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NPC Generator

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Advanced [show]


Guy Dalanthan, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he dresses in yellow turtlenecks beneath a grey coat with red slacks. His black hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is business-like. He takes instructions and follows them to the letter. Guy enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: The child of a Guard, who enjoyed hunting, Guy was taken on many hunting expeditions. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and wants to have a good time and be beloved

Ideals: Professionalism. Flaws: Insane, Hedonist. Bonds: Nature. Occupation: Mercenary

Voice: Whispers

Attributes [hide]

Guy Dalanthan, Male Half-Elf Fighter 5
Medium (5'9") Half-Elf, True Neutral (CR 5)
Armor Class 8
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 14 (+2)18 (+4) 14 (+2)16 (+3)
Skills Intimidation +6, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Ignan, Infernal, Aquan, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2

Possessions: 800 gp.


Social Check DCs


Therai Pleasure, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear flannel. He sports a flattop hair cut. His fierce white eyes like to dwell on things.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised in a white middle class family as the only child. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He has a rivalry with the Church that dominates his actions; and to find somewhere to settle down

Flaws: Shy, Mundane. Bonds: Immigrant, Religious, Mentor. Occupation: Shoemaker

Voice: Sleepy voice

Attributes [hide]

Therai Pleasure, Male Tiefling Fighter 8
Medium (6'5") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 84 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)5 (-3) 11 (+0)10 (+0)
Skills Acrobatics +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +4

Possessions: Freshwater pearl (7 gp). Carnelian (30 gp). Eye agate (7 gp). Moonstone (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gennal Nailo, Male Elf [Permalink]

Personal [hide]

Description: 5'5" and muscular, this southern man sports blue clothing, slightly heavier than average wear. He has a long blonde beard with little hanging trinkets. He has several tiny ruby earrings on each ear.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: A powerful wizard made him what he is. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Athletic. Flaws: Sensitive. Bonds: Rich, In love, Mentor. Occupation: Performer

Voice: Draws out vowels

Attributes [hide]

Gennal Nailo, Male Elf Ranger 5
Medium (5'5") Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)13 (+1) 15 (+2)13 (+1)
Skills History +4, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Banded agate (7 gp). Blue sapphire (1600 gp). Deep green spinel (150 gp).


Social Check DCs


Ermina Morton, Female Human [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her attire stands in sharp contrast to her axe, which is beautifully polished and possesses an ornate carving of a clover on it. Her white hair is long and unkept. Her violet eyes dart from person to person to random spaces in the air.

Personality: This woman loves painting and to teach people painting more than just about anything. She is obsessed with finding treasure.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear

Ideals: Artistic. Flaws: Ugly, Fearful. Bonds: Adventurer, Rich, In love. Occupation: Locksmith

Voice: Gruff and masculine

Attributes [hide]

Ermina Morton, Female Human Adept 1
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)10 (+0) 11 (+0)11 (+0)
Skills Perception +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 1 Masterwork Musical instrument.


Social Check DCs


Thea Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears tattered old clothes. She has a very tight haircut. Her amber eyes dart from person to person to random spaces in the air.

Personality: She is witty, but her monotone delivery comes off as unnerving She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She is searching for what she claims is her rightful reward.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Rich, Adventurer. Occupation: Tailor

Voice: Hissing voice

Attributes [hide]

Thea Brightmoon, Female Halfling Sorcerer 6
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 12 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)13 (+1) 8 (-1)11 (+0)
Skills History +4, Persuasion +3
Senses Passive Perception 9
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 1000 sp.


Social Check DCs


Emma Denholm, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a brown tunic with blue highlights, and long tan pants that bunch up around her shoes. Her black hair is knotted and matted. Her fierce violet eyes like to dwell on things.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She can't help but pocket interesting objects she comes across

History: She is the product a well kept family trust fund and as such has never really known need. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Laborer work with an outfit from a few towns over. Laborer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She used her abilities to trick people and travel the world for free.

Motivation: Expand her business; and she's looking for her big break

Flaws: Cynical. Bonds: Criminal record, Rich, Job, Adventurer. Occupation: Laborer

Voice: Sensual and smooth

Attributes [hide]

Emma Denholm, Female Human Commoner 4
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)14 (+2) 10 (+0)12 (+1)
Skills Animal Handling +2, Arcana +4
Senses Passive Perception 10
Languages Common, Celestial, Giant
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Tûmhom Rutland, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is wearing colorful clothing, dressed as a Courier. He has a penchant for wearing a ring with an oversized topaz on his left hand. He keeps his red hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.

Personality: Tûmhom hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Born to a pair of adventurers, Tûmhom grew up listening to his father's many stories. His father took him hunting and taught him how to get in the mind of other creatures. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He doesn't get along with people that don't share his tastes; and revenge

Ideals: Artistic, Impeccable. Bonds: Rich, Enemies, Adventurer, Nature. Occupation: Courier

Voice: Smooth and feminine

Attributes [hide]

Tûmhom Rutland, Male Half-Orc Druid 1
Medium (5'6") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)10 (+0) 13 (+1)6 (-2)
Skills Acrobatics +2, Performance +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 40 gp. 1 Banded mail.


Social Check DCs


Spring Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses well, typically a more casual-formal manner. His fur is beige and very short. This yellow eyed westerner is not easily forgotten.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He receives visions of the future at random moments

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He made a point of taking high paying jobs and getting most of it up front. He was granted psionic powers by his dying brother.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Religious, Adventurer. Occupation: Crown-heir

Voice: Aggressive tone

Attributes [hide]

Spring Peak, Male Tabaxi Adept 15
Medium (5'8") Tabaxi, Neutral Good (CR 15)
Armor Class 10
Hit Points 89 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)12 (+1) 15 (+2)15 (+2)
Skills Investigation +6, Persuasion +7
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333320

Possessions: 500 pp. White pearl (110 gp). Golden yellow topaz (900 gp). Pink diamond (6000 gp). Iolite (70 gp). Jade (110 gp). Azurite (6 gp). 1 Medium magic item.


Social Check DCs


Ugol Dryden, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his brown hair up in a very large beehive style do. His gray eyes are passionate and lively.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a great chef.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His psionic abilities were realized during a raid on his village. He was granted psionic powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Gifted. Flaws: Shy. Bonds: Attractive. Occupation: Shepherd

Voice: Boston accent

Attributes [hide]

Ugol Dryden, Male Half-Orc Bard 12
Medium (6'3") Half-Orc, Chaotic Good (CR 12)
Armor Class 10
Hit Points 50 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)9 (-1) 17 (+3)14 (+2)
Skills Perception +7, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 400 pp. 1 Minor magic item.


Social Check DCs

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