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NPC Generator

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Advanced [show]


Ugarth Langston, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His white hair is unkempt and raggedy. His hazel eyes are slightly larger than normal.

Personality: Always inclined to offer people food he seems plenty friendly. Energy wise he seems alert and responsive.

History: When he was but 3 years old his parents immigrated from the north. A gypsy cursed him at a young age, leading to his ugly appearance. He now spends his time doing works of charity.

Motivation: He seems to be bored by most things.

Ideals: Philantrophist, Professionalism. Flaws: Ugly. Bonds: Immigrant, Poor. Occupation: Blacksmith

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ugarth Langston, Male Half-Orc Paladin 2
Medium (6'2") Half-Orc, Lawful Good (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)8 (-1) 18 (+4)8 (-1)
Skills Acrobatics +4, Insight +6
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 340 gp.


Social Check DCs


Three Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a faded coat and loose pants complete with wide-brimmed hat. He has orange fur. His otherwise smooth face is marked with small tiny scars.

Personality: Three hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is harsh and unforgiving.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He has had some formal singing training, and achieved minor success. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Ideals: Artistic, Gifted, Justice. Flaws: Antagonistic. Bonds: Debt. Occupation: Hunter

Voice: Uses sign language

Attributes [hide]

Three Grass, Male Tabaxi Rogue 11
Medium (5'3") Tabaxi, Neutral Good (CR 11)
Armor Class 11
Hit Points 69 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)11 (+0) 11 (+0)18 (+4)
Skills History +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 1100 gp. Black velvet mask with numerous citrines (140 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Large well-done wool tapestry (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hobart Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a red cloak and cross-gartered black stockings, and a wedding ring on his left hand. His golden hair, when down, is lengthy. His eyes are gray.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is obsessed with finding treasure.

History: The child of a Performer, who enjoyed hunting, Hobart was taken on many hunting expeditions. His homeland was ravaged by war and he spent much of his life rebuilding it. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Impeccable. Flaws: PTSD. Bonds: In love, Adventurer, Nature. Occupation: Sculptor

Voice: Smooth and feminine

Attributes [hide]

Hobart Sunmeadow, Male Halfling Warrior 2
Small (3'0") Halfling, Lawful Good (CR 2)
Armor Class 14
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)13 (+1) 14 (+2)12 (+1)
Skills Perception +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Halfling, Infernal
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 500 sp. 1 Banded mail.


Social Check DCs


Nurkara Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is wearing a long, brown cloak. Her auburn hair is cut short. Her eyes are a pleasant green.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She does not trust anyone and sleeps with one eye open.

History: Born in a small village she learned the ways of the warrior from her mother. Her divine abilities were realized during a raid on her village. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nurkara fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants revenge against brigands; and to get a good night's sleep

Ideals: Athletic, Fighting, Gifted. Flaws: Depressed, Insomniac. Bonds: Enemies. Occupation: Courier

Voice: Voice breaks

Attributes [hide]

Nurkara Loderr, Female Dwarf Aristocrat 5
Medium (4'0") Dwarf, Neutral Good (CR 5)
Armor Class 8
Hit Points 42 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 19 (+4)12 (+1) 14 (+2)11 (+0)
Skills Nature +4, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0

Possessions: 4000 sp.


Social Check DCs


Ilanis Cithreth, Female Elf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a blue vest and prefers red and pastel shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her chestnut hair is lengthy and is close to two feet long. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed her at a young age, leading to her ugly appearance. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Athletic, Impeccable. Flaws: Ugly, Insomniac, Disease. Occupation: Crown-heir

Voice: Sore throat, cough

Attributes [hide]

Ilanis Cithreth, Female Elf Commoner 6
Medium (5'2") Elf, Neutral Evil (CR 6)
Armor Class 14
Hit Points 14 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 10 (+0)18 (+4) 12 (+1)13 (+1)
Skills Acrobatics +7, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Aquan, Goblin, Giant, Auran
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: 60 pp. Emerald (500 gp).


Social Check DCs


Leaf Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a worn and beaten armor. Her gray fur is heavily combed to the right. Her copper eyes are passionate and lively.

Personality: She is overprotective of those who hire her services. She is a font of random trivia from the lore and stories she has discovered

History: She grew up in a lower middle class home, but living comfortably wasn't enough. After coming to the age of reason, Leaf took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To find somewhere to settle down; and to clean up the streets

Ideals: Logical, Gifted. Flaws: Mundane. Bonds: Attractive, Guardian. Occupation: Weaver

Voice: Sighs a lot, exhausted

Attributes [hide]

Leaf Of Claws, Female Tabaxi Paladin 4
Medium (5'8") Tabaxi, True Neutral (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 14 (+2)12 (+1) 9 (-1)16 (+3)
Skills Investigation +3, Religion +3
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. Rock crystal (20 gp). Jet (160 gp). 1 Minor magic item.


Social Check DCs


Seebo Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and typically wears a sleeveless long coat of deep tan leather and dull yellow iron scale mail. His silver hair is thinning but still full. He wears an eyepatch.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Animals are drawn to him, and he is able to talk to them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. After coming to the age of reason, Seebo took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Gifted. Flaws: Ugly, Antagonistic, Mundane. Bonds: Immigrant. Occupation: Cook

Voice: Tuts and clicks tongue

Attributes [hide]

Seebo Cobblelob, Male Gnome Sorcerer 4
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 23 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)9 (-1) 5 (-3)11 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Red-brown spinel (70 gp). Citrine (30 gp). 1 Masterwork manacles. 1 Silver holy symbol. 1 Hourglass. 1 Small steel mirror.


Social Check DCs


Rosalind Stanton, Female Human [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She wears a Stetson hat to hide her balding. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was raised in a desert tribe. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She has money and likes to spend it.

Ideals: Justice. Flaws: Insane, Antagonistic. Bonds: Rich, Nature. Occupation: Healer

Voice: Soft and mumbly

Attributes [hide]

Rosalind Stanton, Female Human Cleric 5
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)13 (+1) 14 (+2)13 (+1)
Skills Medicine +5, Performance +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mara Aloro, Female Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a tan vest and prefers black and blue shirts. Her boots appear to have been at one point steel toed but are quite worn down. With wild silver hair. Her thin eyebrows rest above her beady violet eyes.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Gifted from a young age, Mara studied abroad. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: She wants to get laid.

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Has a crush, Adventurer. Occupation: Hunter

Voice: Draws out vowels

Attributes [hide]

Mara Aloro, Female Elf Monk 3
Medium (4'11") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 8 (-1)7 (-2) 11 (+0)9 (-1)
Skills Acrobatics +3, Deception +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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