Quilla Maekkelferce, Female Gnome [Permalink]
Personal [hide]
Description: Standing 3'6", this woman wears long strands of ruby and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her silver hair is long and unkept. Her eyes are blue and catlike.
Personality: She is a Baker first and foremost. She believes firmly that knowledge should be universal. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She got into the Baker business at a young age. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She was recently attacked on the road and savagely beaten by bandits.
Motivation: An old rival family wants her found; and she is unsatisfied with her job
Flaws: Ugly, Hedonist. Bonds: Rich, Job, Family. Occupation: Baker
Voice: Posh accent
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 36 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 19 (+4) | 7 (-2) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: Just what you see.
Vorka Marlowe, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She is well dressed, but even with her fine clothing she looks run-down. Her brown hair is wavy and long. She has several tiny amethyst earrings on each ear.
Personality: Confrontational and typically high on some drug or another. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: She comes from a rich eastern family. After coming to the age of reason, Vorka took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted necromantic powers by her dying brother.
Motivation: Wishes to resurrect an old love; and she is greedy
Ideals: Optimist, Gifted. Flaws: Addict. Bonds: Rich, In love. Occupation: Bricklayer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'8") Half-Orc, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 14 (+2) | 6 (-2) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 600 sp.
William Westcott, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, marred by chocolates. He has a very tight haircut. His green eyes dart from person to person to random spaces in the air.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: William hails from a village terrorized by drow. Brilliant and gifted he never wanted to apply himself. He was granted martial powers by his dying brother.
Motivation: Many drow want him driven away; and he wants revenge against drow
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Family, Enemies. Occupation: Barber
Voice: Low range voice
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 58 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 16 (+3) | 6 (-2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 2d6-3, Ranged +4 / 2d6+1, Grapple +1
Possessions: 70 pp. Fiery yellow corundum (1200 gp). Jasper (20 gp). Rhodochrosite (11 gp). 1 Breastplate. 1 Darkwood Buckler. 1 Masterwork Heavy wooden shield.
Randal Murphy, Male Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He sports a flattop hair cut. He wears an eyepatch.
Personality: He is irascible and easily irritated. He always tries to repair and not replace. It was this mentality that drove him into the Bellfounder business.
History: Randal hails from a village terrorized by gnolls. A gypsy cursed him at a young age, leading to his ugly appearance. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Entrepeneur, Persistence. Flaws: Ugly, Antagonistic. Bonds: Enemies. Occupation: Bellfounder
Voice: Eastern European accent
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Goblin, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. 1 Banded mail. 1 Darkwood Buckler. 1 Masterwork studded leather.
Vapula Blur, Female Tiefling [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She does not wear sleeves and tends to eschew shirts when she can avoid it. She wears her chestnut hair up. Her eyes are likewise white. Her teeth are white and perfect.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She worked as a nervous Mercenary and found it very stressful. She struck the Mercenary job and began her own company from there.
Motivation: She'd like to take her coworkers down a peg; and to be a merchant again
Ideals: Extrovert. Flaws: Disease, Insomniac. Bonds: Attractive, Job. Occupation: Mercenary
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'10") Tiefling, Neutral Good (CR 8)
Armor Class 10
Hit Points 42 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 8 (-1) | 19 (+4) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Sylvan, Abyssal, Halfling, Druidic
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +6
Possessions: 900 gp.
Jade Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She has the majority of her body covered in plate. Beneath her clothing is a huge mess of scar tissue. Her fur is yellow and curly. Her yellow eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is happy with her job as a Crown-heir. She turns her eye from what people do, preferring to live and let live. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: From birth she was tutored by a cruel and relentless mentor. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has worked as a Crown-heir like her father before her.
Motivation: She is unsatisfied with her job; and wants to open a new tavern
Bonds: Slave, Job, Military, Mentor. Occupation: Crown-heir
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'11") Tabaxi, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 16 (+3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Draconic, Ignan, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: Obsidian (9 gp). Obsidian (9 gp). 1 Masterwork studded leather.
Lagazi Palomarez, Female Half-Orc [Permalink]
Personal [hide]
Description: She stands about 6'0" and typically wears a sleeveless long coat of deep black leather and dull brown iron scale mail. Her left hand appears badly burned and disfigured. Her white hair is thinning but still full. Her otherwise smooth face is marked with small tiny scars.
Personality: Lagazi wants to be seen as a stoic, levelheaded, noble Druid, so she tries to act the part. She does a good job, for the most part... She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was raised by priests from a young age. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has been helping groups of widows and orphans who have fled abusive spouses or lost their families to brigands.
Motivation: Her religion dominates her actions.
Ideals: Disciplined, Opinionated. Bonds: Religious, Mentor. Occupation: Bather
Voice: Relaxed voice
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Evil (CR 5)
Armor Class 11
Hit Points 24 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 6000 sp.
Alexandre Badger, Male Human [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears a robe, a symbol of the sun god around his neck, and a trident on his belt. His whole body is exceptionally muscular. He keeps his auburn hair in a flapper bob. His otherwise smooth face is marked with small tiny scars.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He comes from a rich western family. Alexandre was born on a far western mountains where he grew up under the tutelage of his father, an expert Sellsword. He now mingles about in high society.
Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Optimist, Entrepeneur. Bonds: Immigrant, Rich. Occupation: Sellsword
Voice: Jittery and nervous
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 10 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 2000 cp. 1 Bullseye lantern.
Eida Kettlewhistle, Female Halfling [Permalink]
Personal [hide]
Description: She dresses well, typically a more casual-formal manner, and she perpetually has her monstrous two handed axe ready. She has moderate length blonde hair. She is baby faced.
Personality: Abrasive and pushy, she has a hard time making friends. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She moved out south to avoid the crime she committed. Being a Jeweler kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She's repulsed by the PC; and she is a bit of a kleptomaniac
Ideals: Fighting. Flaws: Antagonistic, Insane. Bonds: Attractive, Criminal record. Occupation: Jeweler
Voice: Relaxed voice
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 |
Possessions: 100 gp. A roughly beaten golden orb (90 gp).
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Their contribution stands as a beacon of hope for all adventurers!