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NPC Generator

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Advanced [show]


Windy Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears dull pastel sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed kukri, just in case. She has no fur. Her face is covered beneath a completely black helmet.

Personality: Her tongue was cut out and she uses sign language. She is an amazing painter.

History: Born in the south to a Marshal, Windy learned a great deal about her mother's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Marshal work with an outfit from a few towns over. Marshal work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has worked as a Marshal like her mother before her.

Motivation: To be a Barkeep again; and she is unsatisfied with her job

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Job. Occupation: Marshal

Voice: Smooth and feminine

Attributes [hide]

Windy Of World, Female Tabaxi Rogue 7
Medium (6'4") Tabaxi, Lawful Good (CR 7)
Armor Class 13
Hit Points 44 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)12 (+1) 8 (-1)15 (+2)
Skills Athletics +3, Stealth +6
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +6

Possessions: 6000 sp.


Social Check DCs


Quillathe Casilltenirra, Female Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a faded coat and loose pants complete with small hat. She has wavy brown hair. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Like her father and her sister before her, after school she went straight into learning to become a Shipwright. She has achieved small success as a Shipwright.

Motivation: Balancing her hectic life and new Shipwright responsibilities is difficult; and she'd like to take her coworkers down a peg

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Job, Religious. Occupation: Shipwright

Voice: Whispers

Attributes [hide]

Quillathe Casilltenirra, Female Elf Sorcerer 1
Medium (5'0") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 4 (-3)7 (-2) 12 (+1)10 (+0)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 140 gp.


Social Check DCs


Norsko Vance, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He is portly but not overly obese. His golden hair is cut jaggedly and amateurishly. His green eyes lackadaisically let the world flow into them.

Personality: Norsko hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He also hits on women, regardless of circumstances.

History: Born to a Masseuse, his father struggled to pay the bills. He took every job he could get his hands on, but the opportunities for Half-Orcs in the north were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is content; and he would like to get married and retire

Ideals: Artistic. Flaws: Ugly, Mundane. Bonds: Poor, Has a crush, Immigrant. Occupation: Ploughman

Voice: Speaks through clenched teeth

Attributes [hide]

Norsko Vance, Male Half-Orc Fighter 7
Medium (5'7") Half-Orc, Chaotic Evil (CR 7)
Armor Class 9
Hit Points 62 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)8 (-1) 17 (+3)14 (+2) 14 (+2)11 (+0)
Skills Insight +5, Performance +3
Senses Passive Perception 12
Languages Common, Orc, Giant, Dwarven
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +4

Possessions: 8000 sp.


Social Check DCs


Stacee High-hill, Female Halfling [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she is well dressed, constantly wearing a red suit, tan shirt, and grey tie. She has wavy blonde hair. She has violet eyes.

Personality: Stacee is depressed about a lot of things. She tends to be a nihilist. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She served in the navy to pay for her family's outstanding loans. Ostracized due to the psionic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: To reunite with her absent mother; and to unite with her sister

Ideals: Gifted. Flaws: Depressed. Bonds: Enemies, Military, Family. Occupation: Knight

Voice: Pronounces O like U

Attributes [hide]

Stacee High-hill, Female Halfling Aristocrat 2
Small (2'8") Halfling, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 15 (+2)9 (-1) 8 (-1)16 (+3)
Skills History +1, Investigation +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0

Possessions: 280 gp. 1 Half-Plate.


Social Check DCs


Helen Atherton, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman wears a worn and beaten armor and is in decent physical shape. She has auburn hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She always tries to repair and not replace. It was this mentality that drove her into the Shipwright business.

History: Helen was born with her mother's beautiful face. She helped her mother out around the business and became quite the natural. She has drifted from career to career and currently works as a Shipwright.

