Kansif Gracey, Female Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender woman wears suspenders and white workpants. Her shirt is red, and she wears a heavy white leather apron most of the time. Her hair is silver and very short. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was born the only child of a wealthy merchant. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc
Ideals: Fighting, Entrepeneur. Flaws: Insomniac, Antagonistic. Bonds: Nature. Occupation: Masseuse
Voice: Nasally tone
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 32 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 8 (-1) | 7 (-2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: Gold and topaz bottle stopper cork (900 gp). A delicate brass dragon egg (100 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). A delicate brass dragon egg (100 gp).
Hadwisa Eastaughffe, Female Human [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She dresses like a well dressed Sailor does. Her hair is brown, silky, and of moderate length. She wears a mask on her face.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is harsh and unforgiving.
History: Born in the south to a Sailor, Hadwisa learned a great deal about her father's area of expertise. Her childhood dream was to be a Soapmaker, but she was a colossal failure. She moves from town to town, unable to find a place to settle.
Motivation: Sabotage a competitor.
Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Immigrant, Attractive. Occupation: Sailor
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 7)
Armor Class 11
Hit Points 39 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +4
Possessions: 800 gp. Tiger eye turquoise (4 gp). Blue quartz (4 gp). Alexandrite (1400 gp). Blue quartz (4 gp).
Cairn Revile, Male Tiefling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His white hair is unkempt and raggedy. His white eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He misses his home and complains about the freezing weather, even in summer.
History: Born to a Bowyer, his mother struggled to pay the bills. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He wants nothing more than to rejoin the army; and he is compelled to act according to his religious beliefs
Ideals: Athletic. Flaws: Ugly, Addict. Bonds: Poor, Immigrant. Occupation: Ploughman
Voice: Speaks in third person
Attributes [hide]
Medium (5'6") Tiefling, True Neutral (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 17 (+3) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Auran, Celestial, Orc
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +5
Possessions: 100 gp. 1 Minor magic item.
Oppah Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: This fat eastern woman has a bulbous nose and wears a simple burlap shirt and baggy pants. She conceals her trident with her veritable burlap sack of a shirt. Her skin is also unnaturally pale. She wears a top hat to cover her moderate length silver hair. Her amber eyes have a joyful gleam in them most of the time.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: A powerful brothel owner made her what she is. From there she went from mercenary job to mercenary job. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature trident.
Motivation: She has passion for adventuring and risk; and meet up once more with her childhood friend
Ideals: Impeccable, Fighting. Flaws: Ugly. Bonds: Mentor, Adventurer. Occupation: Beggar
Voice: Slow speaker
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 5)
Armor Class 11
Hit Points 45 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 18 (+4) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Aquan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 2000 sp. 1 Minor magic item.
Left-Handed In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: She is scrawny and has patchy cinnamon fur. She wears clothing that is held on in multiple layers but all of it is in poor condition. She has a hunchback. She wears her cinnamon fur down. She is baby faced.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Left-Handed was raised in a hard working conservative environment. She worked as a nervous Mortician and found it very stressful. She's also a talented Tanner, but doesn't like to broadcast it.
Motivation: She wants nothing more than to rejoin the army; and to be a tanner again
Ideals: Persistence. Flaws: Ugly. Bonds: Poor, Military, Job. Occupation: Mortician
Voice: Soft and melodious
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 4)
Armor Class 9
Hit Points 19 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 11 (+0) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: Amber (70 gp). Coral (70 gp). Amber (70 gp). 1 Darkwood Buckler.
Eberdeb Folkor, Male Gnome [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a fine chain shirt which he covers with tan colored cloaks and clothing. He wears his silver hair up. His otherwise smooth face is marked with small tiny scars.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He's attracted to the PC.
Ideals: Philantrophist. Flaws: Disease. Bonds: Has a crush, Adventurer, Rich. Occupation: Tanner
Voice: Dutch accent
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 24 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: Just what you see.
Pallabar Sympony, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many black ritualistic tattoos. He tends to wear a blue poncho over his likewise colored trousers and shirt. He has moderate length auburn hair. This amber eyed northerner is not easily forgotten.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Banker arts, while his mother instructed him in etiquette, music and courtly manner. When Pallabar reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now mingles about in high society.
Motivation: He has passion for adventuring and risk; and to reunite with his old friends
Ideals: Opinionated. Flaws: Antagonistic. Bonds: Rich, Military, Adventurer. Occupation: Banker
Voice: Old thin voice
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 72 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 14 (+2) | 18 (+4) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Celestial, Sylvan, Aquan
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 |
Possessions: 3000 gp. Old masterpiece painting (1300 gp).
Jillian Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a red cloak and cross-gartered grey stockings. Her hair is chestnut and curly. She wears round tiny glasses practically rammed into her face.
Personality: While she acts the brute, she is far gentler than she would appear. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. By chance she met her sister recently and the two have been together since.
Motivation: Further expansion of business; and she'd like to take her coworkers down a peg
Ideals: Fighting, Gifted. Bonds: Enemies, Family, Job. Occupation: Soapmaker
Voice: Booming voice
Attributes [hide]
Small (2'9") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 53 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 18 (+4) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Ignan
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 100 gp. Fiery yellow corundum (1200 gp).
Ar-Karo Marlee, Male Half-Orc [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses well, typically a more casual-formal manner. He wears a top hat to hide his balding. His otherwise smooth face is marked with small tiny scars.
Personality: Ar-Karo speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He invites people to come help in his community garden.
History: He was born at the edge of vast plains. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Impeccable, Philantrophist. Bonds: Attractive, Nature, Criminal record. Occupation: Sage
Voice: Smooth and feminine
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Evil (CR 1)
Armor Class 13
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 10 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: 100 gp.
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