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NPC Generator

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Advanced [show]


Manfred Cornish, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears bulky grey painted plate armor. With bright silver hair and a scraggly beard. His otherwise smooth face is marked with small tiny scars.

Personality: He is irascible and easily irritated. He is lazy, self-centered, vain, and jealous.

History: Born in a small village he learned the ways of the warrior from his mother. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Manfred fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A strong sense of loyalty to Tabaxi people; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic, Selfish, Racist. Bonds: Attractive. Occupation: Mortician

Voice: Switch between two voices

Attributes [hide]

Manfred Cornish, Male Human Paladin 1
Medium (6'3") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 11 (+0)13 (+1) 10 (+0)12 (+1)
Skills Persuasion +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 4000 cp. A delicate silver chain set with a tourmaline (30 gp).


Social Check DCs


Leaf Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears long strands of sapphire and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She keeps her orange fur in a pixie cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born on a small isolated farm. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it; and she is unsatisfied with her job

Bonds: Rich, Job, Slave, Nature, Religious. Occupation: Masseuse

Voice: Uses lots of figures of speech

Attributes [hide]

Leaf Of Storm, Female Tabaxi Warrior 3
Medium (6'3") Tabaxi, True Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 17 (+3)13 (+1) 10 (+0)16 (+3)
Skills Perception +2, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Golden pearl (50 gp). Blue star sapphire (700 gp). Rhodochrosite (10 gp).


Social Check DCs


Burgell Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a custom-built plate barding that's adorned with tan lining and desert motifs. His hair is golden and very short. His green unseeing eyes seem to look past you.

Personality: Confrontational and typically high on some drug or another. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised by priests from a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's since become an addict/alcoholic.

Motivation: He is compelled to act according to his religious beliefs; and he'd like to take his coworkers down a peg

Flaws: Disease, Addict. Bonds: Job, Religious, Mentor. Occupation: Carpenter

Voice: Mousy voice

Attributes [hide]

Burgell Musgraben, Male Gnome Commoner 4
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 24 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)10 (+0) 18 (+4)16 (+3) 7 (-2)13 (+1)
Skills Arcana +5, Athletics -1
Senses Passive Perception 8
Languages Common, Gnome, Terran, Goblin, Undercommon
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0

Possessions: 29000 sp. 1 Half-Plate.


Social Check DCs


Brakka Watson, Female Half-Orc [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. She has wavy white hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She enjoys reading and quiet.

History: Brakka was raised in a hard working conservative environment. A gypsy cursed her at a young age, leading to her ugly appearance. She inherited the family business which she has now maintained for 8 years.

Motivation: Several ex partners dislike her way of doing things and want revenge; and someone believes her a fraud

Ideals: Logical. Flaws: Antagonistic, Ugly. Bonds: Job, Enemies. Occupation: Navigator

Voice: Uses lots of figures of speech

Attributes [hide]

Brakka Watson, Female Half-Orc Wizard 6
Medium (4'9") Half-Orc, True Neutral (CR 6)
Armor Class 10
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 13 (+1)8 (-1) 17 (+3)11 (+0)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Orc
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Tippletoe Offund, Female Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a tan costume with the symbols of death on her torso. She has blonde hair. Her eyes are gray and catlike.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She invites people to come help in her community garden.

History: Tippletoe was born in the west. At a young age she loved to build and create. Her father was a soldier and died while she was still young. Tippletoe was left her father's suit of armor and trained in its use and care. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To be a Spice Merchant again.

Ideals: Disciplined, Philantrophist, Persistence. Flaws: Ugly. Bonds: Military. Occupation: Assassin

Voice: Spits words with contempt

Attributes [hide]

Tippletoe Offund, Female Gnome Druid 1
Small (3'6") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 13 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 20 (+5)17 (+3) 11 (+0)5 (-3)
Skills Arcana +5, Persuasion -1
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Terran, Giant
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Brass mug with jade inlays (200 gp).


Social Check DCs


Helen Fasharash, Female Half-Elf [Permalink]

Personal [hide]

Description: A 5'3" southern woman, she wears a yellow armored body suit, with a simple brown line shooting up and back down. She has dyed her greying red hair a little too much giving a sharp red color. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Born in the south to a Beggar, Helen learned a great deal about her father's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Beggar work with an outfit from a few towns over. Beggar work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Beggar.

Motivation: Wants to open a new tavern; and she feels threatened by others

Flaws: Antagonistic, Fearful. Bonds: Attractive, Job. Occupation: Beggar

Voice: Scandinavian accent

Attributes [hide]

Helen Fasharash, Female Half-Elf Rogue 4
Medium (5'3") Half-Elf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)13 (+1) 17 (+3)11 (+0)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 35000 sp. 1 Minor magic item.


Social Check DCs


William Sylvaranth, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair is cut short. His face is scarred and worn.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a font of random trivia from the lore and stories he has discovered

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the north was not economically sound they moved to his current location. During his travels, William and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, William discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. William fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To share knowledge with the world.

Ideals: Athletic, Philantrophist, Logical. Flaws: Ugly. Bonds: Immigrant. Occupation: Spice Merchant

Voice: Posh accent

Attributes [hide]

William Sylvaranth, Male Half-Elf Fighter 5
Medium (5'6") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)10 (+0) 9 (-1)13 (+1)
Skills Religion +3, Survival +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 40000 cp.


Social Check DCs


Baradad Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who does not wear sleeves and tends to eschew shirts when he can avoid it. He has no crest. He has several tiny emerald earrings on each ear.

Personality: He dislikes all the random violence that takes place in the north. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Born in the north to a Body Guard, Baradad learned a great deal about his mother's area of expertise. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He became a Body Guard soon after.

Motivation: Expand his business.

Ideals: Pacifist. Flaws: Ugly. Bonds: Rich, Immigrant, Job. Occupation: Body Guard

Voice: Hollow voice

Attributes [hide]

Baradad Imbixtellrhyst, Male Dragonborn Ranger 1
Medium (6'3") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)13 (+1) 11 (+0)11 (+0)
Skills Arcana +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 200 sp. Lapis lazuli (4 gp).


Social Check DCs


Flame On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears brown leather gloves, a brown jacket, and tight pants. He sports a flattop fur cut. He wears large thick round spectacles.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born on a small isolated farm. He went to a religious school and was inspired by the priests there in charitable deeds. He now spends his time doing works of charity.

Motivation: Nothing but the best is good enough for him; and he has a rivalry with the church that dominates his actions

Ideals: Athletic, Impeccable, Philantrophist. Bonds: Nature, Religious. Occupation: Unemployed

Voice: Speaks like tongue is numb

Attributes [hide]

Flame On the Water, Male Tabaxi Expert 10
Medium (5'10") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 75 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)16 (+3) 10 (+0)13 (+1)
Skills Persuasion +5, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Giant, Orc, Halfling
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3

Possessions: 1600 gp. Black star sapphire (600 gp). Sard (60 gp). Silver pearl (140 gp). Freshwater pearl (8 gp). Golden yellow topaz (1600 gp). Red-brown spinel (140 gp). Fire opal (600 gp). Jasper (60 gp). 1 Minor magic item.


Social Check DCs

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