Vorka Shirley, Female Half-Orc [Permalink]
Personal [hide]
Description: She is renowned for her bright black dresses and hats. She is physically well-built. She keeps her long black hair kept up in a rat tail. Her brown eyes have a joyful gleam in them most of the time.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She never wears the same outfit twice, unless she absolutely has to.
History: The child of northern immigrants she idolized her mother. Vorka was born on a far northern desert where she grew up under the tutelage of her mother, an expert Stylist. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Revenge; and she wants revenge against gnolls
Ideals: Artistic. Flaws: Shy. Bonds: Immigrant, In love, Enemies. Occupation: Stylist
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'7") Half-Orc, Neutral Good (CR 2)
Armor Class 8
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 6 (-2) | 17 (+3) | 7 (-2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +0 / 1d6-2, Grapple +4
Possessions: 40 gp.
Mishann Wystongjiir, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her white crest is matted, messy, and big. She is missing an eye and her face is severely sunburned. Her one remaining eye shines red.
Personality: Stoic and calm, she prefers to meditate than take action. She cannot resist a sob story and will often dote over anyone who has one.
History: She was born in the west. She made a point of taking high paying jobs and getting most of it up front. She used her abilities to travel the world and help people.
Motivation: She has passion for adventuring and risk; and meet up once more with her childhood friend
Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Sculptor
Voice: Pronounces O like U
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 14)
Armor Class 11
Hit Points 60 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 9 (-1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 6000 gp. Rock crystal (40 gp). Brown-green garnet (110 gp). Aquamarine (400 gp). Zircon (40 gp). Azurite (5 gp). Chalcedony (40 gp). Blue quartz (5 gp). Carnelian (40 gp). 1 Medium magic item.
Elegant Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears suspenders and pastel workpants. His shirt is green, and he wears a heavy pastel leather apron most of the time. He keeps his brown fur in a flapper bob. His eyes are hazel.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Energy wise he seems alert and responsive.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and a need for knowledge about a nearby landmark
Ideals: Passionate, Professionalism, Logical. Flaws: Insane. Occupation: Guard
Voice: Timid voice
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 7 (-2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 4000 cp.
Kansif Thackeray, Female Half-Orc [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears loose pants and a collared shirt complete with sweater beneath her coat. She wears her brown hair up in a very large beehive style do. Her skin is flawless and her blue eyes scan people very quickly.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. A friendly and beautiful Half-Orc, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She moved out west to avoid the crime she committed. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: Regain custody of her daughter; and she is a bit of a kleptomaniac
Ideals: Optimist. Bonds: Attractive, Religious, Criminal record, Family. Occupation: Bookbinder
Voice: Sounds elderly
Attributes [hide]
Medium (5'6") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 25 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 11 (+0) | 3 (-4) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +4
Possessions: 400 gp. 1 Minor magic item.
Elegant Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a worn and beaten armor. Her fur is gray and curly. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: Eccentric and domineering, Elegant will drive conversation. She has all her life been fascinated with painting.
History: Born in the east her family was never financially stable. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has achieved small success as a Knight.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she'd like to take her coworkers down a peg
Ideals: Extrovert, Artistic. Bonds: Poor, Job, Debt. Occupation: Knight
Voice: Sensual and smooth
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 22 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 17 (+3) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 350 gp. Smoky quartz (50 gp). Freshwater pearl (15 gp).
Matilda Ainsworth, Female Human [Permalink]
Personal [hide]
Description: She prefers to wear brown pants and tee shirts. She has a moderate pudge and is not very fit. She keeps her long black hair kept up in a rat tail. She wears round tiny glasses practically rammed into her face.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born to a pair of big game hunters, but was frequently ill as a child. When Matilda reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She now mingles about in high society.
Motivation: To reunite with her absent father; and her spouse's relatives view her with great suspicion
Ideals: Gifted. Flaws: Disease. Bonds: Military, Rich, Family. Occupation: Ploughman
Voice: Spits and sputters
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 46 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 9 (-1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 0 |
Possessions: 600 gp. Rock crystal (20 gp). Hematite (13 gp). Aquamarine (400 gp). Tourmaline (150 gp).
Harvest Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he wears a simple pastel robe with violet stripes complete with hood. His lavender fur is kept up in a ponytail inside a wide-brimmed hat. His amber eyes peer out from beneath his wide-brimmed pastel hat.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Dyer arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He hasn't been sleeping well lately.
Motivation: To pay off his debts; and he is greedy
Flaws: Shy, Insomniac. Bonds: Attractive, Rich, Debt. Occupation: Dyer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 38 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 17 (+3) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Abyssal, Goblin, Aquan
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
Possessions: 1000 sp. Aquamarine (1200 gp). Banded agate (12 gp). Golden yellow topaz (1200 gp). Deep blue spinel (1200 gp).
Diggory Roscoe, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a simple burlap shirt and baggy pants. He conceals his lance with his veritable burlap sack of a shirt. He wears a wide-brimmed hat to hide his balding. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Diggory was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He was recently attacked on the road and savagely beaten by bandits.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Ugly, Antagonistic, Shy. Bonds: Poor, Adventurer. Occupation: Mortician
Voice: Relaxed voice
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 14 (+2) | 7 (-2) | 16 (+3) | 3 (-4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: Just what you see.
Greethen Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: Runty and weak-looking, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has dyed his greying copper crest a little too much giving a sharp copper color. His fierce red eyes like to dwell on things.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents enrolled him in a Druid school at a young age so that he could practice his martial talents. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is terrified, and will act out of fear; and many dire rats want him driven away
Ideals: Gifted. Flaws: Ugly, Fearful, Disease. Bonds: Poor, Enemies. Occupation: Engraver
Voice: Scottish accent
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 33 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 9 (-1) | 6 (-2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 | 3 |
Possessions: 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
