Adam Beitz, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears suspenders and violet workpants. His shirt is black, and he wears a heavy violet leather apron most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'11" when asserting himself. He has a auburn handlebar mustache and slicked back auburn hair. His face is scarred and worn.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born in a small village he learned the ways of the warrior from his father. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted martial powers by his dying sister.
Motivation: A rival would like him out of the picture.
Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Criminal record, Poor. Occupation: Mercenary
Voice: Draws out vowels
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 18 (+4) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Terran, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 50 pp.
Tharivol Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears an entirely tan suit with white socks and a vest with buckled shoes. He has done his best to style his golden hair to look like a famous performer. He tend to wears goggles to shield his eyes.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Wants to work out more often.
Ideals: Athletic, Justice, Logical. Flaws: Cynical, Insane. Occupation: Spice Merchant
Voice: Timid voice
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 60 gp.
Manfred Goltorah, Male Half-Elf [Permalink]
Personal [hide]
Description: He stands about 5'2" and is generally well dressed albeit a few years behind the times. His left hand appears badly burned and disfigured. His tied-back hair is blonde. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Aggressive, abrasive, and angry, Manfred embodies much of what other species detest in the Half-Elves. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born on a small isolated farm. Manfred liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He used his abilities to travel the world and help people.
Motivation: He's repulsed by the PC; and he has passion for adventuring and risk
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Shipwright
Voice: High pitched, excited
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Evil (CR 15)
Armor Class 13
Hit Points 115 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 17 (+3) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 8000 gp. Deep green spinel (140 gp). Deep green spinel (140 gp). Banded agate (4 gp). Violet garnet (1200 gp). Moonstone (70 gp). Deep green spinel (140 gp). Lapis lazuli (4 gp). Malachite (4 gp). Golden pearl (140 gp). Bloodstone (70 gp). Rhodochrosite (4 gp). Emerald (900 gp). Red-brown spinel (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Spring Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior. She has dyed her greying lavender fur a little too much giving a sharp lavender color. Her face is scarred and worn.
Personality: She has a massive crush on the younger sibling of the Merchant who has hired her part-time. Spring enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Born to a pair of adventurers, Spring grew up listening to her mother's many stories. She helped her mother out around the business and became quite the natural. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with her old friends
Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Has a crush, Adventurer, Job. Occupation: Merchant
Voice: Aggressive tone
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Good (CR 9)
Armor Class 12
Hit Points 20 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 7 (-2) | 19 (+4) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Infernal, Sylvan, Gnoll, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 14000 sp. Tiger eye turquoise (8 gp).
Loopmottin Munggen, Female Gnome [Permalink]
Personal [hide]
Description: 3'4" and muscular, this eastern woman wears a well pressed and immaculate suit (or dress). Her brown hair is cut short. Her half smiles and violet eyes are beguiling and draw you in.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Her job bores her to no end. She has decided to make it more interesting.
History: Loopmottin was born with her mother's beautiful face. She made a point of taking high paying jobs and getting most of it up front. She has dedicated herself to building a better village for her children.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Athletic. Flaws: Depressed. Bonds: Attractive, Adventurer, Criminal record. Occupation: Gardener
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 8)
Armor Class 12
Hit Points 59 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 13 (+1) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Giant, Terran
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Willow Deephollow, Female Halfling [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. Her skin is fair and her fingers are delicate and long. Her hair is auburn and very short. Her hazel eyes dart from person to person.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is a font of random trivia from the lore and stories she has discovered
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Ruler work with an outfit from a few towns over. Ruler work suited her well, and with each successful project, she earned more gold and more respect from her peers. She is searching for what she claims is her rightful reward.
Motivation: She is wracked by social anxiety; and she's repulsed by the pc
Ideals: Logical. Flaws: Antagonistic, Fearful. Bonds: Job, Adventurer. Occupation: Ruler
Voice: Smoker's lung
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 15
Hit Points 48 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 800 gp. Amber (50 gp). Jasper (40 gp). Onyx (40 gp). Lapis lazuli (7 gp).
Caramip Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a fancy tan dress. Her hair is silver, silky, and of moderate length. She has a dull look in her hazel eyes.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is harsh and unforgiving.
History: She comes from a rich eastern family. While studying, she fell in love. They married and had a daughter. She now spends her time doing works of charity.
Motivation: She is greedy.
Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Rich, In love. Occupation: Seamstress
Voice: Italian accent
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 3)
Armor Class 13
Hit Points 24 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Auran, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. Cloth of gold vestments (50 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp). Gold dragon comb with red garnet eye (500 gp).
Antinua Mellerelel, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman wears an entirely violet suit with grey socks and a vest with buckled shoes. She has a penchant for wearing a ring with an oversized ruby on her right hand. Her chestnut hair is cut short with large spiked bangs in the front. Her amber unseeing eyes seem to look past you.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She pushes her goals aggressively. She is also a coward if confronted.
History: She was born the only child of a wealthy merchant. Brilliant and gifted she never wanted to apply herself. She has built up a small fortune and can afford her own way.
Motivation: She feels threatened by others.
Ideals: Gifted, Entrepeneur. Flaws: Disease, Fearful. Bonds: Rich. Occupation: Cartwright
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 15 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 9 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 5000 sp. Brown-green garnet (150 gp). 1 Minor magic item.
Zepar Mayhem, Male Tiefling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears just a green suit. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His red eyes dart from person to person to random spaces in the air.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Sold as a small child to a wizard, Zepar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Zepar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Zepar's mother didn't care for him much, and the feeling was mutual. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He's repulsed by the PC.
Ideals: Athletic. Flaws: Shy, Antagonistic. Bonds: In love, Mentor. Occupation: Baker
Voice: Strong lisp
Attributes [hide]
Medium (6'3") Tiefling, Neutral Good (CR 7)
Armor Class 10
Hit Points 57 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 300 gp. Sard (40 gp). Brown-green garnet (50 gp). Amber (50 gp).
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