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NPC Generator

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Advanced [show]


Vorka Allerton, Female Half-Orc [Permalink]

Personal [hide]

Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She tends to wear a large white jacket. Her red hair is heavily combed to the left. She wears round tiny glasses practically rammed into her face.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: The child of a Performer, who enjoyed hunting, Vorka was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Vorka took refuge in the ruined castle and found the beat up shield and armor she uses now. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is content.

Ideals: Opinionated. Flaws: Ugly, Antagonistic, Mundane. Bonds: Nature. Occupation: Adventurer

Voice: Relaxed voice

Attributes [hide]

Vorka Allerton, Female Half-Orc Aristocrat 8
Medium (6'4") Half-Orc, Neutral Good (CR 8)
Armor Class 7
Hit Points 65 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)4 (-3) 16 (+3)9 (-1) 14 (+2)9 (-1)
Skills Intimidation +2, Investigation +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d10+3, Ranged +0 / 2d10-3, Grapple +3

Possessions: 400 gp. Solid gold idol (800 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Silver comb with moonstones (500 gp). Embroidered and bejeweled glove (3000 gp).


Social Check DCs


Everard Yeardley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is constantly adorned with expensive silk clothing, often dyed in bright brown and grey, and wears rings and necklaces with large, colorful gems. He sports a flattop hair cut. He has a tattooed face.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born in the west. A freak accident while working with his Hunter father left him crippled. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Flaws: Antagonistic, Disease. Bonds: Rich, Adventurer, Mentor, Immigrant. Occupation: Cook

Voice: Old Prospector

Attributes [hide]

Everard Yeardley, Male Human Ranger 7
Medium (6'0") Human, Neutral Evil (CR 7)
Armor Class 8
Hit Points 24 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 9 (-1)13 (+1) 18 (+4)7 (-2)
Skills History +4, Performance +1
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +1 / 2d8-2, Ranged +1 / 2d8-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 8000 sp. 1 Minor magic item.


Social Check DCs


Bundrigo Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'3" when asserting himself. His hair is always cut to a buzz. He wears round tiny glasses practically rammed into his face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found

Ideals: Extrovert. Flaws: Antagonistic, Ugly. Bonds: Criminal record, Family. Occupation: Interpreter

Voice: Stutters

Attributes [hide]

Bundrigo Tosscobble, Male Halfling Rogue 7
Small (3'3") Halfling, True Neutral (CR 7)
Armor Class 14
Hit Points 35 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)14 (+2) 10 (+0)14 (+2)
Skills Intimidation +5, Stealth +6
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 900 gp.


Social Check DCs


Jillian Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: An older woman who wears red painted combat armor at almost all times, she is not a threatening figure. Her auburn hair is lengthy. Her otherwise smooth face is marked with small tiny scars.

Personality: She dislikes all the random violence that takes place in the south. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She is a Deep Scion in disguise. Her father was very strict, and drilled into her lessons on being the perfect lady. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She feels threatened by others; and she is terrified, and will act out of fear

Ideals: Pacifist, Impeccable. Flaws: Fearful. Bonds: Adventurer. Occupation: Body Guard

Voice: French accent

Attributes [hide]

Jillian Kettlewhistle, Female Halfling Expert 6
Small (3'0") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 40 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)11 (+0) 12 (+1)13 (+1)
Skills History +3, Stealth +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 300 gp. A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Old masterpiece painting (500 gp).


Social Check DCs


Lavinia Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her golden hair is styled in orderly dreadlocks. Her amber eyes are slightly larger than normal.

Personality: A skeptical and narcissistic woman, Lavinia's first love is herself. Her second love is also herself. She also hits on women, regardless of circumstances.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Glassblower arts, while her mother instructed her in etiquette, music and courtly manner. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lavinia fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has money and likes to spend it.

