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NPC Generator

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Advanced [show]


Two Llamas Running, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is dressed in an above average manner. He is muscular with a powerful set of arms. His cinnamon fur is lengthy and is close to two feet long. His copper eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Stoic and calm, he prefers to meditate than take action. When he's not drinking or sleeping the drinks off, he's doing writing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was granted divine powers by his dying sister.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Disciplined, Artistic, Gifted. Bonds: Attractive, Religious. Occupation: Engraver

Voice: Slurs words

Attributes [hide]

Two Llamas Running, Male Tabaxi Adept 4
Medium (6'10") Tabaxi, Neutral Evil (CR 4)
Armor Class 9
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)12 (+1) 16 (+3)9 (-1)
Skills Insight +5, Stealth +1
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 13000 sp. 1 Minor magic item.


Social Check DCs


Windy In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears baggy pastel pantaloons and a green scarf. He has done his best to style his black fur to look like a famous performer. He wears round tiny glasses practically rammed into his face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does not believe in violence as a means to an end. He is a dedicated Map Maker but believes his peers are too gung-ho.

History: He was raised in a mountains tribe. Over the years he perfected his riding and shooting skills. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants a kiss; and he's attracted to the pc

Ideals: Optimist, Pacifist, Entrepeneur. Bonds: Nature, Has a crush. Occupation: Map Maker

Voice: Old thin voice

Attributes [hide]

Windy In the Wind, Male Tabaxi Rogue 1
Medium (6'8") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)12 (+1) 15 (+2)13 (+1)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 200 sp. Eye agate (14 gp).


Social Check DCs


Quespa Ophinshtalajiir, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her white crest has been sun bleached extensively. Her eyes are red and catlike.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She has a habit of throwing herself into exceedingly dangerous situations.

History: Quespa was born in the north. At a young age she loved to build and create. Through the years after Quespa was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Quespa's mother didn't care for her much, and the feeling was mutual. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: A need for knowledge about a nearby landmark; and money/treasure

Ideals: Athletic, Persistence. Flaws: Impulsive, Antagonistic. Bonds: Rich, Adventurer. Occupation: Assassin

Voice: Cold and demanding tone

Attributes [hide]

Quespa Ophinshtalajiir, Female Dragonborn Expert 2
Medium (6'3") Dragonborn, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 11 (+0)11 (+0) 14 (+2)15 (+2)
Skills Perception +4, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0

Possessions: 230 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Nutae Fasharash, Male Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He prefers to wear blue pants and tee shirts. His hair is golden and curly. His green eyes lackadaisically let the world flow into them.

Personality: Nutae is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is lazy, self-centered, vain, and jealous.

History: He comes from a rich southern family. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He has built up a small fortune and can afford his own way.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Extrovert, Gifted. Flaws: Selfish. Bonds: Rich, Adventurer. Occupation: Interpreter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Nutae Fasharash, Male Elf Rogue 3
Medium (5'0") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)10 (+0) 12 (+1)12 (+1)
Skills Acrobatics +6, Athletics +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +2

Possessions: Just what you see.


Social Check DCs


Sindri Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'7". He does not wear sleeves and tends to eschew shirts when he can avoid it, and his gloved hand is found clutching a scimitar. His hair is long and golden with streaks of silver, and is pulled back with small blue clips. His beard is silver, braided, and well cared for. His fierce gray eyes like to dwell on things.

Personality: He is very quiet and rarely speaks above a whisper. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Sindri was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He hasn't been sleeping well lately.

Motivation: Further expansion of business; and he desires power and/or immortality

Flaws: Shy, Insomniac. Bonds: Job, Adventurer. Occupation: Assassin

Voice: Italian accent

Attributes [hide]

Sindri Timbers, Male Gnome Monk 14
Small (3'7") Gnome, Lawful Neutral (CR 14)
Armor Class 10
Hit Points 99 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)14 (+2) 16 (+3)13 (+1)
Skills Acrobatics +4, History +7
Senses Passive Perception 13
Languages Common, Gnome, Sylvan, Celestial
Attacks Melee +6 / 4d6+1, Ranged +4 / 4d6-1, Grapple +7

Possessions: Embroidered and bejeweled glove (2000 gp). Black velvet mask with numerous citrines (60 gp). A small bag of saffron. (10 gp).


Social Check DCs


Balimaar Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses well, wearing yellow shirts, loose pants, and blazers most of the time. He wears his auburn hair up. His green eyes are passionate and lively.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He also hits on women, regardless of circumstances.

History: He was born in the west, but his parents moved at a very young age to the north. He took every job he could get his hands on, but the opportunities for Half-Elves in the west were limited. He tends to his Cartwright job now, and dutifully fulfills any obligations he has.

Motivation: He's attracted to the PC; and wants a kiss

Flaws: Secretive. Bonds: Attractive, Has a crush, Immigrant, Job. Occupation: Cartwright

Voice: Soothing and warm

Attributes [hide]

Balimaar Meliamne, Male Half-Elf Bard 4
Medium (5'11") Half-Elf, Lawful Good (CR 4)
Armor Class 10
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)9 (-1) 10 (+0)11 (+0)
Skills Athletics +4, Deception +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 21000 sp. 1 Minor magic item.


Social Check DCs


Adrie Eathalena, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears long strands of topaz and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has styled her brown hair well, parting it to the right. Her fierce amber eyes like to dwell on things.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. A true patriot, Adrie would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born several months after her mother was called into army service. Through the years after Adrie was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Adrie's mother didn't care for her much, and the feeling was mutual. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Rich, Enemies, Military. Occupation: Bookbinder

Voice: Stutters

Attributes [hide]

Adrie Eathalena, Female Half-Elf Sorcerer 14
Medium (4'10") Half-Elf, Lawful Good (CR 14)
Armor Class 10
Hit Points 42 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)14 (+2) 13 (+1)11 (+0)
Skills Insight +6, Survival +6
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Halfling
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1566666

Possessions: 4000 gp.


Social Check DCs


Farideh Fharngnarthnost, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears black leather gloves, a black jacket, and tight pants. She has wavy brass crest. She wears crescent spectacles with a black brim.

Personality: She is mildly Dragonborn supremacist, though she does not identify as such. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Farideh abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Further expansion of business; and human compassion

Flaws: Racist, Disease. Bonds: Rich, Adventurer, Job. Occupation: Bowyer

Voice: Mumbles to self between sentences

Attributes [hide]

Farideh Fharngnarthnost, Female Dragonborn Druid 3
Medium (6'3") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)18 (+4) 12 (+1)16 (+3)
Skills History +6, Medicine +3
Senses Passive Perception 11
Languages Common, Abyssal, Druidic, Goblin, Gnome
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 400 gp. Coral (50 gp).


Social Check DCs


Joan Yardley, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a grey shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. She has shaved her head bald. Her face is covered beneath a completely black helmet.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is a ruthless business woman, a trait she acquired from her mother.

History: Joan was born in the north. At a young age she loved to build and create. She was an athlete and attended two major summer competitions. She never won. She has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to work out more often; and retire the richest woman in the north

Ideals: Athletic, Philantrophist, Entrepeneur, Persistence. Occupation: Bookbinder

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Joan Yardley, Female Human Commoner 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)11 (+0) 16 (+3)12 (+1)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 gp.


Social Check DCs

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