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NPC Generator

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Advanced [show]


Tarhun Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a fancy green suit. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his green crest up. He has a tattooed face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Tarhun hails from a village terrorized by goblins. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Days after completing his studies, news broke out that his hometown was attacked by goblins. Tarhun was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he has decided he is irredeemable

Flaws: Antagonistic. Bonds: Attractive, Poor, Enemies, Criminal record. Occupation: Sailor

Voice: Irish accent

Attributes [hide]

Tarhun Xephyrbahnor, Male Dragonborn Sorcerer 9
Medium (6'2") Dragonborn, Lawful Evil (CR 9)
Armor Class 11
Hit Points 34 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)12 (+1) 13 (+1)13 (+1)
Skills Investigation +4, Performance +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 13000 sp.


Social Check DCs


Tûmhom Wakefield, Male Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is cut close to his head. He has a dull look in his green eyes.

Personality: Aggressive, abrasive, and angry, Tûmhom embodies much of what other species detest in the Half-Orcs. The war was a terrible time for him, and Tûmhom does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Through the years after Tûmhom was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Tûmhom's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Tûmhom and his spouse have recently divorced.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural elven artifacts is his passion

Flaws: Antagonistic, Depressed. Bonds: Adventurer, Attractive, Military. Occupation: Blacksmith

Voice: Eastern European accent

Attributes [hide]

Tûmhom Wakefield, Male Half-Orc Expert 6
Medium (6'3") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 40 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)8 (-1) 15 (+2)8 (-1)
Skills Deception +2, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Flame In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He is renowned for his bright brown suits and hats. He carries a battered hand crossbow and tarnished dagger as well. He has dyed his greying beige fur a little too much giving a sharp beige color. His yellow eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has always had a great fascination with Gnomish culture. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: Born to a pair of adventurers, Flame grew up listening to his mother's many stories. Flame abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He moves from town to town, unable to find a place to settle.

Motivation: He's looking for his big break.

Ideals: Fighting. Flaws: Racist. Bonds: Adventurer, Immigrant. Occupation: Miner

Voice: Loud with bravado

Attributes [hide]

Flame In the Storm, Male Tabaxi Cleric 10
Medium (6'0") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 86 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 16 (+3)12 (+1) 12 (+1)15 (+2)
Skills Deception +6
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644

Possessions: 7000 sp. Chrysoberyl (80 gp). Banded agate (8 gp). Aquamarine (400 gp). Jasper (30 gp). Brown-green garnet (80 gp). Rich purple corundum (700 gp). Tiger eye turquoise (8 gp). Deep blue spinel (400 gp).


Social Check DCs


Oblar Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man wears baggy white pantaloons and a black scarf. His black hair is heavily combed to the right. His ears are large.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: The child of a Adventurer, who enjoyed hunting, Oblar was taken on many hunting expeditions. He found a children's book about a Halfling Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Ugly, Depressed. Bonds: Criminal record, Nature, Adventurer. Occupation: Bounty Hunter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Oblar Goldfound, Male Halfling Barbarian 10
Small (3'2") Halfling, True Neutral (CR 10)
Armor Class 14
Hit Points 53 (10d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 9 (-1)11 (+0) 16 (+3)15 (+2)
Skills Deception +6, Intimidation +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beast In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'10" and lanky with angular features, he is an attractive figure. He wears a pastel tunic with green highlights, and long yellow pants that bunch up around his shoes. His black fur is heavily combed to the right. His eyes are likewise copper. His teeth are white and perfect.

Personality: Prone to second guessing himself, he comes off as nervous. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Beast is combative with any and all who dare try his patience in the slightest.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His divine abilities were realized during a raid on his village. He now spends his time doing works of charity.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Justice, Gifted, Philantrophist. Flaws: Shy, Mundane. Bonds: Attractive. Occupation: Brewer

Voice: Booming voice

Attributes [hide]

Beast In Shadow, Male Tabaxi Wizard 3
Medium (5'10") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)11 (+0) 10 (+0)15 (+2)
Skills Intimidation +4, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 70 pp.


Social Check DCs


Lance Benson, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He has the majority of his body covered in plate. He is an epitome of beauty. His golden hair is heavily combed to the left. His eyes are brown and catlike.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is an amazing painter.

History: Born to a poor family in the city he treasured whatever gifts he got. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying sister.

Motivation: He seems to be bored by most things.

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Poor. Occupation: Hunter

Voice: Boston accent

Attributes [hide]

Lance Benson, Male Human Fighter 5
Medium (6'3") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)17 (+3) 14 (+2)10 (+0)
Skills Arcana +6, Investigation +6
Senses Passive Perception 12
Languages Common, Goblin, Ignan, Aquan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 20 pp. Jasper (50 gp).


Social Check DCs


Yevelda Hadleigh, Female Half-Orc [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She is renowned for her bright black dresses and hats. She is an epitome of beauty. Her blonde hair is styled in orderly dreadlocks. She is very pretty but has cold, dead eyes.

Personality: She is almost excessively polite to everyone, even when angry. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Yevelda hails from a village terrorized by orcs. She made a point of taking high paying jobs and getting most of it up front. She used her abilities to trick people and travel the world for free.

Motivation: She is compelled to act according to her religious beliefs; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Shy. Bonds: Attractive, Adventurer, Enemies, Criminal record, Religious. Occupation: Armorer

Voice: Raspy

Attributes [hide]

Yevelda Hadleigh, Female Half-Orc Wizard 2
Medium (5'11") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 2 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 7 (-2)7 (-2) 17 (+3)9 (-1)
Skills Arcana +0, Persuasion +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 170 gp. 1 Half-Plate.


Social Check DCs


Harvest Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a simple pastel robe with black stripes complete with hood, and carries greataxes. His fur, while still mostly gray, has prominent grey streaks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is frequently practicing swordplay.

History: He was born into a rich family. He made a point of taking high paying jobs and getting most of it up front. He has built up a small fortune and can afford his own way.

Motivation: He's looking for his big break; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined. Bonds: Military, Rich, Adventurer. Occupation: Junk Dealer

Voice: Irish accent

Attributes [hide]

Harvest Running, Male Tabaxi Barbarian 1
Medium (5'0") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)12 (+1) 9 (-1)13 (+1)
Skills Religion +3, Stealth +3
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 70 gp.


Social Check DCs


Uzza Mystery, Female Tiefling [Permalink]

Personal [hide]

Description: 6'0" and lanky with angular features, she is an attractive figure. She is wearing a long, green, dusty cloak. She wears her white hair down. She has white eyes.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She got into the Baker business at a young age. A gifted student she started as a Doctor, but she got bored and became a Baker. Recently the stress of being a Baker has made it difficult for her to sleep.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and expand her business

Flaws: Selfish, Insomniac. Bonds: Attractive, Adventurer, Job, Criminal record. Occupation: Baker

Voice: Soft and melodious

Attributes [hide]

Uzza Mystery, Female Tiefling Wizard 3
Medium (6'0") Tiefling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)14 (+2) 10 (+0)17 (+3)
Skills Medicine +2, Nature +4
Senses Passive Perception 10
Languages Common, Sylvan, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 300 gp. Rock crystal (50 gp). Chrysoberyl (60 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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