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NPC Generator

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Advanced [show]


Millicent Haley, Female Human [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a chocolate of some kind. She wears a custom-built plate barding that's adorned with brown lining and desert motifs, marred by chocolates. Her hair is black and curly. Her eyes are green and she is always smoking a pipe.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. Millicent enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Born in the north her family was never financially stable. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. Recently she has begun working with bootleggers and crooks.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and seeks redemption

Ideals: Optimist. Flaws: Ugly, Hedonist. Bonds: Poor, Criminal record. Occupation: Masseuse

Voice: Eastern European accent

Attributes [hide]

Millicent Haley, Female Human Druid 5
Medium (4'7") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)10 (+0) 15 (+2)7 (-2)
Skills Nature +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 3000 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Manfred Gyula, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greataxe, but if one is not available he will default to his kukri. He wears a deerstalker hat to cover his moderate length red hair. His gray eyes dart from person to person to random spaces in the air.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a font of random trivia from the lore and stories he has discovered

History: Manfred was born with his father's beautiful face. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Manfred grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Manfred. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Seeks redemption.

Ideals: Logical. Flaws: Greedy. Bonds: Attractive, Criminal record. Occupation: Priest

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Manfred Gyula, Male Human Wizard 1
Medium (6'4") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)15 (+2) 12 (+1)12 (+1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Infernal, Aquan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 150 gp. Large well-done wool tapestry (100 gp).


Social Check DCs


Lezre Walpole, Female Half-Orc [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She dresses well, wearing black shirts, loose pants, and blazers most of the time. Her whole body is exceptionally muscular. Her chestnut hair, when down, is lengthy. Her otherwise smooth face is marked with small tiny scars.

Personality: She snorts whenever she laughs or is feeling confident. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a poor family in the city she treasured whatever gifts she got. She moved out east to avoid the crime she committed. She used her abilities to trick people and travel the world for free.

Motivation: Wants to have a good time and be beloved; and seeks redemption

Ideals: Optimist. Bonds: Attractive, Immigrant, Poor, Criminal record. Occupation: Sage

Voice: Thin and wheezing

Attributes [hide]

Lezre Walpole, Female Half-Orc Warlock 2
Medium (5'1") Half-Orc, Neutral Evil (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)16 (+3) 12 (+1)9 (-1) 16 (+3)9 (-1)
Skills Athletics +7, Religion +1
Senses Passive Perception 13
Languages Orc
Attacks Melee +7 / 1d6+5, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 170 gp. A life-sized copper and silver statuette of a cockatrice. (60 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp). Gold dragon comb with red garnet eye (400 gp).


Social Check DCs


Kite Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a simple pastel robe with black stripes complete with hood. Her red fur is still thick. Her amber unseeing eyes seem to look past you.

Personality: She acts crazy and hedonistic. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: A powerful necromancer made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has since lost track of the people in her past.

Motivation: Her relatives are trying to arrange a marriage; and doesn't want to be a detective and was forced into it by her family

Flaws: Ugly, Disease, Hedonist. Bonds: Family, Mentor. Occupation: Detective

Voice: Spanish accent

Attributes [hide]

Kite Of Clay, Female Tabaxi Aristocrat 11
Medium (5'1") Tabaxi, Neutral Evil (CR 11)
Armor Class 13
Hit Points 75 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)19 (+4) 10 (+0)14 (+2)
Skills Acrobatics +7, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Druidic, Sylvan, Elven, Gnome
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +7

Possessions: 2400 gp. Carnelian (70 gp). Black pearl (1000 gp). Black pearl (1000 gp). Jasper (70 gp). Deep green spinel (90 gp). Brown-green garnet (90 gp). Violet garnet (1000 gp). Pink pearl (90 gp). Chalcedony (70 gp). 1 Minor magic item.


Social Check DCs


Vicky Gresham, Female Human [Permalink]

Personal [hide]

Description: She wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed monstrous two handed axe, just in case. She has a moderate pudge and is not very fit. She wears a colorful flower in her chestnut hair. Her eyes, though not visible through her cowl, are hazel.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. A friendly and beautiful Human, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Vicky was born the youngest of three triplets. Vicky abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. By chance she met her sister recently and the two have been together since.

Motivation: Sabotage a competitor; and she wants to meet her childhood hero

Ideals: Optimist. Bonds: Attractive, Family, Adventurer, Job. Occupation: Carter

Voice: Farmer accent

Attributes [hide]

Vicky Gresham, Female Human Warrior 2
Medium (5'7") Human, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)15 (+2) 9 (-1)16 (+3)
Skills Animal Handling +1, Investigation +4
Senses Passive Perception 9
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 160 gp. 1 Masterwork Heavy steel shield.


Social Check DCs


Alexandre Anderton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a grey armored body suit, with a simple violet line shooting up and back down. With a patchy auburn beard and wild auburn hair. His skin is flawless and his gray eyes scan people very quickly.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a minor phobia of water and hates getting wet.

History: He was born in the west. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. Some 7 years later his spouse died after the birth of his son. Heartbroken, Alexandre never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Flaws: Cynical, Fearful. Bonds: Immigrant, Attractive. Occupation: Seamstress

Voice: Hard of hearing, loud

Attributes [hide]

Alexandre Anderton, Male Human Wizard 1
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)12 (+1) 13 (+1)17 (+3)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 2000 cp.


Social Check DCs


Mozikth Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest, and carries halberds. His white crest is long and unkept. He tend to wears goggles to shield his eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is an amazing painter.

History: He was born several months after his father was called into army service. His necromantic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting, Passionate, Gifted. Flaws: Ugly. Bonds: Military, Slave. Occupation: Bounty Hunter

Voice: Scottish accent

Attributes [hide]

Mozikth Grrrmmballhyst, Male Dragonborn Cleric 7
Medium (6'3") Dragonborn, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)11 (+0) 15 (+2)15 (+2)
Skills Arcana +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Astar Loyalty, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a weathered and beat up set of banded mail beneath an oversized green coat. He has moderate length brown hair. This black eyed southerner is not easily forgotten.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a great chef.

History: Born to a poor family in the city he treasured whatever gifts he got. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted psionic powers by his dying brother.

Motivation: Doesn't want to be a Marshal and was forced into it by his family; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Mentor. Occupation: Marshal

Voice: Speaks through clenched teeth

Attributes [hide]

Astar Loyalty, Male Tiefling Rogue 3
Medium (5'1") Tiefling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)17 (+3) 6 (-2)13 (+1)
Skills Animal Handling +0, Medicine +0
Senses Passive Perception 8
Languages Common, Orc, Gnoll, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Scrag Ashley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He carries with him a set of axes, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His brown hair is thinning but still full. His green eyes dart from person to person to random spaces in the air.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. A friendly and beautiful Half-Orc, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A few years later when the south was not economically sound they moved to his current location. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He seems to be bored by most things; and wants a kiss

Ideals: Fighting. Flaws: Mundane. Bonds: Attractive, Immigrant, Enemies, Has a crush. Occupation: Miner

Voice: Speaks with a cold

Attributes [hide]

Scrag Ashley, Male Half-Orc Warlock 1
Medium (5'8") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)4 (-3) 14 (+2)7 (-2)
Skills Persuasion +0, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 80 gp. White pearl (90 gp).


Social Check DCs

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