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NPC Generator

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Advanced [show]


Sorath Calm, Female Tiefling [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a black shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them, and is pretty ugly. She has done her best to style her purple hair to look like a famous performer. Her eyes are silver and catlike.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Her mother raised her in a mountain cabin. She worked as a nervous Glassblower and found it very stressful. She bought a dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is content; and further expansion of business

Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Nature, Job. Occupation: Glassblower

Voice: Low rumbling, strings words together

Attributes [hide]

Sorath Calm, Female Tiefling Sorcerer 5
Medium (5'6") Tiefling, True Neutral (CR 5)
Armor Class 12
Hit Points 7 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)10 (+0) 12 (+1)10 (+0)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 4000 sp.


Social Check DCs


Helen Weld, Female Human [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has a slight overbite and is overall scrawny. She has black hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Servant arts, while her mother instructed her in etiquette, music and courtly manner. Her father had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.

Motivation: A deep hatred of dire rats.

Ideals: Entrepeneur. Flaws: Insane, Antagonistic. Bonds: Enemies, Rich. Occupation: Servant

Voice: Aggressive tone

Attributes [hide]

Helen Weld, Female Human Expert 4
Medium (5'4") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)7 (-2) 12 (+1)14 (+2)
Skills Intimidation +4, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Ermina Wesley, Female Human [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears tight fighting clothing, which leaves very little to the imagination. Her red hair is greying along the sides and has receded to reveal a widow's peak. Her otherwise smooth face is marked with small tiny scars.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in a small village she learned the ways of the warrior from her father. Through the years after Ermina was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Ermina's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Money/treasure; and she's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Rich. Occupation: Roofer

Voice: Laughs frequently while speaking

Attributes [hide]

Ermina Wesley, Female Human Aristocrat 11
Medium (6'1") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 82 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)10 (+0) 13 (+1)10 (+0)
Skills Religion +4, Stealth +6
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 50 pp.


Social Check DCs


Elegant Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: This southern woman wears a pastel tunic with black highlights, and long white pants that bunch up around her shoes. Her clothes are grease stained in places. Her orange fur is smooth and relatively long. Her eyes are likewise green.

Personality: She speaks before she thinks and is too direct. She enjoys reading and quiet.

History: She was born blind and as such lacked many opportunities for work. Her father was very strict, and drilled into her lessons on being the perfect lady. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To prove her worth to the world; and she feels the way she acts is they only way to get by in the world

Ideals: Logical, Impeccable. Flaws: Impulsive, Disease. Bonds: Poor, Immigrant. Occupation: Knight

Voice: Excited and jittery

Attributes [hide]

Elegant Of Claws, Female Tabaxi Warlock 9
Medium (5'1") Tabaxi, Lawful Good (CR 9)
Armor Class 12
Hit Points 91 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 18 (+4)14 (+2) 11 (+0)15 (+2)
Skills Acrobatics +5, Survival +3
Senses Passive Perception 10
Languages Common, Aquan, Druidic
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 1800 gp. Jasper (30 gp). Banded agate (16 gp). Aquamarine (1500 gp). Star rose quartz (30 gp). Aquamarine (1500 gp). Violet garnet (1500 gp). Golden yellow topaz (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Silvo Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He has a large white mantle and cape that has been intricately interwoven into his black robe. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His red hair is long and unkept. His eyes are violet and beady.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Silvo was born the youngest of three triplets. He went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Silvo and his spouse have recently divorced.

Motivation: To reunite with his absent father; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Cynical, Antagonistic. Bonds: Family, Religious. Occupation: Laborer

Voice: Hissing voice

Attributes [hide]

Silvo Smoothhands, Male Halfling Fighter 14
Small (2'10") Halfling, Lawful Neutral (CR 14)
Armor Class 14
Hit Points 113 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)13 (+1) 14 (+2)14 (+2)
Skills Athletics +6, Persuasion +7
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +7

Possessions: 100 pp. Chrysoberyl (60 gp). Chalcedony (80 gp). Bloodstone (80 gp). Aquamarine (600 gp). Banded agate (16 gp). Blue sapphire (600 gp). Fiery yellow corundum (600 gp). Rose (80 gp). Amethyst (60 gp). Black star sapphire (600 gp). Carnelian (80 gp). Peridot (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Baelitae Netyoive, Female Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has no hair. Her blue eyes dart from person to person to random spaces in the air.

Personality: She is almost excessively polite to everyone, even when angry. She does not trust anyone and sleeps with one eye open.

History: Baelitae was born in the west. At a young age she loved to build and create. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She is greedy.

Ideals: Persistence. Flaws: Ugly, Shy, Insomniac. Bonds: Rich, Mentor. Occupation: Carter

Voice: Jittery and nervous

Attributes [hide]

Baelitae Netyoive, Female Elf Commoner 3
Medium (5'1") Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)14 (+2) 10 (+0)11 (+0)
Skills Athletics +4, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Draconic, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. Deep green spinel (150 gp).


Social Check DCs


Elegant Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: This slender woman stands about 5'5". She wears light armors faded through time and improper care. She has wavy cinnamon fur. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Abrasive and pushy, she has a hard time making friends. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Through the years after Elegant was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Elegant's father didn't care for her much, and the feeling was mutual. Recently she has begun working with bootleggers and crooks.

Motivation: She is a bit of a kleptomaniac; and she feels that her past leaves her morally obligated to help

Flaws: Antagonistic, Insane. Bonds: Criminal record, Religious. Occupation: Navigator

Voice: Booming voice

Attributes [hide]

Elegant Grass, Female Tabaxi Cleric 3
Medium (5'5") Tabaxi, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)13 (+1) 11 (+0)9 (-1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 gp. 1 Disguise kit.


Social Check DCs


Seraphina Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she dresses in white turtlenecks beneath a green coat with black slacks. She wears a colorful flower in her chestnut hair. She tend to wears goggles to shield her eyes.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Seraphina was raised in a hard working conservative environment. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She struck the Spice Merchant job and began her own company from there.

Motivation: Balancing her hectic life and new Spice Merchant responsibilities is difficult; and she feels that her past leaves her morally obligated to help

Flaws: Fearful. Bonds: Attractive, Job, Criminal record. Occupation: Spice Merchant

Voice: Shortens vowels

Attributes [hide]

Seraphina Fastfoot, Female Halfling Cleric 9
Small (2'11") Halfling, Lawful Evil (CR 9)
Armor Class 15
Hit Points 13 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 5 (-3)11 (+0) 7 (-2)15 (+2)
Skills Performance +5, Survival +1
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 220 pp. Rose (30 gp). Red-brown spinel (150 gp). Freshwater pearl (14 gp). Moss agate (14 gp).


Social Check DCs


Mijira Akambherylliax, Female Dragonborn [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has done her best to style her silver crest to look like a famous performer. Her eyes are likewise red.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She also hits on women, regardless of circumstances.

History: Gifted from a young age, Mijira studied abroad. Brilliant and gifted she never wanted to apply herself. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She would like to get married and retire.

Ideals: Gifted. Flaws: Emotional. Bonds: Poor, Has a crush, Immigrant. Occupation: Mayor

Voice: Jamaican accent

Attributes [hide]

Mijira Akambherylliax, Female Dragonborn Rogue 7
Medium (6'7") Dragonborn, Neutral Good (CR 7)
Armor Class 11
Hit Points 29 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)14 (+2) 10 (+0)17 (+3)
Skills Intimidation +6, Nature +5
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 7000 sp. Sard (60 gp). Freshwater pearl (10 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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