Mishann Xephyrbahnor, Female Dragonborn [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head. She has a slight overbite and is overall scrawny. Her crest is short and scarlet. Her eyes are red and she is always smoking a pipe.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She invites people to come help in her community garden.
History: Mishann lived on a farm with her mother, near the main road leading to a nearby town. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has since lost track of the people in her past.
Motivation: Money/treasure; and she is greedy
Ideals: Philantrophist. Flaws: Emotional. Bonds: Family, Mentor, Rich. Occupation: Shipwright
Voice: Creaky witch voice
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 6)
Armor Class 12
Hit Points 33 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 10 (+0) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +4
Possessions: 200 gp.
Shanairla Gentry, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery. Her attire stands in sharp contrast to her longbow, which is beautifully polished and possesses an ornate carving of a dagger on it. Her silver hair has been sun bleached extensively. She is very pretty but has cold, dead eyes.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is lazy and tries to find solutions quickly.
History: Shanairla lived on a farm with her father, near the main road leading to a nearby town. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: An old rival family wants her found; and she feels threatened by others
Flaws: Insomniac, Lazy, Fearful. Bonds: Attractive, Family. Occupation: Farmer
Voice: Australian accent
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Good (CR 4)
Armor Class 9
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 16 (+3) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Terran
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 | 0 |
Possessions: 25000 cp. 1 Minor magic item.
Abad Cheer, Male Tiefling [Permalink]
Personal [hide]
Description: This slender man stands about 5'3". He dresses like a well dressed Painter does. He has styled his chestnut hair well, parting it to the left. This red eyed easterner is not easily forgotten.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He'd like to take his coworkers down a peg; and to find somewhere to settle down
Flaws: Emotional, Mundane, Fearful. Bonds: Job, Enemies. Occupation: Painter
Voice: Sore throat, cough
Attributes [hide]
Medium (5'3") Tiefling, Lawful Evil (CR 7)
Armor Class 6
Hit Points 56 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 3 (-4) | 13 (+1) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d8+3, Ranged -1 / 2d8-4, Grapple +5
Possessions: 400 gp.
Umpen Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'2", this man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He keeps his silver hair in a pixie cut. His eyes are likewise brown. His teeth are white and perfect.
Personality: Overbrimming with self-confidence, Umpen isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born in a small desert village. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the east.
Ideals: Entrepeneur, Impeccable. Bonds: Attractive, Has a crush, Nature. Occupation: Beggar
Voice: Sensual and smooth
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 14 (+2) | 17 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Auran, Elven, Giant
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Red-brown spinel (150 gp). White pearl (150 gp).
Peter Warwick, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears tattered old clothes. He wears his red hair up. His brown eyes dart from person to person to random spaces in the air.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. As long as the job gets done he does not care how it got done.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Junk Dealer father left him crippled. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and his religion dominates his actions
Ideals: Professionalism. Flaws: Ugly, Depressed, Disease, Insomniac. Occupation: Banker
Voice: Hollow voice
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 14
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 17 (+3) | 15 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 30 gp. 1 Masterwork Common Melee.
Galiena Carlyle, Female Human [Permalink]
Personal [hide]
Description: An older woman who does not wear sleeves and tends to eschew shirts when she can avoid it, she is not a threatening figure. Her golden hair has been sun bleached extensively. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She feeds upon the attention of others.
History: Gifted from a young age, Galiena studied abroad. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She used her abilities to trick people and travel the world for free.
Motivation: To reunite with her absent mother; and she feels that her past leaves her morally obligated to help
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Family. Occupation: Locksmith
Voice: American accent
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 10 (+0) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Urshar Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a grey vest with golden trim over her white shirt. Her violet leather gloves and pants are well-kept, and her grey boots flare out at the collars, and is pretty ugly. Her black hair is greasy and uncared for. Her eyes are blue and she is always smoking a pipe.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Flattery will make her almost putty in your hands.
History: A powerful wizard made her what she is. When Urshar reached her early adolescence her Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Disciplined. Flaws: Ugly, Selfish. Bonds: Mentor, Military. Occupation: Marshal
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (3'10") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 14 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 10 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 260 gp.
Maegan Stoutman, Female Halfling [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across her face, she sports white clothing, slightly heavier than average wear. She sports silver long hair. Her face is covered beneath a completely black helmet.
Personality: This woman loves music and to teach people music more than just about anything. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Brilliant and gifted she never wanted to apply herself. After a long history of fighting, Maegan and her spouse have recently divorced.
Motivation: Her religion dominates her actions.
Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Religious. Occupation: Beggar
Voice: Australian accent
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 14)
Armor Class 15
Hit Points 94 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 18 (+4) | 14 (+2) | 10 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 4d6-3, Ranged +9 / 4d6+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 4000 gp. Large well-done wool tapestry (500 gp). Brass mug with jade inlays (500 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp). Large well-done wool tapestry (500 gp). Old masterpiece painting (1800 gp). Black velvet mask with numerous citrines (110 gp). Silver comb with moonstones (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). A necklace of small pink pearls (6000 gp). Old masterpiece painting (1800 gp). Gold and topaz bottle stopper cork (500 gp). 1 Minor magic item. 1 Minor magic item.
Right-Handed In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a worn and beaten armor. She has moderate length white fur. Her copper eyes are passionate and lively.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tabaxi in existence. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She left for the north, certain she would find work there.
Motivation: To get a good night's sleep; and she is greedy
Ideals: Justice. Flaws: Fearful, Insomniac. Bonds: Immigrant, Rich. Occupation: Courier
Voice: German accent
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Evil (CR 2)
Armor Class 15
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 15 (+2) | 11 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +7 / 1d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 1400 sp. 1 Breastplate.
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Their contribution stands as a beacon of hope for all adventurers!