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NPC Generator

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Advanced [show]


Azza Skill, Female Tiefling [Permalink]

Personal [hide]

Description: A 5'0" western woman, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She wears her black hair down. Her face is scarred and worn.

Personality: She will rave to anyone who will listen. She is lazy, self-centered, vain, and jealous.

History: Born in the west to a Locksmith, Azza learned a great deal about her mother's area of expertise. Her childhood dream was to be a Detective, but she was a colossal failure. She is untrained/undisciplined, which makes her dangerous.

Motivation: Balancing her hectic life and new Locksmith responsibilities is difficult; and expand her business

Ideals: Entrepeneur. Flaws: Ugly, Insane, Selfish. Bonds: Job. Occupation: Locksmith

Voice: Voice breaks

Attributes [hide]

Azza Skill, Female Tiefling Warlock 3
Medium (5'0") Tiefling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)13 (+1) 8 (-1)16 (+3)
Skills Nature +3, Persuasion +5
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 1 Simple lock.


Social Check DCs


Vistra Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her longsword with her veritable burlap sack of a shirt. She has a moderate pudge and is not very fit. She wears a colorful flower in her silver hair. Her gray unseeing eyes seem to look past you.

Personality: Cocky and sure of herself, she believes she is the best Dyer born in the past three hundred years. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She ran away from her former home and has been making her living as a Dyer for the past few years.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Job, Immigrant. Occupation: Dyer

Voice: Italian accent

Attributes [hide]

Vistra Orcfoe, Female Dwarf Barbarian 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 20 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)12 (+1) 13 (+1)13 (+1)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 4000 cp. Blue quartz (7 gp). Black pearl (400 gp). Obsidian (7 gp).


Social Check DCs


Driindar Esstyrlynn, Female Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'1", this woman dresses like a well dressed Ploughman does. Her crest, while still mostly blue, has prominent grey streaks. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She does not believe in violence as a means to an end. She is a dedicated Ploughman but believes her peers are too gung-ho.

History: She was born on a small isolated farm. Like her mother and her sister before her, after school she went straight into learning to become a Ploughman. She was granted divine powers by her dying sister.

Motivation: To be a Mason again; and further expansion of business

Ideals: Passionate, Pacifist, Gifted. Bonds: Job, Nature. Occupation: Ploughman

Voice: Low and grunting

Attributes [hide]

Driindar Esstyrlynn, Female Dragonborn Commoner 1
Medium (6'1") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)13 (+1) 10 (+0)14 (+2)
Skills Intimidation +4, Stealth +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 300 sp. 1 Masterwork Common Melee.


Social Check DCs


Ilanis Firahel, Female Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is well dressed, constantly wearing a tan suit, violet shirt, and blue tie. Her hair is black, silky, and of moderate length. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She went to a religious school and was inspired by the priests there in charitable deeds. Days after completing her studies, news broke out that her hometown was attacked by illithids. Ilanis was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.

Motivation: She has a rivalry with the Church that dominates her actions.

Flaws: Antagonistic. Bonds: Attractive, Military, Religious, Enemies. Occupation: Beggar

Voice: Scandinavian accent

Attributes [hide]

Ilanis Firahel, Female Elf Adept 3
Medium (5'3") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)15 (+2) 7 (-2)9 (-1)
Skills Acrobatics +5, History +4
Senses Passive Perception 8
Languages Common, Elven, Draconic, Goblin
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp.


Social Check DCs


Lorm Moreno, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a black costume with the symbols of his god on his torso, and he perpetually has his bow ready. He keeps his long chestnut hair kept up in a rat tail. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is happy with his job as a Ploughman. He turns his eye from what people do, preferring to live and let live. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Lorm was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ploughman. He has been saving his money to try and buy his sister's freedom.

Motivation: A deep hatred of gnolls; and sabotage a competitor

Ideals: Fighting. Flaws: Shy. Bonds: Job, Family, Enemies. Occupation: Ploughman

Voice: Farmer accent

Attributes [hide]

Lorm Moreno, Male Half-Orc Adept 2
Medium (6'10") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)9 (-1) 15 (+2)11 (+0)
Skills Animal Handling +4, Stealth +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 200 sp. 1 Masterwork Common Melee.


Social Check DCs


Silent Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a brown poncho over his likewise colored trousers and shirt. His cinnamon fur is still thick. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Sold as a small child to a wizard, Silent was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Flaws: Selfish. Bonds: Immigrant, Attractive, Mentor, Job. Occupation: Animal Trainer

Voice: Squeaky

Attributes [hide]

Silent Blossom, Male Tabaxi Cleric 10
Medium (6'10") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 65 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)17 (+3) 13 (+1)18 (+4)
Skills Nature +7, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Giant, Gnome, Sylvan
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136443

Possessions: 1200 gp.


Social Check DCs


Fallthra Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with grey lining and desert motifs, and carries hand crossbows. She has styled her red hair well, parting it to the right. Her gray unseeing eyes seem to look past you.

Personality: Fallthra speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Energy wise she seems alert and responsive.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fallthra fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She doesn't get along with people that don't share her tastes; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable, Professionalism, Gifted. Flaws: Disease. Occupation: Shipwright

Voice: Spits words with contempt

Attributes [hide]

Fallthra Burrowfound, Female Dwarf Cleric 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)12 (+1) 15 (+2)11 (+0)
Skills Animal Handling +4, Nature +3
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Spring Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man wears a worn and beaten armor and is in decent physical shape. His yellow fur is braided into rings. His eyes are amber and catlike.

Personality: He is almost excessively polite to everyone, even when angry. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born to a pair of adventurers, Spring grew up listening to his father's many stories. He found a children's book about a Tabaxi Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. After a long history of fighting, Spring and his spouse have recently divorced.

Motivation: He has a crush on the local Sculptor; and he is wracked by social anxiety

Flaws: Shy, Fearful, Antagonistic. Bonds: Adventurer, Has a crush. Occupation: Actor

Voice: Old thin voice

Attributes [hide]

Spring Of Ivory, Male Tabaxi Warlock 2
Medium (5'4") Tabaxi, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)9 (-1) 7 (-2)12 (+1)
Skills Intimidation +3, Medicine +0
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 sp.


Social Check DCs


Oskar Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears many layers of old clothing at all times. He sports a long auburn beard, and similarly colored long hair. His face is covered beneath a completely black helmet.

Personality: Overbrimming with self-confidence, Oskar isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He is frequently practicing swordplay.

History: Oskar hails from a village terrorized by dire rats. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge; and a deep hatred of dire rats

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Military, Enemies. Occupation: Sailor

Voice: Prounounces S like Z

Attributes [hide]

Oskar Silverstone, Male Dwarf Paladin 7
Medium (4'0") Dwarf, Neutral Good (CR 7)
Armor Class 9
Hit Points 39 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)12 (+1) 16 (+3)9 (-1)
Skills Perception +6
Senses Passive Perception 16
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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