Ahvain Xiloscient, Male Half-Elf [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'11" when asserting himself. His golden hair and beard is wavy and long. He wears a mask on his face.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born the only child of a wealthy merchant. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He has passion for adventuring and risk.
Ideals: Disciplined, Opinionated, Entrepeneur. Bonds: Adventurer. Occupation: Adventurer
Voice: Jittery and nervous
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Evil (CR 10)
Armor Class 13
Hit Points 38 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 11 (+0) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +2 / 3d6-2, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 |
Possessions: 18000 sp. Amethyst (40 gp). Chalcedony (60 gp). Golden yellow topaz (1600 gp). Red garnet (40 gp). 1 Minor magic item.
Cressel Remorse, Male Tiefling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is wearing a long, green cloak. His brown hair is matted, messy, and big. He has gleaming, smiling black eyes.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Animals are drawn to him, and he is able to talk to them.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been saving his money to try and buy his brother's freedom.
Motivation: Wants to have a good time and be beloved; and doesn't want to be a mercenary and was forced into it by his family
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Poor, Slave, Family. Occupation: Mercenary
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'11") Tiefling, Lawful Evil (CR 10)
Armor Class 12
Hit Points 46 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 15 (+2) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Auran, Gnoll
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4
Possessions: 260 pp. Jet (90 gp). Golden yellow topaz (1400 gp). Golden yellow topaz (1400 gp). Obsidian (8 gp). 1 Minor magic item.
Beatrice Halsey, Female Human [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has done her best to style her black hair to look like a famous performer. Her face is covered beneath a completely black helmet.
Personality: She is happy with her job as a Herbalist. She turns her eye from what people do, preferring to live and let live. She uses divination through singing.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Herbalist arts, while her father instructed her in etiquette, music and courtly manner. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She tends to her Herbalist job now, and dutifully fulfills any obligations she has.
Motivation: Sabotage a competitor.
Ideals: Athletic, Gifted. Bonds: Rich, Job. Occupation: Herbalist
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 15 (+2) | 9 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 60 gp. Blue quartz (15 gp).
Gnarsh Clayden, Male Half-Orc [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His chestnut hair is still thick. He is baby faced.
Personality: He is very quiet and rarely speaks above a whisper. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His divine abilities were realized during a raid on his village. Days after completing his studies, news broke out that his hometown was attacked by goblins. Gnarsh was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: A strong sense of loyalty to Gnomish people; and his name or reputation has been wronged in the past by goblins, and he desires to right it
Ideals: Philantrophist, Gifted. Flaws: Shy, Racist. Bonds: Enemies. Occupation: Shoemaker
Voice: Strong lisp
Attributes [hide]
Medium (6'10") Half-Orc, Neutral Good (CR 9)
Armor Class 11
Hit Points 23 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: 1700 gp.
Dharg Reed, Male Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a weathered and beat up set of banded mail beneath an oversized black coat. His long red hair is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Abrasive and pushy, he has a hard time making friends. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He's repulsed by the PC; and to get a good night's sleep
Ideals: Joker. Flaws: Insomniac, Antagonistic. Bonds: Rich. Occupation: Detective
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 48 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Orc, Gnome, Goblin
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: 50 pp. Black pearl (1300 gp). Jet (110 gp). Alexandrite (1300 gp).
Namfoodle Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: He wears a tan vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his tan boots flare out at the collars. His top hat is riddled with cuts and holes. He has several tiny ruby earrings on each ear.
Personality: He is mildly Gnome supremacist, though he does not identify as such. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: A powerful necromancer made him what he is. He struck it rich when he found rare goods in large quantities. He now spends his time doing works of charity.
Motivation: Halfling compassion.
Ideals: Philantrophist. Flaws: Ugly, Racist. Bonds: Rich, Mentor. Occupation: Mason
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Banded mail. 1 Half-Plate. 1 Buckler. 1 Chain shirt.
Rose Elderberry, Female Halfling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is well dressed, but even with her fine clothing she looks run-down. Her hair is silver, silky, and of moderate length. She has blue eyes.
Personality: Rose is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She receives visions of the future at random moments
History: When she was but 3 years old her parents immigrated from the south. After coming to the age of reason, Rose took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often; and she loathes her own lifestyle
Ideals: Athletic, Extrovert, Gifted. Bonds: Attractive, Immigrant. Occupation: Stableman
Voice: Can't modulate volume
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 8 (-1) | 10 (+0) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
Possessions: 270 gp. 1 Masterwork Common Ranged Weapon.
Cask In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He typically wears brown cloth garments or leather armor. He carries with him a set of nunchakus on his belt, each one with a opal on the hilt. He has no fur. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has all his life been fascinated with writing.
History: Born in the south to a Priest, Cask learned a great deal about his father's area of expertise. He worked as a nervous Priest and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business; and he is unsatisfied with his job
Ideals: Fighting, Artistic. Flaws: Ugly, Addict. Bonds: Job. Occupation: Priest
Voice: Sensual and smooth
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Evil (CR 6)
Armor Class 12
Hit Points 26 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.
Seven Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive woman, she has a large brown mantle and cape that has been intricately interwoven into her pastel robe. Her red fur is drawn into a tight pony tail with a skull scrunchie. She has several tiny opal earrings on each ear.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She invites people to come help in her community garden.
History: She was born in a small forest village. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She uses money and sex appeal to get what she needs; and money/treasure
Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Rich, Nature. Occupation: Animal Trainer
Voice: High pitched, excited
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Evil (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 10 (+0) | 16 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Goblin, Giant, Halfling
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
Possessions: 700 sp. Chalcedony (60 gp).
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