Travok Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he has a large brown mantle and cape that has been intricately interwoven into his pastel robe. His auburn hair is greasy and uncared for. His gray eyes lackadaisically let the world flow into them.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born to a Barber, his father struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to travel the world and help people.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Philantrophist, Fighting. Flaws: Ugly, Greedy. Bonds: Poor. Occupation: Hunter
Voice: Pirate accent
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 5)
Armor Class 14
Hit Points 42 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 14 (+2) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Drifting Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears baggy brown pantaloons and a black scarf. He has a slight overbite and is overall scrawny. His beige fur is slicked back into a classic pompadour. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He does not believe in betrayal or weakness as things to be tolerated. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Drifting was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To reunite with his old friends; and to reunite with his absent father
Ideals: Justice. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Mortician
Voice: Scottish accent
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 17 (+3) | 12 (+1) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 170 gp. 1 Masterwork Common Ranged Weapon.
Norkruuth Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears a fine chain shirt which he covers with green colored cloaks and clothing, and sports empty pouches on his belt. His red crest is braided into rings. He wears an eyepatch.
Personality: He will rave to anyone who will listen. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born to a pair of adventurers, Norkruuth grew up listening to his mother's many stories. He found a children's book about a Dragonborn Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He's looking for his big break.
Flaws: Ugly, Insane. Bonds: Military, Adventurer, Family. Occupation: Sailor
Voice: Irish accent
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 50 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: Just what you see.
Kansif Law, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she tends to wear a large white jacket. Her hair is long and black with streaks of auburn, and is pulled back with small white clips. Her face is covered beneath a completely black helmet.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was born the only child of a wealthy merchant. She was an apprentice working in her father's forge. She has drifted from career to career and currently works as a Interpreter.
Motivation: Wants to work out more often; and wants to open a new tavern
Ideals: Entrepeneur, Athletic. Flaws: Antagonistic, Impulsive. Bonds: Job. Occupation: Interpreter
Voice: Old Prospector
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 17 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 10 (+0) | 12 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Goblin
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 15000 sp. Eye agate (11 gp). 1 Minor magic item.
Rolen Netyoive, Male Elf [Permalink]
Personal [hide]
Description: Standing 4'9", this man wears a robe, a symbol of the four houses of cards around his neck, and a halberd on his belt. His auburn hair is matted, messy, and big. He wears large thick round spectacles.
Personality: He is a Hunter first and foremost. He believes firmly that knowledge should be universal. Energy wise he seems alert and responsive.
History: He was born a particularly ugly child, much to the horror of his parents. He worked as a nervous Hunter and found it very stressful. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Ideals: Fighting, Professionalism. Flaws: Ugly. Bonds: Job. Occupation: Hunter
Voice: Slurs words
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 16 (+3) | 18 (+4) |
Senses Passive Perception 15
Languages Common, Elven, Draconic, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Thokk Stapleton, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a white armored body suit, with a simple grey line shooting up and back down. His hair, while still mostly auburn, has prominent grey streaks. His thin eyebrows rest above his beady blue eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. The war was a terrible time for him, and Thokk does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born several months after his father was called into army service. When Thokk reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now travels the world, in search of power and loot.
Motivation: He loathes his own lifestyle.
Ideals: Disciplined. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Bellfounder
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Good (CR 9)
Armor Class 12
Hit Points 64 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 16 (+3) | 4 (-3) |
Senses Passive Perception 13
Languages Common, Orc, Halfling
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: Large well-done wool tapestry (600 gp). Solid gold idol (1000 gp). Brass mug with jade inlays (600 gp).
Jarana Bigtoe, Female Dwarf [Permalink]
Personal [hide]
Description: 3'11" and muscular, this western woman dresses well, wearing brown shirts, loose pants, and blazers most of the time. Her hair is long and blonde with streaks of auburn, and is pulled back with small brown clips. She wears large thick round spectacles.
Personality: She is business-like. She takes instructions and follows them to the letter. She does not believe in violence as a means to an end. She is a dedicated Architect but believes her peers are too gung-ho.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Wants to work out more often; and to end her boredom
Ideals: Athletic, Professionalism, Pacifist. Flaws: Mundane. Bonds: Attractive. Occupation: Architect
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 3)
Armor Class 12
Hit Points 33 (3d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 17 (+3) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 200 gp. 4 Antitoxin. 4 Antitoxin.
Aust Meliamne, Male Elf [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. His blonde hair is braided into rings. His ears are large.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. As long as the job gets done he does not care how it got done.
History: He got into the Sellsword business at a young age. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Fighting, Athletic, Professionalism. Flaws: Ugly. Bonds: Job. Occupation: Sellsword
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 14 (+2) | 10 (+0) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 800 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Kildrak Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: 3'11" and muscular, this eastern man wears a custom-built plate barding that's adorned with grey lining and desert motifs. His deerstalker hat is riddled with cuts and holes. His ears are large.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He inherited the family business which he has now maintained for 12 years.
Motivation: He is terrified, and will act out of fear; and to be a ruler again
Ideals: Athletic. Flaws: Ugly, Fearful. Bonds: Job, Rich. Occupation: Banker
Voice: High pitched and raspy
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 11 (+0) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp. 1 Masterwork studded leather.
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Their contribution stands as a beacon of hope for all adventurers!
