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NPC Generator

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Advanced [show]


Shava Obscure, Female Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears suspenders and green workpants. Her shirt is grey, and she wears a heavy green leather apron most of the time, and a wedding ring on her left hand. Her chestnut hair has been sun bleached extensively. Her red eyes peer out from beneath her wide-brimmed green hat.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Shava lived on a farm with her mother, near the main road leading to a nearby town. She dropped out of school before completing her studies. By chance she met her brother recently and the two have been together since.

Motivation: Her relatives are trying to arrange a marriage; and to end her boredom

Ideals: Logical. Flaws: Mundane, Antagonistic. Bonds: In love, Family. Occupation: Brewer

Voice: Booming voice

Attributes [hide]

Shava Obscure, Female Tiefling Barbarian 10
Medium (5'9") Tiefling, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 56 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)10 (+0) 9 (-1)12 (+1)
Skills Intimidation +5, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 2200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naal Siannodel, Male Elf [Permalink]

Personal [hide]

Description: This western man wears rags and sports a simple walking cane. His clothes are grease stained in places. He has done his best to style his red hair to look like a famous performer. His green eyes are passionate and lively.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He would rather hide behind his crafts than deal with other people.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When money was particularly tight he was walking through alleys when he overheard a Architect hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: To clean up the streets.

Ideals: Passionate, Artistic, Gifted. Flaws: Shy. Bonds: Poor, Immigrant. Occupation: Architect

Voice: Middle-eastern accent

Attributes [hide]

Naal Siannodel, Male Elf Adept 3
Medium (5'3") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)9 (-1) 12 (+1)9 (-1)
Skills Investigation +1, Religion +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 3000 sp.


Social Check DCs


Fargrim Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is constantly adorned with expensive silk clothing, often dyed in bright grey and brown, and wears rings and necklaces with large, colorful gems. He has a very tight haircut. He has green eyes and a grey hat with a brown feather.

Personality: He hates Dwarves with a passion. As such he is filled with self loathing. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He was born in a small desert village. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Human compassion.

Ideals: Artistic. Flaws: Racist. Bonds: Rich, Nature, Family. Occupation: Carpenter

Voice: Breathy voice

Attributes [hide]

Fargrim Rumnaheim, Male Dwarf Ranger 1
Medium (4'5") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)8 (-1) 14 (+2)13 (+1)
Skills Intimidation +3, Investigation +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 800 sp. Pink pearl (90 gp).


Social Check DCs


Damien Underbough, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white armored body suit, with a simple brown line shooting up and back down. He carries with him a set of shortbows on his belt, each one with a amber on the hilt. His red hair is styled in orderly dreadlocks. His eyes, though not visible through his cowl, are amber.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His parents moved while he was still in utero so he is the first generation to be born here. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his sister's freedom.

Motivation: Doesn't want to be a Bounty Hunter and was forced into it by his family; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker. Bonds: Family, Immigrant. Occupation: Bounty Hunter

Voice: Cold and demanding tone

Attributes [hide]

Damien Underbough, Male Halfling Barbarian 2
Small (2'11") Halfling, Neutral Evil (CR 2)
Armor Class 16
Hit Points 23 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 12 (+1)11 (+0) 13 (+1)9 (-1)
Skills History +2, Persuasion +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +7 / 1d6+5, Grapple +5

Possessions: 10000 cp. 1 Masterwork Common Melee.


Social Check DCs


Tiaathque Van Es, Female Half-Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Elf, and stands approximately 4'7". She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt, and her gloved hand is found clutching a shortspear. Her silver hair is slicked back into a classic pompadour. She has gleaming, smiling amber eyes.

Personality: Aggressive, abrasive, and angry, Tiaathque embodies much of what other species detest in the Half-Elves. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Mercenary work with an outfit from a few towns over. Mercenary work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Mercenary.

Motivation: A deep hatred of gnolls; and wants to open a new tavern

Flaws: Antagonistic, Impulsive, Disease. Bonds: Job, Enemies. Occupation: Mercenary

Voice: Spits words with contempt

Attributes [hide]

Tiaathque Van Es, Female Half-Elf Aristocrat 2
Medium (4'7") Half-Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)13 (+1) 14 (+2)12 (+1)
Skills Perception +4, Religion +3
Senses Passive Perception 13
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 170 gp.


Social Check DCs


Lagazi Tattersall, Female Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a black coat over a white low-cut shirt, and a Stetson hat upon her head. Her golden hair is braided into rings. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She receives visions of the future at random moments

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To end her boredom.

Ideals: Gifted. Flaws: Mundane, Antagonistic. Bonds: Attractive. Occupation: Knight

Voice: Switch between two voices

Attributes [hide]

Lagazi Tattersall, Female Half-Orc Ranger 7
Medium (5'9") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 35 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)8 (-1) 14 (+2)8 (-1)
Skills Nature +2, Survival +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 8000 sp.


Social Check DCs


Williamina Woods, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She wears a fancy brown dress. Beneath her clothing is a huge mess of scar tissue. She keeps her long chestnut hair kept up in a rat tail. Her eyes are amber and she is always smoking a pipe.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: The child of a Doctor, who enjoyed hunting, Williamina was taken on many hunting expeditions. Cursed with unlife at a very young age, Williamina has worked very hard to control her curse. She used her abilities to trick people and travel the world for free.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she feels that her past leaves her morally obligated to help

Flaws: Impulsive, Disease. Bonds: Attractive, Slave, Criminal record, Nature. Occupation: Unemployed

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Williamina Woods, Female Human Commoner 11
Medium (5'2") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 38 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)16 (+3) 15 (+2)11 (+0)
Skills Nature +7, Perception +6
Senses Passive Perception 16
Languages Common, Gnoll, Goblin, Undercommon
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3

Possessions: 90 pp. Gold dragon comb with red garnet eye (1700 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp). Solid gold idol (800 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp).


Social Check DCs


Ronobe Power, Female Tiefling [Permalink]

Personal [hide]

Description: A 5'2" southern woman, she is wearing a long, green, dusty cloak. She sports a flattop hair cut. Her otherwise smooth face is marked with small tiny scars.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born in the south, but her parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to her current location. She has worked as a Cook like her father before her.

Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and many giants want her driven away

Ideals: Disciplined, Optimist. Bonds: Immigrant, Job, Enemies. Occupation: Cook

Voice: Posh accent

Attributes [hide]

Ronobe Power, Female Tiefling Aristocrat 4
Medium (5'2") Tiefling, Lawful Evil (CR 4)
Armor Class 9
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)16 (+3) 15 (+2)12 (+1)
Skills Nature +5
Senses Passive Perception 12
Languages Common, Celestial, Draconic, Druidic
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 44000 sp.


Social Check DCs


Gargax Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his blue crest in a flapper bob. His red eyes are passionate and lively.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He always tries to repair and not replace. It was this mentality that drove him into the Cook business.

History: Sold as a small child to a wizard, Gargax was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often; and he wants to get laid

Ideals: Athletic, Justice, Persistence. Bonds: Attractive, Mentor. Occupation: Cook

Voice: Shortens vowels

Attributes [hide]

Gargax Norixius, Male Dragonborn Wizard 4
Medium (6'2") Dragonborn, Neutral Good (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)10 (+0) 16 (+3)19 (+4)
Skills Acrobatics +4, Deception +6
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 14000 cp. Hematite (13 gp).


Social Check DCs

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