Ideals: Impeccable, Fighting. Bonds: Has a crush, Rich. Occupation: Glassblower

Voice: Scratchy, weak

Attributes [hide]

Lavinia Wildheart, Female Halfling Ranger 2
Small (3'2") Halfling, True Neutral (CR 2)
Armor Class 14
Hit Points 9 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)14 (+2) 14 (+2)14 (+2)
Skills Acrobatics +5, Investigation +4
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Giant
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 180 gp.


Social Check DCs


Mishann Baharoosh, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a green vest and prefers grey and violet shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her red crest is kept up in a ponytail inside a deerstalker hat. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Prone to second guessing herself, she comes off as nervous. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed her at a young age, leading to her ugly appearance. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is content.

Flaws: Ugly, Addict, Shy, Mundane. Bonds: Military. Occupation: Engraver

Voice: Speaks with a cold

Attributes [hide]

Mishann Baharoosh, Female Dragonborn Cleric 2
Medium (6'3") Dragonborn, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)10 (+0) 13 (+1)13 (+1)
Skills History +2, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: A life-sized copper and silver statuette of a cockatrice. (70 gp). A roughly beaten golden orb (30 gp). Solid gold idol (400 gp). 1 Silver holy symbol.


Social Check DCs


Charles Mundy, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His chestnut hair is cut jaggedly and amateurishly. He wears round tiny glasses practically rammed into his face.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Charles was born in the east. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He struck the Tanner job and began his own company from there.

Motivation: Marry his sister to traveling adventurers; and his relatives are trying to arrange a marriage

Ideals: Optimist, Persistence. Flaws: Fearful. Bonds: Job, Family. Occupation: Tanner

Voice: Complex vocabulary, royal

Attributes [hide]

Charles Mundy, Male Half-Elf Paladin 4
Medium (5'9") Half-Elf, Chaotic Good (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)13 (+1) 9 (-1)12 (+1)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 16000 cp. Onyx (70 gp). Peridot (70 gp). Black pearl (1000 gp). 1 Minor magic item.


Social Check DCs


Sun Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is well dressed, but even with his fine clothing he looks run-down. He keeps his long yellow fur kept up in a rat tail. His hazel eyes peer out from beneath his broad pastel hat.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a poor family in the city he treasured whatever gifts he got. He worked as a nervous Glassblower and found it very stressful. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is currently in port desperately looking for someone to get him out; and to be a ruler again

Ideals: Impeccable. Bonds: Adventurer, Poor, Job, Slave. Occupation: Glassblower

Voice: Gruff and masculine

Attributes [hide]

Sun Shore, Male Tabaxi Druid 17
Medium (6'5") Tabaxi, Neutral Evil (CR 17)
Armor Class 13
Hit Points 87 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)12 (+1) 12 (+1)12 (+1)
Skills Deception +7, History +7
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655

Possessions: 8000 gp. Tourmaline (40 gp). Red spinel (40 gp). Sard (40 gp). Eye agate (4 gp). Malachite (4 gp). Alexandrite (400 gp). Smoky quartz (40 gp). Black pearl (400 gp). Jet (40 gp). Aquamarine (400 gp). Moss agate (4 gp). Eye agate (4 gp). Golden yellow topaz (400 gp). Citrine (40 gp). Coral (40 gp). Rhodochrosite (4 gp). Citrine (40 gp). Violet garnet (400 gp).


Social Check DCs


Adrex Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing a long, black cloak. His crest is black and curly. His eyes, though not visible through his cowl, are gold.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Adrex lived on a farm with his father, near the main road leading to a nearby town. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Herbalist kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To unite with his sister; and he has money and likes to spend it

Flaws: Antagonistic. Bonds: Religious, Family, Criminal record, Rich. Occupation: Herbalist

Voice: growls and snarls, animalistic

Attributes [hide]

Adrex Tiammanthyllish, Male Dragonborn Rogue 4
Medium (6'6") Dragonborn, Lawful Evil (CR 4)
Armor Class 13
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)15 (+2) 12 (+1)5 (-3)
Skills Deception -1, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. Moss agate (9 gp).


Social Check DCs

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