Motivation: She is unsatisfied with her job; and to be a cook again

Ideals: Impeccable, Persistence. Flaws: Insane. Bonds: Attractive, Job. Occupation: Shipwright

Voice: Dark and ominous

Attributes [hide]

Helen Atherton, Female Human Commoner 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 13 (+1)17 (+3) 12 (+1)14 (+2)
Skills Performance +4, Religion +5
Senses Passive Perception 11
Languages Common, Elven, Giant, Ignan
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 300 gp. Red-brown spinel (90 gp). Smoky quartz (40 gp). Coral (90 gp).


Social Check DCs


Sybil Coleman, Female Half-Elf [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured, and she perpetually has her mace ready. Her long brown hair is drawn into a two foot long braid. Her face is scarred and worn.

Personality: She speaks before she thinks and is too direct. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Sybil was born in the south. At a young age she loved to build and create. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To reunite with her absent mother; and her spouse's relatives view her with great suspicion

Ideals: Fighting, Persistence. Flaws: Ugly, Impulsive. Bonds: Family. Occupation: Body Guard

Voice: Speaks like tongue is numb

Attributes [hide]

Sybil Coleman, Female Half-Elf Rogue 2
Medium (4'11") Half-Elf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 6 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 9 (-1)16 (+3) 9 (-1)9 (-1)
Skills Insight +1, Nature +5
Senses Passive Perception 9
Languages Common, Elven, Auran, Gnoll, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 380 gp.


Social Check DCs


Morkral Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is wearing a long, brown cloak. His black hair is greying along the sides and has receded to reveal a widow's peak. He has a tattooed face.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother took him hunting and taught him how to get in the mind of other creatures. Since then, he has sought to make the best of life.

Motivation: He wants nothing more than to rejoin the army; and wishes to resurrect an old love

Ideals: Optimist. Flaws: Terse. Bonds: In love, Religious, Nature, Military. Occupation: Slave Trader

Voice: Nasally tone

Attributes [hide]

Morkral Battlehammer, Male Dwarf Sorcerer 12
Medium (4'1") Dwarf, Lawful Good (CR 12)
Armor Class 12
Hit Points 57 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)6 (-2) 16 (+3)10 (+0)
Skills Deception +4, Survival +7
Senses Passive Perception 13
Languages Dwarven
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 gp. Fire opal pendant on a fine gold chain (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ar-Beka Altham, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears black painted combat armor at almost all times. His auburn hair and beard is wavy and long. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He hates Half-Orcs with a passion. As such he is filled with self loathing. He plays an instrument quite well.

History: He was born a particularly ugly child, much to the horror of his parents. He moved from fad to fad and when he turned 15 he discovered writing. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Half-Orc compassion.

Ideals: Artistic. Flaws: Ugly, Racist. Occupation: Mason

Voice: Excited and jittery

Attributes [hide]

Ar-Beka Altham, Male Half-Orc Expert 7
Medium (5'1") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 13 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 6 (-2)9 (-1) 15 (+2)11 (+0)
Skills Intimidation +3, Nature +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4

Possessions: 300 gp. Fire opal pendant on a fine gold chain (1800 gp). Silver comb with moonstones (200 gp). Black velvet mask with numerous citrines (170 gp). Embroidered silk and velvet mantle with numerous moonstones (1900 gp). 1 Minor magic item.


Social Check DCs


Hupe Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep red leather and dull tan iron scale mail. His blonde hair is cut short. He is baby faced.

Personality: This man loves painting and to teach people painting more than just about anything. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Hupe was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He now spends his time doing works of charity.

Motivation: Wants to raise his children well; and to unite with his brother

Ideals: Artistic, Philantrophist. Bonds: Poor, Criminal record, Family. Occupation: Mercenary

Voice: Prounounces S like Z

Attributes [hide]

Hupe Goodearth, Male Halfling Monk 6
Small (3'4") Halfling, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 46 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 15 (+2)11 (+0) 18 (+4)9 (-1)
Skills Intimidation +2, Survival +7
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: 5000 sp. Black pearl (600 gp). Red-brown spinel (70 gp). Malachite (8 gp). Tiger eye turquoise (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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