Thorin Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: This man stands a little under 4'5" and is a bit bulky. He is very muscular particularly in the legs. He wears brown leather gloves, a brown jacket, and tight pants. He wears a colorful flower in his red hair. His otherwise smooth face is marked with small tiny scars.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: His parents moved while he was still in utero so he is the first generation to be born here. He moved out west to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.
Motivation: A deep hatred of dire rats.
Ideals: Joker. Bonds: Attractive, Enemies, Immigrant, Criminal record. Occupation: Masseuse
Voice: Irish accent
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. Violet garnet (500 gp). Aquamarine (500 gp). Azurite (8 gp). Blue quartz (8 gp).
Dalaba Boondiggles, Female Gnome [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. She carries with her a set of hammers, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. She has wavy brown hair. Her eyes are likewise blue. Her teeth are white and perfect.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Her parents moved while she was still in utero so she is the first generation to be born here. From her teen years she was always beautiful and desirable, so people have always doted on her. After a long history of fighting, Dalaba and her spouse have recently divorced.
Motivation: She's repulsed by the PC.
Ideals: Fighting, Philantrophist, Joker. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Miller
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 10
Hit Points 31 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 18 (+4) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 16000 sp. Aquamarine (500 gp). Smoky quartz (60 gp). Deep blue spinel (500 gp). Silver pearl (150 gp). 1 Minor magic item.
Lidda Appleblossom, Female Halfling [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. Her auburn hair is thinning but still full. She has gleaming, smiling blue eyes.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Brilliant and gifted she never wanted to apply herself. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: An old rival family wants her found; and find a way to reverse the transformation of her brother
Ideals: Opinionated, Gifted. Bonds: Poor, Attractive, Adventurer, Family. Occupation: Animal Trainer
Voice: Whispers
Attributes [hide]
Small (2'9") Halfling, Neutral Evil (CR 7)
Armor Class 16
Hit Points 28 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 20 (+5) | 10 (+0) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Gnoll
Attacks Melee +2 / 2d8-1, Ranged +8 / 2d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: Star rose quartz (80 gp). 1 Minor magic item.
Left-Handed In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a simple burlap shirt and baggy pants. She conceals her club with her veritable burlap sack of a shirt. She has a moderate pudge and is not very fit. Her fur is cut close to her head. She is very pretty but has cold, dead eyes.
Personality: She can speak with the recently deceased. Further she is a bit of a stoner and is frequently out of it.
History: She was born in the east. She has chosen to use the inheritance that was left to her frivolously. She moves from town to town, unable to find a place to settle.
Motivation: She is greedy; and she uses money and sex appeal to get what she needs
Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Immigrant, Rich. Occupation: Layabout
Voice: Spanish accent
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 24 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 11 (+0) | 6 (-2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 13000 sp.
Igden Nackle, Male Gnome [Permalink]
Personal [hide]
Description: A 3'3" western man, he has a large blue mantle and cape that has been intricately interwoven into his black robe. He has styled his auburn hair well, parting it to the left. His violet unseeing eyes seem to look past you.
Personality: Igden speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: His parents moved while he was still in utero so he is the first generation to be born here. He dropped out of school before completing his studies. He moves from town to town, unable to find a place to settle.
Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Logical. Flaws: Disease, Hedonist. Bonds: Immigrant. Occupation: Sculptor
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 26 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 7 (-2) | 16 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Elven, Giant
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 1100 gp.
Vapula Horror, Female Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a green vest and prefers red and green shirts. Her boots appear to have been at one point steel toed but are quite worn down, and a wedding ring on her right hand. She has no hair. She wears large thick round spectacles.
Personality: She is a Architect first and foremost. She believes firmly that knowledge should be universal. She is harsh and unforgiving.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. While studying, she fell in love. They married and had a daughter. She then took over the family business and is one of the better Architect for hire.
Motivation: She is unsatisfied with her job.
Flaws: Ugly, Antagonistic. Bonds: In love, Job, Enemies. Occupation: Architect
Voice: Soft and mumbly
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Neutral (CR 6)
Armor Class 8
Hit Points 37 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 13 (+1) | 19 (+4) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Goblin, Gnoll, Giant, Auran
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +6
Possessions: 300 gp. Black pearl (200 gp). Freshwater pearl (8 gp). Freshwater pearl (8 gp). Freshwater pearl (8 gp).
Alice Ofandrus, Female Half-Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears a yellow feathered hat and yellow clothes. With wild golden hair. She has a tattooed face.
Personality: Eccentric and domineering, Alice will drive conversation. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She then took over the family business and is one of the better Seamstress for hire.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Extrovert, Gifted. Flaws: Impulsive. Bonds: Job. Occupation: Seamstress
Voice: Scandinavian accent
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Neutral (CR 5)
Armor Class 8
Hit Points 38 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 15 (+2) | 16 (+3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Celestial, Gnome
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 30000 cp. Carnelian (20 gp). Banded agate (14 gp). 1 Minor magic item. 1 Minor magic item.
Kelter Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: This dark-skinned male wears dull white sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sickle, just in case. He is tall, broad shouldered and powerfully built. His auburn hair is cut short with large spiked bangs in the front. His green eyes are slightly larger than normal.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Further he is a bit of a stoner and is frequently out of it.
History: Kelter was raised in a hard working conservative environment. Like his father and his brother before him, after school he went straight into learning to become a Fisher. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Balancing his hectic life and new Fisher responsibilities is difficult; and he seems to be bored by most things
Flaws: Sensitive, Addict, Mundane. Bonds: Job, Has a crush. Occupation: Fisher
Voice: Russian accent
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 12)
Armor Class 10
Hit Points 25 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 8 (-1) | 14 (+2) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Halfling, Sylvan, Infernal
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 3 | 2 |
Possessions: 1000 gp. Rhodochrosite (6 gp). White opal (1200 gp). Zircon (80 gp). Jade (90 gp). Rock crystal (80 gp).
Beloril Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a fancy brown suit. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His white hair and beard is wavy and long. He wears crescent spectacles with a black brim.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. Beloril enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: The child of a Mason, who enjoyed hunting, Beloril was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Beloril took refuge in the old dungeon and found the beat up nunchaku and armor he uses now. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Wants his loneliness to end; and he has a crush on the local mason
Flaws: Hedonist. Bonds: Attractive, Nature, Has a crush. Occupation: Carter
Voice: Indian accent
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 5)
Armor Class 14
Hit Points 20 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 12 (+1) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item.
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