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NPC Generator

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Advanced [show]


Adrik Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears a grey shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He wears a deerstalker hat to hide his balding. His green eyes dart from person to person.

Personality: Adrik hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He also has developed a complete distrust of the Tanner profession.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He then took over the family business and is one of the better Barber for hire.

Motivation: He feels threatened by others; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Fearful. Bonds: Job, Military, Criminal record. Occupation: Barber

Voice: American accent

Attributes [hide]

Adrik Holderhek, Male Dwarf Warrior 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 12 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 7 (-2)15 (+2) 13 (+1)9 (-1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Ignan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Raer Eathalena, Male Elf [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and carries hand crossbows. His brown hair is greying along the sides and has receded to reveal a widow's peak. He tend to wears goggles to shield his eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is obsessed with a lost civilization.

History: Born in the west to a Barrister, Raer learned a great deal about his father's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He moves from town to town, unable to find a place to settle.

Motivation: He's in love; and to be a shipwright again

Ideals: Fighting. Flaws: Shy. Bonds: Adventurer, Job, Immigrant, Has a crush. Occupation: Barrister

Voice: Ums and uhs a lot

Attributes [hide]

Raer Eathalena, Male Elf Barbarian 4
Medium (4'9") Elf, Lawful Neutral (CR 4)
Armor Class 15
Hit Points 26 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 13 (+1)16 (+3) 14 (+2)12 (+1)
Skills Persuasion +3, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Ignan, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +7 / 1d10+5, Grapple +5

Possessions: 19000 cp. Sard (20 gp). Banded agate (13 gp). Azurite (13 gp). Peridot (20 gp). 1 Magnifying glass. 1 Bullseye lantern.


Social Check DCs


Skûn Adley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He usually wears his black robe and has his halberd always slung over his shoulder. He is bald on top and has large silver tufts of hair around his ears. He wears a mask on his face.

Personality: His tongue was cut out and he uses sign language. He invites people to come help in his community garden.

History: Born in the north to a Priest, Skûn learned a great deal about his mother's area of expertise. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He became a Priest soon after.

Motivation: Sabotage a competitor; and expand his business

Ideals: Philantrophist. Flaws: Ugly, Disease, PTSD. Bonds: Job. Occupation: Priest

Voice: Speaks with squeezed throat

Attributes [hide]

Skûn Adley, Male Half-Orc Warlock 5
Medium (6'10") Half-Orc, Neutral Good (CR 5)
Armor Class 12
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)6 (-2) 11 (+0)8 (-1)
Skills Persuasion +2, Religion +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Rose (80 gp). Golden pearl (50 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Pikar Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: He wears long strands of opal and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has shaved his head bald. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aggressive, abrasive, and angry, Pikar embodies much of what other species detest in the Halflings. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born at the edge of vast forest. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Antagonistic, Racist. Bonds: Rich, Religious, Nature. Occupation: Jeweler

Voice: Relaxed voice

Attributes [hide]

Pikar Leagallow, Male Halfling Warrior 7
Small (2'11") Halfling, Neutral Good (CR 7)
Armor Class 14
Hit Points 72 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 18 (+4)14 (+2) 9 (-1)16 (+3)
Skills Acrobatics +6, Arcana +5
Senses Passive Perception 9
Languages Common, Halfling, Gnome, Orc
Attacks Melee +0 / 2d8-3, Ranged +6 / 2d8+3, Grapple +5

Possessions: 1100 gp.


Social Check DCs


Spear Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame. Her attire stands in sharp contrast to her rapier, which is beautifully polished and possesses an ornate carving of a skull on it. Her fur is red, silky, and of moderate length. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her copper eyes.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Spear was born with her mother's beautiful face. She helped her mother out around the business and became quite the natural. She now travels the world, in search of power and loot.

Motivation: She's in love; and she wants to meet her childhood hero

Ideals: Passionate. Bonds: Attractive, Criminal record, Job, Adventurer, Has a crush. Occupation: Weaver

Voice: Dutch accent

Attributes [hide]

Spear Of Ivory, Female Tabaxi Warrior 1
Medium (5'6") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)16 (+3) 9 (-1)10 (+0)
Skills Animal Handling +1, History +5
Senses Passive Perception 9
Languages Common, Abyssal, Orc, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 pp.


Social Check DCs


Werydd Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She tends to wear a large grey jacket. Her chestnut hair is greasy and uncared for. Her green eyes dart from person to person to random spaces in the air.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was raised in a white middle class family as the only child. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Athletic, Impeccable. Flaws: Ugly, Impulsive, Mundane. Bonds: Religious. Occupation: Priest

Voice: Speaks with lips pursed

Attributes [hide]

Werydd Stoutale, Female Dwarf Sorcerer 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)11 (+0) 10 (+0)12 (+1)
Skills Insight +2, Investigation +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 160 pp. 1 Half-Plate.


Social Check DCs


Warryn Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: He wears a fancy tan suit. He is portly but not overly obese. His hair is auburn and curly. His eyes, though not visible through his cowl, are gray.

Personality: Prone to second guessing himself, he comes off as nervous. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in a small village he learned the ways of the warrior from his mother. He worked as a nervous Architect and found it very stressful. He now owns his own business.

Motivation: He has passion for adventuring and risk; and nothing but the best is good enough for him

Ideals: Impeccable, Fighting. Flaws: Shy. Bonds: Attractive, Job, Adventurer. Occupation: Architect

Voice: Dutch accent

Attributes [hide]

Warryn Musgraben, Male Gnome Ranger 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 39 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 18 (+4)14 (+2) 16 (+3)15 (+2)
Skills Athletics -1, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Draconic
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Kellen Garrick, Male Gnome [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His violet eyes are slightly larger than normal.

Personality: Kellen hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He has had some formal singing training, and achieved minor success. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Artistic. Flaws: Disease, Insane. Bonds: Immigrant. Occupation: Stylist

Voice: Scratchy, weak

Attributes [hide]

Kellen Garrick, Male Gnome Ranger 13
Small (3'2") Gnome, Chaotic Neutral (CR 13)
Armor Class 13
Hit Points 80 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)12 (+1) 11 (+0)10 (+0)
Skills Insight +4, Nature +5
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 3000 gp. Moss agate (9 gp). Violet garnet (400 gp). Hematite (9 gp). Brown-green garnet (100 gp). Obsidian (9 gp). Deep blue spinel (400 gp). Rose (30 gp). Aquamarine (400 gp). Alexandrite (400 gp). Malachite (9 gp).


Social Check DCs


Fallthra Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears many layers of old clothing at all times. Her chestnut hair is long and unkept. Her eyes, though not visible through her cowl, are hazel.

Personality: Fallthra wants to be seen as a stoic, levelheaded, noble Cleric, so she tries to act the part. She does a good job, for the most part... She enjoys reading and quiet.

History: Born in the west to a Mayor, Fallthra learned a great deal about her mother's area of expertise. Her parents enrolled her in a Cleric school at a young age so that she could practice her psionic talents. She's also a talented Sage, but doesn't like to broadcast it.

Motivation: Further expansion of business; and expand her business

Ideals: Disciplined, Logical, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Mayor

Voice: Nasally tone

Attributes [hide]

Fallthra Deepdelver, Female Dwarf Cleric 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 17 (+3)14 (+2) 11 (+0)9 (-1)
Skills Acrobatics +1, History +4
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Celestial
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1800 sp.


Social Check DCs

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