Skamos Serenity, Male Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is generally well dressed albeit a few years behind the times. He has done his best to style his brown hair to look like a famous performer. His black eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He takes great joy in being the best Spy in town.
History: Skamos was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Expand his business; and he's attracted to the pc
Bonds: Attractive, Job, Adventurer, Has a crush. Occupation: Spy
Voice: Posh accent
Attributes [hide]
Medium (6'8") Tiefling, Neutral Good (CR 7)
Armor Class 13
Hit Points 49 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 15 (+2) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 10000 sp. Chrysoberyl (60 gp). Blue quartz (9 gp). Black pearl (400 gp).
Tricking Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: This slender man stands about 6'7". He very much looks the part of a Junk Dealer. His white fur is heavily combed to the left. His yellow eyes are passionate and lively.
Personality: He will rave to anyone who will listen. He invites people to come help in his community garden.
History: He was born in the north, but his parents moved at a very young age to the west. He went to a religious school and was inspired by the priests there in charitable deeds. He then took over the family business and is one of the better Junk Dealer for hire.
Motivation: Balancing his hectic life and new Junk Dealer responsibilities is difficult; and he is unsatisfied with his job
Ideals: Philantrophist. Flaws: Insane. Bonds: Job, Immigrant, Religious. Occupation: Junk Dealer
Voice: French accent
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Good (CR 13)
Armor Class 10
Hit Points 107 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll, Abyssal, Auran
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 1 |
Possessions: 4000 gp. Jeweled electrum ring (4000 gp). Gold dragon comb with red garnet eye (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp). Jeweled gold crown (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aramil Lathalas, Male Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is dark but he possesses many grey ritualistic tattoos. He wears a tan coat over a grey low-cut shirt, and a Stetson hat upon his head. He has moderate length white hair. His eyes are gray.
Personality: He can speak with the recently deceased. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He has been a successful dealer in antiques buying low and selling high.
Motivation: Sabotage a competitor; and to be a hunter again
Ideals: Gifted, Joker, Entrepeneur. Bonds: Rich, Job. Occupation: Sage
Voice: Italian accent
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 10 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 7 (-2) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 3000 cp.
Pirithin Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: This tall, slender man is wearing a tight white one piece outfit complete with pants, hood, and a cape. He has dyed his greying golden hair a little too much giving a sharp golden color. He has a dull look in his green eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is skeptical of what others tell him and is slow to trust.
History: He was born in the west. A few years later when the south was not economically sound they moved to his current location. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Flaws: Antagonistic, Shy, Fearful. Bonds: Immigrant, Enemies. Occupation: Body Guard
Voice: Gruff and masculine
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 4)
Armor Class 10
Hit Points 22 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 9 (-1) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Gnome
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
Possessions: 500 gp.
Mordai Subtlety, Male Tiefling [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is bristling with hidden weapons, mostly axes and hammers. He has wavy chestnut hair. He has several tiny aquamarine earrings on each ear.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is skeptical of what others tell him and is slow to trust.
History: He was born in the north, but his parents moved at a very young age to the south. His necromantic abilities were realized during a raid on his village. He inherited the family business which he has now maintained for 10 years.
Motivation: He is a bit of a kleptomaniac; and money/treasure
Ideals: Gifted. Flaws: Shy. Bonds: Criminal record, Rich, Job, Immigrant. Occupation: Mortician
Voice: Strong lisp
Attributes [hide]
Medium (5'1") Tiefling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 30 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: 400 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp).
Cloak Running, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman wears tight fighting clothing, which leaves very little to the imagination, and sports empty pouches on her belt. Her lavender fur is drawn into a tight pony tail with a butterfly scrunchie. This hazel eyed southerner is not easily forgotten.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was born to loving parents in a slum to the south. Her mother took her hunting and taught her how to get in the mind of other creatures. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cloak fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To prove her worth to the world; and to end her boredom
Ideals: Fighting, Passionate. Flaws: Impulsive. Bonds: Poor, Nature. Occupation: Layabout
Voice: Irish accent
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Neutral (CR 11)
Armor Class 14
Hit Points 61 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 19 (+4) | 11 (+0) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 3d8-1, Ranged +8 / 3d8+4, Grapple +4
Possessions: 800 gp. Silver pearl (90 gp). Tourmaline (90 gp). Black pearl (400 gp). Star rose quartz (50 gp). Hematite (12 gp). Star rose quartz (50 gp). Rhodochrosite (12 gp). Rose (50 gp). Tiger eye turquoise (12 gp). Red-brown spinel (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Veit Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'2". He tends to wear a grey poncho over his likewise colored trousers and shirt, and his gloved hand is found clutching a glaive. His silver hair is drawn into a tight pony tail with a rose scrunchie. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a great chef.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His childhood dream was to be a Carpenter, but he was a colossal failure. He became a Navigator soon after.
Motivation: He has a rivalry with the Church that dominates his actions; and balancing his hectic life and new navigator responsibilities is difficult
Ideals: Gifted. Flaws: Shy. Bonds: Job, Religious. Occupation: Navigator
Voice: American accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Violet garnet (600 gp). Deep blue spinel (600 gp). Golden yellow topaz (600 gp).
Taklinn Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Dilettante. He carries with him a set of longswords, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His hair is long and silver with streaks of white, and is pulled back with small grey clips. His beard is white, braided, and well cared for. He is very pretty but has cold, dead eyes.
Personality: Taklinn hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is lazy and tries to find solutions quickly.
History: A powerful wizard made him what he is. Taklinn liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Artistic. Flaws: Lazy. Bonds: Attractive, Mentor, Nature. Occupation: Dilettante
Voice: Smoker's lung
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 16 (+3) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Abyssal, Aquan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 340 gp. Sard (80 gp). Iolite (80 gp).
Mardred Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She wears a grey cloak and cross-gartered brown stockings. Her whole body is exceptionally muscular. She has wavy black hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. Further she is a bit of a stoner and is frequently out of it.
History: She was born in the north, but her parents moved at a very young age to the west. Mardred was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She's since become an addict/alcoholic.
Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions
Ideals: Philantrophist. Flaws: Addict. Bonds: Immigrant, Attractive, Religious. Occupation: Sage
Voice: Sore throat, cough
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp.
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