clips. His beard is golden, braided, and well cared for. His hazel eyes have a joyful gleam in them most of the time.

Personality: He has a massive crush on the younger sibling of the Priest who has hired him part-time. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Krusk was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Krusk decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Seeks redemption.

Flaws: Impulsive, Antagonistic. Bonds: Poor, Criminal record, Has a crush. Occupation: Priest

Voice: Speaks in third person

Attributes [hide]

Krusk Northcott, Male Half-Orc Barbarian 8
Medium (6'4") Half-Orc, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 67 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 13 (+1)13 (+1) 12 (+1)13 (+1)
Skills Insight +4, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zûmug Wellington, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft yellow waves gently in the breeze. His hair is white and very short. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born in the north. He moved from fad to fad and when he turned 15 he discovered writing. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zûmug fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting, Artistic. Flaws: Selfish. Bonds: Rich, Immigrant. Occupation: Weaver

Voice: Scandinavian accent

Attributes [hide]

Zûmug Wellington, Male Half-Orc Rogue 1
Medium (5'7") Half-Orc, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)10 (+0) 15 (+2)10 (+0)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Elysande Kemmerer, Female Half-Elf [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. She carries with her a set of rapiers on her belt, each one with a amber on the hilt. Her white hair is kept up in a ponytail inside a broad hat. Her amber eyes peer out from beneath her broad violet hat.

Personality: Aggressive, abrasive, and angry, Elysande embodies much of what other species detest in the Half-Elves. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Seamstress work with an outfit from a few towns over. Seamstress work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Regain custody of her daughter; and she desires power and/or immortality

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Job, Adventurer, Family. Occupation: Seamstress

Voice: pre-pubescent

Attributes [hide]

Elysande Kemmerer, Female Half-Elf Paladin 2
Medium (4'8") Half-Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)13 (+1) 14 (+2)14 (+2)
Skills Deception +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 370 gp.


Social Check DCs


Cumpen Rofferton, Female Gnome [Permalink]

Personal [hide]

Description: She wears a blue tunic with brown highlights, and long black pants that bunch up around her shoes. She is physically well-built. She keeps her red hair in a pixie cut. Her face is covered beneath a completely black helmet.

Personality: Her tongue was cut out and she uses sign language. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: From birth she was tutored by a cruel and relentless mentor. A gifted student she started as a Ruler, but she got bored and became a Ploughman. She is searching for what she claims is her rightful reward.

Motivation: Wants to raise her children well; and her relatives are trying to arrange a marriage

Flaws: Disease. Bonds: Job, Mentor, Adventurer, Family. Occupation: Ploughman

Voice: Timid voice

Attributes [hide]

Cumpen Rofferton, Female Gnome Bard 7
Small (3'6") Gnome, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 31 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)15 (+2) 10 (+0)16 (+3)
Skills Deception +6, Religion +5
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Draconic
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 1200 gp.


Social Check DCs


Margery Brady, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She is generally shirtless and showing off her tattooed chest. She wears her black hair up. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She would rather hide behind her crafts than deal with other people.

History: Gifted from a young age, Margery studied abroad. When Margery reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has never given up on her writing dream.

Motivation: She's repulsed by the PC.

Ideals: Artistic, Gifted. Flaws: Antagonistic, Shy. Bonds: Attractive, Military. Occupation: Fisher

Voice: American accent

Attributes [hide]

Margery Brady, Female Human Ranger 10
Medium (5'7") Human, Chaotic Good (CR 10)
Armor Class 10
Hit Points 48 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)11 (+0) 9 (-1)8 (-1)
Skills Animal Handling +3, Athletics +7
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1500 gp.


Social Check DCs


Ella Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: This woman stands a little under 3'6" and is a bit bulky. She is very muscular particularly in the legs. She typically wears tan cloth garments or leather armor. She has wavy black hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Confrontational and typically high on some drug or another. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born several months after her father was called into army service. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Body Guard. She's since become an addict/alcoholic.

Motivation: Find a way to reverse the transformation of her sister; and she'd like to take her coworkers down a peg

Ideals: Logical. Flaws: Addict. Bonds: Military, Job, Family. Occupation: Body Guard

Voice: Hard of hearing, loud

Attributes [hide]

Ella Wildwander, Female Gnome Barbarian 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 40 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)12 (+1) 17 (+3)15 (+2)
Skills Acrobatics +3, Insight +5
Senses Passive Perception 13
Languages Common, Gnome, Auran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +5

Possessions: 100 gp. 1 Small steel mirror. 1 Bullseye lantern.


Social Check DCs

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