Akoth Remington, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is wearing a tight white one piece outfit complete with pants, hood, and a cape. His brown hair is cut short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is witty, but his monotone delivery comes off as unnerving He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Akoth was born with his mother's beautiful face. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and to get a good night's sleep
Ideals: Joker, Logical. Flaws: Insomniac, PTSD. Bonds: Attractive. Occupation: Mortician
Voice: Farmer accent
Attributes [hide]
Medium (5'7") Half-Orc, Neutral Evil (CR 11)
Armor Class 11
Hit Points 88 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 19 (+4) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 1100 gp. 1 Minor magic item.
Veit Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: He wears brown leather gloves, a brown jacket, and tight pants, and carries shields. He has a very tight haircut. His eyes are blue and catlike.
Personality: A deeply religious man he believes everything happens for a reason. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He went to a religious school and was inspired by the priests there in charitable deeds. He now spends his time doing works of charity.
Motivation: He is not mentally stable, and does not behave rationally; and he has a rivalry with the church that dominates his actions
Ideals: Fighting, Philantrophist. Flaws: Insane, Disease. Bonds: Religious. Occupation: Fisher
Voice: Speaks with a cold
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Auran, Celestial, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Hugolina Adley, Female Human [Permalink]
Personal [hide]
Description: This slender woman stands about 5'8". She wears a grey vest and prefers black and tan shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has wavy black hair. She wears large thick round spectacles.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She uses divination through singing.
History: Born to a Roofer, her father struggled to pay the bills. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Dyer work with an outfit from a few towns over. Dyer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted from career to career and currently works as a Dyer.
Motivation: Expand her business; and balancing her hectic life and new dyer responsibilities is difficult
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Poor, Job. Occupation: Dyer
Voice: Strong lisp
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 15 (+2) | 11 (+0) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +6
Possessions: 4000 cp. Chalcedony (50 gp).
Findex Lhamboldennish, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. She carries with her a set of rapiers on her belt, each one with a ruby on the hilt. Her silver crest is singed and shortened. Her eyes are red and beady.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She also is a firm believer in the womanly ideal.
History: Sold as a small child to a slaver, Findex was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Some 4 years later her spouse died after the birth of her son. Heartbroken, Findex never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: To prove her worth to the world.
Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Poor, Mentor, In love. Occupation: Farmer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 18 (+4) | 6 (-2) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Terran, Halfling, Auran, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 170 gp.
Gadreel Secret, Female Tiefling [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep green leather and dull red iron scale mail. She is physically well-built. She wears a small hat to hide her balding. Her face is scarred and worn.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was born in the west. Like her mother and her sister before her, after school she went straight into learning to become a Gardener. She moves from town to town, unable to find a place to settle.
Motivation: Wants to open a new tavern; and to share knowledge with the world
Ideals: Logical. Flaws: Ugly, Disease. Bonds: Immigrant, Job. Occupation: Gardener
Voice: Strong lisp
Attributes [hide]
Medium (6'2") Tiefling, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 25 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 16 (+3) | 7 (-2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +2
Possessions: 10 pp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Waywocket Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: This woman prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady, and sports empty pouches on her belt. She keeps her silver hair in a pixie cut. Her blue eyes peer out from beneath her wide-brimmed tan hat.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She was always a brilliant, if unscrupulous mind. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is not mentally stable, and does not behave rationally; and money/treasure
Ideals: Logical. Flaws: Secretive, Shy, Insane. Bonds: Rich. Occupation: Cartwright
Voice: French accent
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 36 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Bertram Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: This southern man wears a red Stetson hat and red clothes. His clothes are grease stained in places. His golden hair is cut short with large spiked bangs in the front. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He is happy with his job as a Miller. He turns his eye from what people do, preferring to live and let live. He receives visions of the future at random moments
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He worked as a nervous Miller and found it very stressful. He struck the Miller job and began his own company from there.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Immigrant, Job, Religious. Occupation: Miller
Voice: Sleepy voice
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 43 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 14 (+2) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
Possessions: 900 gp.
Vepar Justice, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is wearing the road beaten gear of a warrior. Her black hair is singed and shortened. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Born in a small village she learned the ways of the warrior from her father. Her childhood dream was to be a Farmer, but she was a colossal failure. She has worked as a Brewer like her father before her.
Motivation: She'd like to take her coworkers down a peg; and sabotage a competitor
Ideals: Fighting, Athletic, Philantrophist. Flaws: Ugly, Insane. Bonds: Job. Occupation: Brewer
Voice: Australian accent
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Good (CR 5)
Armor Class 11
Hit Points 54 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 18 (+4) | 17 (+3) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Aquan, Giant, Goblin
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 500 gp.
Uzza Turmoil, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears light armors faded through time and improper care, and sports empty pouches on her belt. Her brown hair is knotted and matted. Her fierce gold eyes like to dwell on things.
Personality: She hates illithids. She views them as having robbed her home of its proper glory. She is afraid of women and trembles around them
History: She served in the navy to pay for her family's outstanding loans. She was taken as a slave by a traveling circus and forced to perform She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Many illithids want her driven away.
Flaws: Shy. Bonds: Enemies, Military, Slave. Occupation: Animal Trainer
Voice: Creaky witch voice
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 64 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 17 (+3) | 11 (+0) | 15 (+2) | 18 (+4) |
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.
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