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NPC Generator

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Advanced [show]


Shifting In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has no fur. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Shifting was raised in a hard working conservative environment. She made a point of taking high paying jobs and getting most of it up front. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She wants to meet her childhood hero.

Flaws: Ugly, Insomniac, Fearful. Bonds: Job, Adventurer. Occupation: Dyer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Shifting In the Wind, Female Tabaxi Expert 2
Medium (4'11") Tabaxi, Chaotic Good (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)9 (-1) 13 (+1)14 (+2)
Skills Insight +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 80 gp.


Social Check DCs


Diesa Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who dresses well, wearing brown shirts, loose pants, and blazers most of the time. Her hair is always cut to a buzz. She is baby faced.

Personality: She speaks before she thinks and is too direct. She has a small toy that she constantly fidgets with.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her divine talents. She was granted divine powers by her dying brother.

Motivation: To prove her worth to the world; and she is terrified, and will act out of fear

Ideals: Gifted. Flaws: Impulsive, Addict. Bonds: Attractive, Poor. Occupation: Barkeep

Voice: Italian accent

Attributes [hide]

Diesa Aranore, Female Dwarf Sorcerer 3
Medium (4'1") Dwarf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)10 (+0) 13 (+1)6 (-2)
Skills Animal Handling +3, Nature +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 100 gp. 1 Darkwood Buckler.


Social Check DCs


Zepar Rise, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is generally well dressed albeit a few years behind the times. His silver hair, when down, is lengthy. His eyes are likewise black. His teeth are white and perfect.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He served in the navy to pay for his family's outstanding loans. He worked as a nervous Jeweler and found it very stressful. He has worked as a Jeweler like his mother before him.

Motivation: To be a Painter again.

Ideals: Athletic, Philantrophist. Bonds: Attractive, Job, Military. Occupation: Jeweler

Voice: Pronounces difficult words wrong

Attributes [hide]

Zepar Rise, Male Tiefling Ranger 11
Medium (5'10") Tiefling, Lawful Evil (CR 11)
Armor Class 11
Hit Points 56 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)15 (+2) 14 (+2)11 (+0)
Skills Medicine +6, Stealth +5
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: Old masterpiece painting (600 gp). Sapphire pendant on gold chain (1600 gp). Sapphire pendant on gold chain (1600 gp). Solid gold idol (800 gp).


Social Check DCs


Duergath Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is well dressed, but even with his fine clothing he looks run-down. He is an epitome of beauty. His tied-back hair is black. He wears round tiny glasses practically rammed into his face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is able to make almost anything out of random pieces of junk.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fletcher arts, while his father instructed him in etiquette, music and courtly manner. He went to a religious school and was inspired by the priests there in charitable deeds. He then took over the family business and is one of the better Fletcher for hire.

Motivation: Balancing his hectic life and new Fletcher responsibilities is difficult.

Ideals: Gifted. Bonds: Attractive, Job, Rich, Religious. Occupation: Fletcher

Voice: Nasally tone

Attributes [hide]

Duergath Durthane, Male Dwarf Druid 3
Medium (4'4") Dwarf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)14 (+2) 12 (+1)15 (+2)
Skills Intimidation +4, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Thorpe Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he very much looks the part of a Barrister. His hair is short and brown. He has amber eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: His father raised him in a mountain cabin. A gifted student he started as a Locksmith, but he got bored and became a Barrister. He tends to his Barrister job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Flaws: Emotional. Bonds: Job, Attractive, Rich, Nature. Occupation: Barrister

Voice: Speaks with back of mouth

Attributes [hide]

Thorpe Underfoot, Male Halfling Monk 2
Small (3'4") Halfling, Neutral Evil (CR 2)
Armor Class 14
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)15 (+2) 14 (+2)9 (-1)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling, Giant, Druidic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 270 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Wella Brushgather, Female Halfling [Permalink]

Personal [hide]

Description: 2'10" and muscular, this northern woman wears a lot of dark rich colors, with gold accents. Her hair is always cut to a buzz. Her skin is flawless and her violet eyes scan people very quickly.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was raised in a island tribe. Her father took her hunting and taught her how to get in the mind of other creatures. She hasn't been sleeping well lately.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Athletic, Fighting. Flaws: Insomniac. Bonds: Attractive, Nature. Occupation: Beggar

Voice: Mumbles to self between sentences

Attributes [hide]

Wella Brushgather, Female Halfling Bard 2
Small (2'10") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)8 (-1) 14 (+2)16 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1200 sp.


Social Check DCs


Skirt Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she dresses well, wearing brown shirts, loose pants, and blazers most of the time. She has white fur. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She is overprotective of those who hire her services. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Over the years she perfected her riding and shooting skills. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She seems to be bored by most things; and to protect her home

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Guardian, Nature. Occupation: Servant

Voice: Draws out vowels

Attributes [hide]

Skirt Of Winter, Female Tabaxi Aristocrat 9
Medium (6'3") Tabaxi, Lawful Evil (CR 9)
Armor Class 12
Hit Points 67 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)15 (+2) 15 (+2)17 (+3)
Skills Nature +5, Stealth +5
Senses Passive Perception 12
Languages Common, Druidic, Terran
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelard Churchill, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his brown hair down. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Adelard lived on a farm with his father, near the main road leading to a nearby town. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Being a Barrister kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Revenge; and someone believes him a fraud

Flaws: Insane. Bonds: Attractive, Guardian, Criminal record, Family, Enemies. Occupation: Barrister

Voice: Creaky witch voice

Attributes [hide]

Adelard Churchill, Male Human Ranger 9
Medium (6'2") Human, Neutral Evil (CR 9)
Armor Class 12
Hit Points 28 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)12 (+1) 18 (+4)13 (+1)
Skills Athletics +4, Nature +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 230 pp. Coral (110 gp). Bloodstone (20 gp).


Social Check DCs


Great Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses in collared shirts and wears a proper scarf over his head. His gray fur is thinning but still full. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He receives visions of the future at random moments

History: He was born in the west, but his parents moved at a very young age to the south. When money was particularly tight he was walking through alleys when he overheard a Stableman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He then took over the family business and is one of the better Stableman for hire.

Motivation: Further expansion of business; and to be a blacksmith again

Ideals: Gifted. Flaws: PTSD. Bonds: Immigrant, Job, Poor. Occupation: Stableman

Voice: Italian accent

Attributes [hide]

Great Candle, Male Tabaxi Warlock 3
Medium (5'3") Tabaxi, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 12 (+1)12 (+1) 14 (+2)15 (+2)
Skills Acrobatics +2, Perception +4
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: Silver-plated steel longsword with jet jewel in hilt (900 gp). A roughly beaten golden orb (180 gp).


Social Check DCs

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