Osah Anarchy, Female Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She dresses in green turtlenecks beneath a white coat with tan slacks. She has chestnut hair. She wears round tiny glasses practically rammed into her face.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She is a Maurezhi in disguise. Her father was a soldier and died while she was still young. Osah was left her father's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants to meet her childhood hero; and meet up once more with her childhood friend
Ideals: Joker. Flaws: Ugly, Secretive. Bonds: Adventurer, Military. Occupation: Miller
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'9") Tiefling, True Neutral (CR 14)
Armor Class 13
Hit Points 63 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 8 (-1) | 14 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Goblin, Celestial
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +3
Possessions: 5000 gp. Black pearl (1000 gp). Tourmaline (160 gp). Alexandrite (1000 gp). Alexandrite (1000 gp). White pearl (160 gp). Lapis lazuli (11 gp). Black pearl (1000 gp). 1 Medium magic item.
Kairon Carrion, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses well, wearing black shirts, loose pants, and blazers most of the time. His hair is cut close to his head. His black eyes lackadaisically let the world flow into them.
Personality: Kairon is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born to a poor family in the city he treasured whatever gifts he got. From his teen years he was always beautiful and desirable, so people have always doted on him. He has worked as a Barkeep like his mother before him.
Motivation: He has passion for adventuring and risk; and regain custody of his daughter
Ideals: Extrovert, Opinionated. Bonds: Attractive, Poor. Occupation: Barkeep
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'11") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 19 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 17 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Ignan, Infernal, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1300 gp. Large well-done wool tapestry (600 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Berrian Holimion, Male Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a small bristly mustache and wavy auburn hair. His violet eyes are passionate and lively.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: From birth he was tutored by a cruel and relentless mentor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Masseuse. He has drifted from career to career and currently works as a Masseuse.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and obtaining odd cultural half-elven artifacts is his passion
Flaws: Shy. Bonds: Adventurer, Mentor, Job, Debt. Occupation: Masseuse
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'4") Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 10 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 8 (-1) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Gnome
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 300 gp. 1 Superior lock.
Silent Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears baggy brown pantaloons and a grey scarf, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'10" when asserting himself. His fur is greying and his face has many wrinkles. His amber eyes dart from person to person to random spaces in the air.
Personality: He is overprotective of those who hire his services. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born several months after his mother was called into army service. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wants his loneliness to end; and he would like to get married and retire
Bonds: Guardian, In love, Military, Has a crush. Occupation: Spice Merchant
Voice: Italian accent
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 29 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 8 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 29000 sp. Embroidered silk and velvet mantle with numerous moonstones (1200 gp). 1 Minor magic item.
Kallista Liberty, Female Tiefling [Permalink]
Personal [hide]
Description: She wears tight fitting clothing which further accentuates her frame. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her red hair is kept up in a ponytail inside a deerstalker hat. She tend to wears goggles to shield her eyes.
Personality: Kallista is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She does not believe in violence as a means to an end. She is a dedicated Miller but believes her peers are too gung-ho.
History: Sold as a small child to a brothel owner, Kallista was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She's also a talented Performer, but doesn't like to broadcast it.
Motivation: Further expansion of business; and she is unsatisfied with her job
Ideals: Extrovert, Pacifist. Bonds: Attractive, Mentor, Job. Occupation: Miller
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'9") Tiefling, Neutral Evil (CR 7)
Armor Class 11
Hit Points 9 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 7 (-2) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 1000 gp. 1 Minor magic item.
Symma Pingun, Female Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears tattered old clothes. Her tied-back hair is red. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Eccentric and domineering, Symma will drive conversation. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Symma was born in the east. At a young age she loved to build and create. Her father was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: To settle down with her crush; and wants a kiss
Ideals: Extrovert, Persistence. Flaws: Ugly. Bonds: Poor, Has a crush. Occupation: Interpreter
Voice: Russian accent
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 64 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 11 (+0) | 15 (+2) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 3d10-4, Ranged +4 / 3d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 |
Possessions: 5000 sp. Eye agate (9 gp).
Theirastra Wasanthi, Female Elf [Permalink]
Personal [hide]
Description: This woman is very fat, and tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her white hair is heavily combed to the right. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Sold as a small child to a brothel owner, Theirastra was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and to get a good night's sleep
Ideals: Joker. Flaws: Ugly, Insomniac, Impulsive. Bonds: Mentor, Debt. Occupation: Fortune-teller
Voice: Soft and melodious
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: 220 gp.
Urshar Goblinbane, Female Dwarf [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. She carries with her a set of morningstars on her belt, each one with a amethyst on the hilt. She has slicked back red hair. She has brown eyes.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born in a small mountains village. While studying, she fell in love. They married and had a daughter. She bought a morningstar and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wishes to resurrect an old love.
Ideals: Fighting, Joker. Flaws: Mundane. Bonds: Poor, Nature, In love. Occupation: Junk Dealer
Voice: Posh accent
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 22 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 16 (+3) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 360 gp.
Robert Eastoft, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a faded coat and loose pants complete with small hat. His chestnut hair is cut jaggedly and amateurishly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He is the product a well kept family trust fund and as such has never really known need. His childhood dream was to be a Fletcher, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Balancing his hectic life and new Navigator responsibilities is difficult.
Ideals: Athletic, Joker. Bonds: Attractive, Job, Rich. Occupation: Navigator
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 17 (+3) | 5 (-3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 2000 cp. Jade (70 gp).
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