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NPC Generator

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Advanced [show]


Osah Calm, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears an entirely green suit with blue socks and a vest with buckled shoes. She has dyed her greying red hair a little too much giving a sharp red color. She has a dull look in her silver eyes.

Personality: This woman loves painting and to teach people painting more than just about anything. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born blind and as such lacked many opportunities for work. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has never given up on her painting dream.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Athletic, Artistic. Flaws: Shy, Disease. Bonds: Military. Occupation: Fletcher

Voice: Shortens vowels

Attributes [hide]

Osah Calm, Female Tiefling Adept 8
Medium (6'0") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 18 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)14 (+2) 9 (-1)12 (+1)
Skills Acrobatics +4
Senses Passive Perception 9
Languages Common, Auran, Elven
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Deep blue spinel (1000 gp). Golden yellow topaz (1000 gp). Violet garnet (1000 gp).


Social Check DCs


Einkil Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many blue ritualistic tattoos. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His golden hair is still thick. He is very pretty but has cold, dead eyes.

Personality: He has a massive crush on the younger sibling of the Tanner who has hired him part-time. He uses divination through singing.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the east was not economically sound they moved to his current location. He was granted martial powers by his dying sister.

Motivation: Retire the richest man in the west; and he would like to get married and retire

Ideals: Entrepeneur, Gifted. Bonds: Attractive, Has a crush, Immigrant. Occupation: Tanner

Voice: Raspy

Attributes [hide]

Einkil Strakeln, Male Dwarf Warrior 6
Medium (4'1") Dwarf, True Neutral (CR 6)
Armor Class 13
Hit Points 55 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)9 (-1) 11 (+0)10 (+0)
Skills History +2, Performance +3
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Birel Siannodel, Female Elf [Permalink]

Personal [hide]

Description: 4'8" and muscular, this southern woman sports tan clothing, slightly heavier than average wear. Her brown hair is knotted and matted. She wears a mask on her face.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is lazy and tries to find solutions quickly.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Cursed with a spirit at a very young age, Birel has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Athletic, Artistic. Flaws: Shy, Lazy, Disease. Occupation: Sculptor

Voice: Farmer accent

Attributes [hide]

Birel Siannodel, Female Elf Bard 1
Medium (4'8") Elf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)8 (-1) 9 (-1)13 (+1)
Skills Medicine +1, Persuasion +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp. Chrysoberyl (140 gp).


Social Check DCs


Sarai High-hill, Female Halfling [Permalink]

Personal [hide]

Description: 3'2" and lanky with angular features, she is an attractive figure. She is well dressed, constantly wearing a white suit, grey shirt, and blue tie. She has done her best to style her red hair to look like a famous performer. She has amber eyes and a white hat with a grey feather.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born at the edge of vast forest. Her first spouse was a Banker, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She tends to her Scribe job now, and dutifully fulfills any obligations she has.

Motivation: Expand her business.

Flaws: Disease. Bonds: Attractive, Job, Nature, Family. Occupation: Scribe

Voice: Speaks with squeezed throat

Attributes [hide]

Sarai High-hill, Female Halfling Barbarian 8
Small (3'2") Halfling, Chaotic Neutral (CR 8)
Armor Class 14
Hit Points 87 (8d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)9 (-1) 14 (+2)12 (+1)
Skills Investigation +2, Performance +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 7000 sp. Iolite (60 gp).


Social Check DCs


Oriff Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she dresses in brown turtlenecks beneath a white coat with yellow slacks. She wears her red hair up. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was born the only child of a wealthy merchant. In her 16th year, her parents were killed by a dire rats raid, leaving Oriff alone in the world. After a stint in an orphanage, she was adopted. She has been a successful dealer in antiques buying low and selling high.

Motivation: She seems to be bored by most things; and to find somewhere to settle down

Ideals: Justice, Entrepeneur. Flaws: Depressed, Mundane. Bonds: Enemies. Occupation: Shepherd

Voice: Rhymes sentences (sorry)

Attributes [hide]

Oriff Goblinbane, Female Dwarf Barbarian 7
Medium (3'11") Dwarf, True Neutral (CR 7)
Armor Class 10
Hit Points 68 (7d12)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)8 (-1) 13 (+1)13 (+1)
Skills Religion +2, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 70000 cp. Onyx (80 gp). Aquamarine (900 gp). Banded agate (14 gp). Obsidian (14 gp).


Social Check DCs


Erky Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He sports a flattop hair cut. He has a dull look in his blue eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is harsh and unforgiving.

History: Born in a small village he learned the ways of the warrior from his father. He was an apprentice working in his father's forge. In the meantime he has taken over work as a Armorer and occasionally as a mercenary.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he's looking for his big break

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Adventurer, Enemies. Occupation: Armorer

Voice: Uses lots of figures of speech

Attributes [hide]

Erky Fiddlefen, Male Gnome Commoner 7
Small (3'7") Gnome, Chaotic Good (CR 7)
Armor Class 14
Hit Points 47 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 18 (+4)9 (-1) 9 (-1)13 (+1)
Skills Arcana +2, Insight +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 900 gp. Sapphire pendant on gold chain (2600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). Brass mug with jade inlays (200 gp).


Social Check DCs


Enidda Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: This late middle aged woman is well dressed, but even with her fine clothing she looks run-down and is in decent physical shape. She has dyed her greying blonde hair a little too much giving a sharp blonde color. Her face is scarred and worn.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She pushes her goals aggressively. She is also a coward if confronted.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She has chosen to use the inheritance that was left to her frivolously. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels threatened by others.

Flaws: Ugly, Sensitive, Fearful, Mundane. Bonds: Rich. Occupation: Assassin

Voice: Sensual and smooth

Attributes [hide]

Enidda Fiddlefen, Female Gnome Paladin 4
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 38 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 17 (+3)13 (+1) 15 (+2)14 (+2)
Skills Intimidation +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 38000 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Jade Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination, and carries glaives. She has dyed her greying orange fur a little too much giving a sharp orange color. Her eyes are amber and she is always smoking a pipe.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was raised in a white middle class family as the only child. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She'd like to take her coworkers down a peg; and she seems to be bored by most things

Ideals: Fighting, Joker. Flaws: Mundane, Antagonistic. Bonds: Job. Occupation: Shepherd

Voice: Uses lots of figures of speech

Attributes [hide]

Jade Paws, Female Tabaxi Barbarian 3
Medium (4'10") Tabaxi, Lawful Evil (CR 3)
Armor Class 14
Hit Points 38 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 16 (+3)13 (+1) 12 (+1)11 (+0)
Skills Intimidation +2, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 10000 cp. 1 Masterwork Common Melee.


Social Check DCs


Juliana Wakefield, Female Human [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She carries with her a set of bastard swords, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her long brown hair is drawn into a two foot long braid. She has several tiny jet earrings on each ear.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Juliana is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now mingles about in high society.

Motivation: Marry her sister to traveling adventurers.

Ideals: Fighting, Optimist. Bonds: Rich, Family, Enemies. Occupation: Beggar

Voice: Soft and mumbly

Attributes [hide]

Juliana Wakefield, Female Human Druid 11
Medium (5'7") Human, Chaotic Good (CR 11)
Armor Class 12
Hit Points 100 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 18 (+4)12 (+1) 13 (+1)10 (+0)
Skills Investigation +5, Medicine +5
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 170 pp.


Social Check DCs

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