Jade Of Stars, Female Tabaxi [Permalink]
Personal [hide]
Description: She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. She has a moderate pudge and is not very fit. Her fur, while still mostly lavender, has prominent grey streaks. Her eyes are likewise amber. Her teeth are yellowed and unaligned.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She receives visions of the future at random moments
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She dropped out of school before completing her studies. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To find somewhere to settle down; and she seems to be bored by most things
Ideals: Gifted, Logical. Flaws: Ugly, Disease, Mundane. Occupation: Barrister
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Evil (CR 4)
Armor Class 12
Hit Points 47 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 15 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Terran, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 50 pp. Brass mug with jade inlays (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Minor magic item.
Alvyn Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: This man wears dull tan sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed rapier, just in case. He has a penchant for wearing a ring with an oversized amethyst on his right hand. He has dyed his greying red hair a little too much giving a sharp red color. He wears large thick round spectacles.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is frequently practicing swordplay.
History: Alvyn lived on a farm with his mother, near the main road leading to a nearby town. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has since lost track of the people in his past.
Motivation: To reunite with his absent mother; and regain custody of his daughter
Ideals: Fighting. Flaws: PTSD. Bonds: Rich, Military, Family. Occupation: Mercenary
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 51 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 20000 cp. 1 Minor magic item.
Torbera Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She does not wear sleeves and tends to eschew shirts when she can avoid it. She sports a flattop hair cut. She wears a mask on her face.
Personality: She is very quiet and rarely speaks above a whisper. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Born in a small village she learned the ways of the warrior from her mother. Her family was turned out during the war. She and her family wandered east to less war torn lands. By chance she met her sister recently and the two have been together since.
Motivation: Her relatives are trying to arrange a marriage; and find a way to reverse the transformation of her sister
Ideals: Fighting. Flaws: Shy, PTSD. Bonds: Immigrant, Family. Occupation: Hunter
Voice: Dutch accent
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 8)
Armor Class 10
Hit Points 33 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 10 (+0) | 17 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Ignan, Terran
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 100 pp. Citrine (60 gp). Deep blue spinel (1500 gp). Hematite (12 gp). Amber (150 gp). 1 Minor magic item.
Thamuz Bedlam, Male Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears dark leathers with embroidery. His purple hair is matted, messy, and big. He has black eyes.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born to a poor family in the city he treasured whatever gifts he got. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved.
Ideals: Fighting. Flaws: Ugly, Cynical. Bonds: Nature, Poor. Occupation: Bather
Voice: Switch between two voices
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 35 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Terran, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 600 gp. Iolite (70 gp). Carnelian (70 gp).
Euphemia Hilltopple, Female Halfling [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She has a large white mantle and cape that has been intricately interwoven into her blue robe. Her chestnut hair is well kept. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Euphemia was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her father was very strict, and drilled into her lessons on being the perfect lady. She now travels the world, in search of power and loot.
Motivation: She wants to meet her childhood hero.
Ideals: Impeccable. Bonds: Adventurer, Attractive, Poor. Occupation: Navigator
Voice: Speaks through clenched teeth
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 12)
Armor Class 16
Hit Points 63 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 20 (+5) | 13 (+1) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 3d10+0, Ranged +9 / 3d10+5, Grapple +5
Possessions: 4000 gp. Black pearl (1300 gp). Smoky quartz (50 gp). Red-brown spinel (80 gp). Black opal (1400 gp).
Daar Argenthrixus, Female Dragonborn [Permalink]
Personal [hide]
Description: This slender woman stands about 6'8". She is constantly adorned with expensive silk clothing, often dyed in bright green and blue, and wears rings and necklaces with large, colorful gems. Her rusty crest is knotted and matted. She has gold eyes.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.
History: Daar lived on a farm with her mother, near the main road leading to a nearby town. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. Recently she has begun working with bootleggers and crooks.
Motivation: She would like to get married and retire; and retire the richest woman in the west
Ideals: Entrepeneur. Bonds: Rich, Adventurer, Family, Criminal record, Has a crush. Occupation: Weaver
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Evil (CR 6)
Armor Class 10
Hit Points 41 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Infernal
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 100 gp. Deep blue spinel (500 gp). Emerald (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Odo Caphaxath, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized yellow coat. He sports a flattop hair cut. His thin eyebrows rest above his beady brown eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Architect mother left him crippled. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He desires power and/or immortality; and he wants to meet his childhood hero
Ideals: Opinionated. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Bowyer
Voice: Timid voice
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 8 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp.
Drusilia Ostoroth, Female Elf [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears tan trousers with blue and brown striped suspenders. She wears various colorful collared shirts, and is pretty ugly. Her white hair is knotted and matted. Her fierce green eyes like to dwell on things.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. Energy wise she seems alert and responsive.
History: She was born on a small isolated farm. There was a wharf not far from home where she often wandered off to fish. Since then, she has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and she loathes her own lifestyle
Ideals: Optimist, Professionalism. Flaws: Ugly. Bonds: Nature, Slave. Occupation: Merchant
Voice: Stutters
Attributes [hide]
Medium (4'11") Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 15 (+2) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 5000 cp.
Norman Aloro, Male Half-Elf [Permalink]
Personal [hide]
Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He dresses well, wearing yellow shirts, loose pants, and blazers most of the time. His silver hair is kept up in a ponytail inside a wide-brimmed hat. He wears crescent spectacles with a black brim.
Personality: He loves telling others what to do and how they should feel about things. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: His mother raised him in a mountain cabin. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Wants to open a new tavern; and he has passion for adventuring and risk
Ideals: Opinionated. Bonds: Attractive, Adventurer, Nature, Job. Occupation: Barrister
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 23 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +4
Possessions: 20000 cp. Aquamarine (900 gp). Rock crystal (40 gp).
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Their contribution stands as a beacon of hope for all adventurers!