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NPC Generator

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Advanced [show]


Oolah Quinton, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame. She has slicked back blonde hair. Her gray eyes are passionate and lively.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She cannot resist a sob story and will often dote over anyone who has one.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents enrolled her in a Warrior school at a young age so that she could practice her psionic talents. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Someone believes her a fraud; and she is not mentally stable, and does not behave rationally

Ideals: Philantrophist, Gifted. Flaws: Antagonistic, Insane. Bonds: Attractive, Enemies. Occupation: Laborer

Voice: Can't modulate volume

Attributes [hide]

Oolah Quinton, Female Half-Orc Warrior 5
Medium (6'3") Half-Orc, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 17 (+3)6 (-2) 12 (+1)3 (-4)
Skills Intimidation -1, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Tippletoe Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears a tan feathered hat and tan clothes, and sports empty pouches on her belt. Her head has been shaved. She has blue eyes and a tan hat with a yellow feather.

Personality: She is extraordinarily eccentric. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: A powerful necromancer made her what she is. A gypsy cursed her at a young age, leading to her ugly appearance. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: A need for knowledge about a nearby landmark; and wishes to resurrect an old love

Ideals: Logical. Flaws: Ugly, Insane. Bonds: In love, Mentor, Adventurer. Occupation: Masseuse

Voice: Slow speaker

Attributes [hide]

Tippletoe Shadowcloak, Female Gnome Fighter 4
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 44 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 18 (+4)16 (+3) 17 (+3)11 (+0)
Skills Investigation +5, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Giant, Ignan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Leaf Running, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She dresses well, wearing pastel shirts, loose pants, and blazers most of the time. Her beige fur is braided into rings. She wears large thick round spectacles.

Personality: Cocky and sure of herself, she believes she is the best Animal Trainer born in the past three hundred years. She has a minor phobia of water and hates getting wet.

History: She served in the navy to pay for her family's outstanding loans. She took every job she could get her hands on, but the opportunities for Tabaxis in the south were limited. She's also a talented Shipwright, but doesn't like to broadcast it.

Motivation: She is terrified, and will act out of fear; and wants to open a new tavern

Flaws: Fearful. Bonds: Attractive, Job, Military, Immigrant. Occupation: Animal Trainer

Voice: Speaks with lips pursed

Attributes [hide]

Leaf Running, Female Tabaxi Fighter 2
Medium (6'4") Tabaxi, Chaotic Good (CR 2)
Armor Class 14
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 14 (+2)9 (-1) 10 (+0)9 (-1)
Skills Investigation +1, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 1700 sp.


Social Check DCs


Panana Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her chestnut hair is still thick. She is baby faced.

Personality: She hates dire rats. She views them as having robbed her home of its proper glory. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born the only child of a wealthy merchant. She moved out east to avoid the crime she committed. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Panana was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Ideals: Justice, Entrepeneur. Bonds: Rich, Enemies, Criminal record. Occupation: Roofer

Voice: Slurs words

Attributes [hide]

Panana Maekkelferce, Female Gnome Expert 1
Small (3'0") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 19 (+4)13 (+1) 16 (+3)10 (+0)
Skills Investigation +3
Senses Passive Perception 13
Languages Common, Gnome, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 70 gp.


Social Check DCs


Eida Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: She wears dull red sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed ceremonial dagger, just in case. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has wavy silver hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her family was turned out during the war. She and her family wandered east to less war torn lands. She was always very intelligent and has formed a secret society of specialists.

Motivation: She wants to meet her childhood hero; and she has passion for adventuring and risk

Ideals: Entrepeneur. Flaws: Antagonistic, PTSD, Secretive. Bonds: Adventurer. Occupation: Brewer

Voice: Smoker's lung

Attributes [hide]

Eida Honeypot, Female Halfling Adept 6
Small (2'9") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 11 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)11 (+0) 17 (+3)9 (-1)
Skills Acrobatics +4, Athletics +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 30000 cp. Onyx (60 gp). Freshwater pearl (15 gp). Malachite (15 gp). Aquamarine (1600 gp).


Social Check DCs


Bertram Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is renowned for his bright red suits and hats. Beneath his clothing is a huge mess of scar tissue. He wears his hair in dreadlocks. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Butcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Philantrophist. Flaws: Addict, Ugly. Bonds: Slave, Immigrant, Poor. Occupation: Butcher

Voice: Jamaican accent

Attributes [hide]

Bertram Brightmoon, Male Halfling Barbarian 5
Small (3'4") Halfling, Chaotic Evil (CR 5)
Armor Class 16
Hit Points 44 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)20 (+5) 16 (+3)10 (+0) 12 (+1)9 (-1)
Skills Intimidation +2, Sleight of Hand +8
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +8 / 2d4+5, Grapple +5

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Laucian Mori, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 4'11" and is well dressed, but even with his fine clothing he looks run-down. His left hand appears badly burned and disfigured. His red hair is cut short with large spiked bangs in the front. He has violet eyes and a violet hat with a pastel feather.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He misses his home and complains about the freezing weather, even in summer.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He worked as a nervous Bather and found it very stressful. He then took over the family business and is one of the better Bather for hire.

Motivation: To be a Blacksmith again; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Immigrant, Rich, Job. Occupation: Bather

Voice: Booming voice

Attributes [hide]

Laucian Mori, Male Half-Elf Warrior 15
Medium (4'11") Half-Elf, Lawful Neutral (CR 15)
Armor Class 13
Hit Points 114 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)16 (+3) 16 (+3)13 (+1)
Skills Investigation +8, Nature +8
Senses Passive Perception 13
Languages Common, Elven, Aquan, Abyssal, Giant
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +3

Possessions: 1100 pp. Sapphire pendant on gold chain (2400 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). A necklace of small pink pearls (4000 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Southey, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is well dressed, but even with his fine clothing he looks run-down. His white hair is lengthy and is close to two feet long. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. When he's not drinking or sleeping the drinks off, he's doing music.

History: Manfred was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has been saving his money to try and buy his brother's freedom.

Motivation: Doesn't want to be a Barrister and was forced into it by his family.

Ideals: Artistic. Flaws: Ugly. Bonds: Family, Poor, Debt. Occupation: Barrister

Voice: Gruff and masculine

Attributes [hide]

Manfred Southey, Male Human Adept 9
Medium (5'11") Human, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 49 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)16 (+3) 11 (+0)16 (+3)
Skills Intimidation +6, Perception +3
Senses Passive Perception 13
Languages Common, Sylvan, Draconic, Celestial
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 1600 gp. Deep green spinel (160 gp). Rock crystal (30 gp). Lapis lazuli (4 gp). Aquamarine (1300 gp). Black star sapphire (600 gp). Amber (160 gp). Banded agate (4 gp). Moss agate (4 gp).


Social Check DCs


Dabbledob Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His skin is fair and his fingers are delicate and long. His silver hair is unkempt and raggedy. His ears are large.

Personality: He is witty, but his monotone delivery comes off as unnerving On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born in the east his family was never financially stable. He found a children's book about a Gnome Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Has a crush, Adventurer. Occupation: Guard

Voice: Uses sign language

Attributes [hide]

Dabbledob Scheppen, Male Gnome Warrior 4
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)14 (+2) 18 (+4)15 (+2)
Skills Arcana +4, Investigation +4
Senses Passive Perception 14
Languages Common, Gnome, Dwarven, Ignan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 500 gp.


Social Check DCs

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