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NPC Generator

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Advanced [show]


Nordak Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He wears professional attire. He keeps his chestnut hair in a pixie cut. He wears large thick round spectacles.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is frequently practicing swordplay.

History: Nordak was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He found a children's book about a Dwarf Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants nothing more than to rejoin the army; and he desires power and/or immortality

Ideals: Joker. Bonds: Attractive, Military, Poor, Adventurer. Occupation: Bather

Voice: Timid voice

Attributes [hide]

Nordak Battlehammer, Male Dwarf Ranger 2
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)13 (+1) 12 (+1)11 (+0)
Skills Acrobatics +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 360 gp.


Social Check DCs


Azzakh Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a green tunic with white highlights, and long black pants that bunch up around his shoes. He has dyed his greying gold crest a little too much giving a sharp gold color. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a pair of adventurers, Azzakh grew up listening to his mother's many stories. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac

Flaws: Ugly, Antagonistic, Secretive. Bonds: Adventurer, Rich, Criminal record. Occupation: Painter

Voice: Spanish accent

Attributes [hide]

Azzakh Raghthroknaar, Male Dragonborn Bard 3
Medium (6'3") Dragonborn, Lawful Evil (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)11 (+0) 13 (+1)8 (-1)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 2000 sp. 1 Half-Plate.


Social Check DCs


Tricking Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tabaxi, and stands approximately 6'2". She wears a fine chain shirt which she covers with pastel colored cloaks and clothing, and her gloved hand is found clutching a hand crossbow. Her fur is greying and her face has many wrinkles. She has a tattooed face.

Personality: Her tongue was cut out and she uses sign language. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Tricking hails from a village terrorized by giants. A gypsy cursed her at a young age, leading to her ugly appearance. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is wracked by social anxiety; and her name or reputation has been wronged in the past by giants, and she desires to right it

Ideals: Entrepeneur. Flaws: Disease, Ugly, Fearful. Bonds: Enemies. Occupation: Interpreter

Voice: Indian accent

Attributes [hide]

Tricking Moon, Female Tabaxi Druid 3
Medium (6'2") Tabaxi, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)13 (+1) 9 (-1)12 (+1)
Skills Arcana +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Onyx (70 gp). Alexandrite (900 gp). Alexandrite (900 gp).


Social Check DCs


Manfred Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He dresses like a well dressed Soapmaker does. He has a auburn handlebar mustache and slicked back auburn hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Manfred has worked very hard to control his curse. He became a Soapmaker soon after.

Motivation: He is unsatisfied with his job.

Ideals: Optimist. Flaws: Insane, Disease. Bonds: Job, Slave. Occupation: Soapmaker

Voice: Boston accent

Attributes [hide]

Manfred Beckwith, Male Human Warrior 1
Medium (6'3") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)8 (-1) 12 (+1)16 (+3)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Kithri Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is dark but she possesses many black ritualistic tattoos. She wears a red coat over a black low-cut shirt, and a broad hat upon her head. She wears a broad hat to cover her moderate length white hair. She is very pretty but has cold, dead eyes.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Kithri was born the youngest of three triplets. From her teen years she was always beautiful and desirable, so people have always doted on her. She tends to her Dilettante job now, and dutifully fulfills any obligations she has.

Motivation: Wishes to resurrect an old love; and balancing her hectic life and new dilettante responsibilities is difficult

Ideals: Justice. Bonds: Attractive, Family, Job, In love. Occupation: Dilettante

Voice: Shortens vowels

Attributes [hide]

Kithri Sunmeadow, Female Halfling Druid 1
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 7 (-2)10 (+0) 14 (+2)11 (+0)
Skills Medicine +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 120 gp. Brown-green garnet (160 gp). 1 Banded mail.


Social Check DCs


Nalaed Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a brown tunic with grey highlights, and long white pants that bunch up around her shoes. Her moppish red hair is in a traditional bowl cut. This green eyed northerner is not easily forgotten.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She has had some formal dancing training, and achieved minor success. She struck the Bather job and began her own company from there.

Motivation: Revenge; and to share knowledge with the world

Ideals: Optimist, Logical, Artistic. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Bather

Voice: Tuts and clicks tongue

Attributes [hide]

Nalaed Glanhig, Female Dwarf Adept 1
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)11 (+0) 14 (+2)11 (+0)
Skills Intimidation +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 150 gp. 3 Thunderstones.


Social Check DCs


Ida Hildenman, Female Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged woman wears a violet shirt with thin blue vertical stripes and yellow pants and is in decent physical shape. Her hair is black and very short. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: The child of a Healer, who enjoyed hunting, Ida was taken on many hunting expeditions. She took every job she could get her hands on, but the opportunities for Half-Elves in the south were limited. Due to her spouse's obsession with being a Healer they were divorced and she won custody of their daughter. She worked as a Banker, and she later adopted a second daughter.

Motivation: Regain custody of her daughter.

Ideals: Entrepeneur. Bonds: Attractive, Family, Nature, Immigrant. Occupation: Banker

Voice: American accent

Attributes [hide]

Ida Hildenman, Female Half-Elf Warrior 9
Medium (5'7") Half-Elf, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 75 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)13 (+1) 9 (-1)9 (-1)
Skills Deception +2, Stealth +5
Senses Passive Perception 9
Languages Common, Elven, Aquan
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 170 pp. Amethyst (100 gp). Star rose quartz (60 gp). Tiger eye turquoise (7 gp). Onyx (60 gp). Deep blue spinel (200 gp). Violet garnet (200 gp). Black pearl (200 gp). 1 Minor magic item.


Social Check DCs


Naill Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a red handlebar mustache and slicked back red hair. His face is scarred and worn.

Personality: He never swears and excessively uses polite adverbs when speaking. Naill enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born the only child of a wealthy merchant. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Since then, he has sought to make the best of life.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and he's looking for his big break

Ideals: Optimist, Entrepeneur. Flaws: Ugly, Hedonist. Bonds: Adventurer. Occupation: Herbalist

Voice: Jittery and nervous

Attributes [hide]

Naill Dalanthan, Male Elf Fighter 3
Medium (5'4") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)13 (+1) 9 (-1)9 (-1)
Skills Athletics +3, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1200 sp.


Social Check DCs


Juliana Selevarun, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is dressed in earthy colors with a violet and tan handkerchief worn on her right side. Her brown hair is heavily combed to the right. Her brown eyes peer out from beneath her deerstalker violet hat.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Juliana was born in the west. At a young age she loved to build and create. When money was particularly tight she was walking through alleys when she overheard a Fortune-teller hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Juliana fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She's repulsed by the PC; and she loathes her own lifestyle

Ideals: Persistence, Fighting. Flaws: Depressed, Impulsive, Antagonistic. Bonds: Poor. Occupation: Fortune-teller

Voice: Laughs frequently while speaking

Attributes [hide]

Juliana Selevarun, Female Half-Elf Ranger 1
Medium (5'3") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)16 (+3) 13 (+1)10 (+0)
Skills Perception +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Undercommon, Goblin
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 600 sp.


Social Check DCs

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