Sarah Radcliffe, Female Half-Elf [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She very much looks the part of a Sellsword. She has a very tight haircut. She has gleaming, smiling hazel eyes.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A gifted student she started as a Farmer, but she got bored and became a Sellsword. She has set out to sabotage the competition.
Motivation: She's repulsed by the PC; and balancing her hectic life and new sellsword responsibilities is difficult
Ideals: Gifted. Flaws: Ugly, Greedy, Antagonistic. Bonds: Job. Occupation: Sellsword
Voice: Sensual and smooth
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 10 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 300 sp.
Trey Colby, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears grey painted combat armor at almost all times. His whole body is exceptionally muscular. His auburn hair is smooth and relatively long. His eyes are amber and catlike.
Personality: Calm and collected, he is a well trained Barrister. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: From birth he was tutored by a cruel and relentless mentor. Trey was born on a far southern island where he grew up under the tutelage of his father, an expert Barrister. He now owns his own business.
Motivation: He is unsatisfied with his job; and to share knowledge with the world
Ideals: Logical. Bonds: Immigrant, Job, Mentor. Occupation: Barrister
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 140 gp. Rhodochrosite (9 gp).
Pikar Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears an entirely red suit with grey socks and a vest with buckled shoes. He has a long golden beard with little hanging trinkets. He has a tattooed face.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Pikar was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Roofer work with an outfit from a few towns over. Roofer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Masseuse, but doesn't like to broadcast it.
Motivation: He'd like to take his coworkers down a peg; and to be a masseuse again
Ideals: Philantrophist. Flaws: Insane. Bonds: Poor, Job, Adventurer. Occupation: Roofer
Voice: Can't modulate volume
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Auran, Ignan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1700 sp. 1 Half-Plate.
Five Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears long strands of sapphire and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His gray fur is heavily combed to the right. His eyes are likewise copper. His teeth are yellowed and unaligned.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born in the north, but his parents moved at a very young age to the east. Five was born on a far northern mountains where he grew up under the tutelage of his father, an expert Bricklayer. He moves from town to town, unable to find a place to settle.
Motivation: He is greedy.
Flaws: Ugly, Secretive. Bonds: Rich, Guardian, Immigrant. Occupation: Bricklayer
Voice: Draws out vowels
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Evil (CR 3)
Armor Class 10
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 400 gp. 1 Antitoxin.
Solomon Conway, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He dresses in grey turtlenecks beneath a blue coat with brown slacks. He has wavy silver hair. His gray eyes are slightly larger than normal.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Scribe
Voice: Creaky witch voice
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 50 gp. 1 Masterwork Common Ranged Weapon.
Zâthra Sharps, Male Half-Orc [Permalink]
Personal [hide]
Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He wears a custom-built plate barding that's adorned with white lining and desert motifs. His hair is long and blonde with streaks of golden, and is pulled back with small white clips. His beard is golden, braided, and well cared for. He has brown eyes.
Personality: Confrontational and typically high on some drug or another. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born the only child of a wealthy merchant. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has gone from town to town working and never settling down anywhere, but has fallen for a local Sage. He hasn't told them the truth, but wants to settle down with them.
Motivation: To protect his home; and he's in love
Ideals: Entrepeneur. Flaws: Addict. Bonds: Religious, Has a crush, Guardian. Occupation: Dyer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Good (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 13 (+1) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Aquan, Elven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.
Astar Care, Male Tiefling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears green trousers with violet and pastel striped suspenders. He wears various colorful collared shirts. His silver hair is lengthy and is close to two feet long. His eyes are red and beady.
Personality: He is witty, but his monotone delivery comes off as unnerving The war was a terrible time for him, and Astar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is searching for what he claims is his rightful reward.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Joker. Flaws: Ugly, Depressed. Bonds: Military, Poor. Occupation: Spy
Voice: Low and grunting
Attributes [hide]
Medium (6'7") Tiefling, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 36000 sp.
Egelina Huckabee, Female Human [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 5'2" and wears an entirely brown suit with black socks and a vest with buckled shoes. She sports a flattop hair cut. Her violet eyes are slightly larger than normal.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She never wears the same outfit twice, unless she absolutely has to.
History: She got into the Ploughman business at a young age. As a young adult she joined a group advocating for an improvement in Human conditions. She struck the Ploughman job and began her own company from there.
Motivation: She feels that her past leaves her morally obligated to help; and sabotage a competitor
Ideals: Passionate, Artistic. Flaws: Racist. Bonds: Job, Criminal record. Occupation: Ploughman
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 12 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 300 gp. Carnelian (50 gp). Jasper (50 gp). Coral (70 gp). Star rose quartz (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ilga Thorpe, Female Half-Orc [Permalink]
Personal [hide]
Description: 5'6" and muscular, this western woman wears tight fitting clothing which further accentuates her frame. Her auburn hair is smooth and relatively long. She wears large thick round spectacles.
Personality: Aggressive, abrasive, and angry, Ilga embodies much of what other species detest in the Half-Orcs. She is lazy and tries to find solutions quickly.
History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. She was an athlete and attended two major summer competitions. She never won. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Many illithids want her driven away.
Ideals: Athletic. Flaws: Antagonistic, Lazy. Bonds: Attractive, Religious, Enemies. Occupation: Slave Trader
Voice: High pitched and raspy
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 7 (-2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 7 Acid flasks. 3 Alchemist’s fire.
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