Kyle Pickering, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft violet waves gently in the breeze, and is pretty ugly. His red hair is lengthy. His violet eyes lackadaisically let the world flow into them.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. The war was a terrible time for him, and Kyle does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To end his boredom; and he wants nothing more than to rejoin the army
Flaws: Ugly, Mundane, Depressed. Bonds: Rich, Military. Occupation: Navigator
Voice: Dark and ominous
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 11)
Armor Class 12
Hit Points 77 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 10 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 | 4 |
Possessions: 1300 gp. Rose (70 gp). Red spinel (130 gp). Banded agate (13 gp). Citrine (70 gp). Citrine (70 gp). Star ruby (1100 gp). Rhodochrosite (13 gp). Rock crystal (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Menny Gimlen, Female Gnome [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a blue cloak and cross-gartered green stockings. Her long black hair is drawn into a two foot long braid. She has gleaming, smiling violet eyes.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Menny was born the youngest of three triplets. A few years later when the west was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.
Motivation: Find a way to reverse the transformation of her brother; and an old rival family wants her found
Ideals: Athletic, Fighting. Bonds: Family, Nature, Immigrant. Occupation: Courier
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 83 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 2900 gp. Chrysoprase (20 gp). Brown-green garnet (60 gp). Jasper (20 gp). Iolite (20 gp). Rock crystal (20 gp). Golden yellow topaz (1500 gp). Onyx (20 gp). Sardonyx (20 gp). Malachite (10 gp). 1 Minor magic item. 1 Minor magic item.
Hupe Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He typically wears white cloth garments or leather armor. He has done his best to style his red hair to look like a famous performer. His eyes are blue and he is always smoking a pipe.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born blind and as such lacked many opportunities for work. He was an athlete and attended two major summer competitions. He never won. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Meet up once more with his childhood friend; and wants to work out more often
Ideals: Justice, Athletic. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Servant
Voice: Posh accent
Attributes [hide]
Small (3'3") Halfling, Lawful Evil (CR 4)
Armor Class 14
Hit Points 25 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 10 (+0) | 15 (+2) | 7 (-2) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Ignan
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. 1 Minor magic item.
Cressel Doom, Male Tiefling [Permalink]
Personal [hide]
Description: He wears green painted combat armor at almost all times. He has a moderate pudge and is not very fit. His long chestnut hair is drawn into a two foot long braid. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is fixated on the number 1. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Cressel was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Some 2 years later his spouse died after the birth of his son. Heartbroken, Cressel never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love
Ideals: Optimist. Flaws: Insane. Bonds: Attractive, In love. Occupation: Beggar
Voice: Pronounces O like U
Attributes [hide]
Medium (6'7") Tiefling, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 12 (+1) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp. Jet (100 gp).
Portia High-hill, Female Halfling [Permalink]
Personal [hide]
Description: An older woman who wears tight fitting clothing which further accentuates her frame, she is not a threatening figure. She keeps her long golden hair kept up in a rat tail. Her amber eyes dart from person to person.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. A true patriot, Portia would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She got into the Ruler business at a young age. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She inherited the family business which she has now maintained for 7 years.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Joker, Fighting. Bonds: Attractive, Adventurer, Military, Job. Occupation: Ruler
Voice: Spanish accent
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 7)
Armor Class 12
Hit Points 58 (7d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Zook Timbers, Male Gnome [Permalink]
Personal [hide]
Description: He tends to wear a large blue jacket, and carries ceremonial daggers. His blonde hair, when down, is lengthy. His face is covered beneath a completely black helmet.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His necromantic abilities were realized during a raid on his village. He tends to his Map Maker job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult.
Ideals: Fighting, Gifted. Flaws: Secretive, Forgetful. Bonds: Job. Occupation: Map Maker
Voice: Speaks with a cold
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 9)
Armor Class 11
Hit Points 58 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Druidic, Aquan
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
Possessions: 6000 sp. Amethyst (150 gp). Rose (60 gp). Deep blue spinel (300 gp). Deep blue spinel (300 gp). Fire opal (400 gp). Jasper (60 gp). Deep blue spinel (300 gp). Azurite (14 gp). 1 Minor magic item. 1 Minor magic item.
Thamuz Wisdom, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who wears dull black sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case, he is not a threatening figure. He wears his purple hair up. His eyes are red and catlike.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Further he is a bit of a stoner and is frequently out of it.
History: The child of a Sage, who enjoyed hunting, Thamuz was taken on many hunting expeditions. Thamuz was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Thamuz decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He is untrained/undisciplined, which makes him dangerous.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he has decided he is irredeemable
Flaws: Addict, Insane. Bonds: Nature, Criminal record, Enemies. Occupation: Sculptor
Voice: Smooth and feminine
Attributes [hide]
Medium (6'8") Tiefling, True Neutral (CR 8)
Armor Class 13
Hit Points 70 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 16 (+3) | 16 (+3) | 17 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Aquan, Giant, Dwarven
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4
Possessions: Just what you see.
Herleva Caphaxath, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She usually wears her violet robe and has her shortbow always slung over her shoulder. She sports chestnut long hair. Her face is scarred and worn.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is afraid of women and trembles around them
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was an athlete and attended two major summer competitions. She never won. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Wants to work out more often; and she is currently in port desperately looking for someone to get her out
Ideals: Athletic. Flaws: Ugly, Cynical, Shy. Bonds: Slave. Occupation: Unemployed
Voice: Smoker's lung
Attributes [hide]
Medium (5'8") Half-Elf, True Neutral (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 14000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Vadania Tiltathana, Female Elf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'10" has a big stupid grin on her face most of the time. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her chestnut hair is singed and shortened. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is frequently practicing swordplay.
History: She was born to loving parents in a slum to the north. While she appears to be a normal Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally; and she wants nothing more than to rejoin the army
Ideals: Opinionated. Flaws: Ugly, Insane. Bonds: Military, Poor. Occupation: Map Maker
Voice: Posh accent
Attributes [hide]
Medium (4'10") Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 13 (+1) | 12 (+1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Elven, Dwarven
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 200 gp.
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