Eldeth Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her white hair is well kept. Her eyes, though not visible through her cowl, are brown.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: She was born the only child of a wealthy merchant. A few years later when the east was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.
Motivation: Regain custody of her daughter; and to reunite with her absent mother
Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Actor
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 14 (+2) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 20 pp.
Kite In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears a tight fitting brown shirt and pants. His whole body is exceptionally muscular. He keeps his long red fur kept up in a rat tail. This copper eyed westerner is not easily forgotten.
Personality: Abrasive and pushy, he has a hard time making friends. Energy wise he seems alert and responsive.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From his teen years he was always beautiful and desirable, so people have always doted on him. He now owns his own business.
Motivation: He's repulsed by the PC; and to be a body guard again
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Immigrant, Slave, Attractive. Occupation: Soapmaker
Voice: Switch between two voices
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 68 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 18 (+4) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mary Wedgwood, Female Human [Permalink]
Personal [hide]
Description: This slender woman stands about 5'4". She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her hair is brown, silky, and of moderate length. Her fair skin shows little sign of her aristocratic breeding.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is obsessed with her god.
History: She was born to a criminal king-pin and mafia family At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. After months of barely getting by, Mary managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.
Motivation: She has comitted a past crime that haunts her to this day; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Attractive, Religious, Criminal record. Occupation: Baker
Voice: Low and grunting
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 9 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 gp.
Patrick Tewksbury, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He carries a battered axe and tarnished halberd as well. With bright red hair and a scraggly beard. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: A deeply religious man he believes everything happens for a reason. He plays an instrument quite well.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He moved from fad to fad and when he turned 15 he discovered writing. He is untrained/undisciplined, which makes him dangerous.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Fighting, Artistic. Flaws: Insane. Bonds: Attractive, Religious, Military. Occupation: Masseuse
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 7
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 5 (-3) | 13 (+1) | 7 (-2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
Possessions: 130 gp. Hematite (14 gp).
Lidda Thistletop, Female Halfling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She wears her golden hair down. Her eyes are a pleasant violet.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is obsessed with her god.
History: She was born into a rich family. Through the years after Lidda was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Lidda's mother didn't care for her much, and the feeling was mutual. She became a Bounty Hunter soon after.
Motivation: To be a Slave Trader again; and wants her loneliness to end
Flaws: Antagonistic. Bonds: Religious, Rich, Job, Has a crush. Occupation: Bounty Hunter
Voice: Spanish accent
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 7)
Armor Class 12
Hit Points 55 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Terran, Gnome
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 1000 gp. Black pearl (1000 gp).
Bune Fortune, Female Tiefling [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across her face, she wears green robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a scythe, but if one is not available she will default to her spear. Her black hair is drawn into a tight pony tail with a rose scrunchie. Her eyes are a pleasant white.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She believes the world needs to unite to get rid of brigands once and for all.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Cursed with a spirit at a very young age, Bune has worked very hard to control her curse. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: She seems to be bored by most things; and her name or reputation has been wronged in the past by brigands, and she desires to right it
Flaws: Antagonistic, Mundane, Disease. Bonds: Enemies. Occupation: Body Guard
Voice: Jamaican accent
Attributes [hide]
Medium (5'7") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 10 (+0) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 100 gp.
Nogu Carlyle, Female Half-Orc [Permalink]
Personal [hide]
Description: Standing 5'6", this woman wears a white tunic with black highlights, and long grey pants that bunch up around her shoes. Her blonde hair is kept up in a ponytail inside a feathered hat. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. As long as the job gets done she does not care how it got done.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Jeweler arts, while her father instructed her in etiquette, music and courtly manner. Like her mother and her sister before her, after school she went straight into learning to become a Jeweler. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Wants to open a new tavern.
Ideals: Professionalism. Flaws: Mundane. Bonds: Rich, Job. Occupation: Jeweler
Voice: Voice breaks
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 12 (+1) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 1 Antitoxin.
Felosial Erenaeth, Female Elf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears many layers of old clothing at all times. She has done her best to style her red hair to look like a famous performer. She wears an eyepatch.
Personality: She is witty, but her monotone delivery comes off as unnerving She uses divination through singing.
History: She was born to a pair of big game hunters, but was frequently ill as a child. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She was granted druidic powers by her dying brother.
Motivation: She feels that her past leaves her morally obligated to help; and she has comitted a past crime that haunts her to this day
Ideals: Joker, Gifted. Flaws: Ugly, Disease. Bonds: Poor, Criminal record. Occupation: Shoemaker
Voice: Sounds elderly
Attributes [hide]
Medium (4'9") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 2 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 2 (-4) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 17000 cp. Rose (70 gp).
Bree Littlefoot, Female Halfling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She has the majority of her body covered in plate. Her auburn hair is slicked back into a classic pompadour. Her fierce blue eyes like to dwell on things.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She feeds upon the attention of others.
History: Bree lived on a farm with her mother, near the main road leading to a nearby town. A few years later when the east was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.
Motivation: Her spouse's relatives view her with great suspicion; and to unite with her brother
Ideals: Joker. Bonds: Immigrant, Attractive, Family. Occupation: Doctor
Voice: Indian accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 56 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 18 (+4) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Gnome
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 2000 sp. Deep blue spinel (800 gp). Amber (110 gp).
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Their contribution stands as a beacon of hope for all adventurers!
