Criella Haunted, Female Tiefling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a well pressed and immaculate suit (or dress). Her brown hair is drawn into a tight pony tail with a rose scrunchie. She has a dull look in her black eyes.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: The child of a Roofer, who enjoyed hunting, Criella was taken on many hunting expeditions. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her father, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. She has recently gotten a pet goose that steals things from people.
Motivation: Several ex partners dislike her way of doing things and want revenge; and her name or reputation has been wronged in the past by goblins, and she desires to right it
Ideals: Impeccable. Bonds: Family, Nature, Criminal record, Enemies. Occupation: Mayor
Voice: American accent
Attributes [hide]
Medium (4'11") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 140 gp. 1 Masterwork Common Melee.
Vicky Liadon, Female Half-Elf [Permalink]
Personal [hide]
Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She is bristling with hidden weapons, mostly daggers and quarterstaffs. She wears a feathered hat to hide her balding. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Vicky is combative with any and all who dare try her patience in the slightest.
History: Vicky was born with her mother's beautiful face. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Recently she has begun working with bootleggers and crooks.
Motivation: A rival would like her out of the picture; and she has comitted a past crime that haunts her to this day
Ideals: Opinionated, Justice. Flaws: Addict. Bonds: Attractive, Criminal record. Occupation: Blacksmith
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Evil (CR 15)
Armor Class 13
Hit Points 72 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 3 | 2 | 0 |
Possessions: 4000 gp. Bloodstone (80 gp). Rich purple corundum (500 gp).
Taklinn Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 4'4" and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His right leg appears badly burned and disfigured. His hair is always cut to a buzz. His amber eyes have a joyful gleam in them most of the time.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a great chef.
History: He got into the Tailor business at a young age. His childhood dream was to be a Priest, but he was a colossal failure. Being a Tailor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is a bit of a kleptomaniac; and to reunite with his old friends
Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Criminal record, Adventurer. Occupation: Tailor
Voice: Slow speaker
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 22 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 11 (+0) | 7 (-2) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 9000 cp.
Odo Upton, Male Human [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His skin is fair and his fingers are delicate and long. He has a very tight haircut. His otherwise smooth face is marked with small tiny scars.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born the only child of a wealthy merchant. When money was particularly tight he was walking through alleys when he overheard a Cook hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To clean up the streets; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Disciplined, Entrepeneur, Justice. Bonds: Poor, Guardian. Occupation: Cook
Voice: High pitched and raspy
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 6)
Armor Class 10
Hit Points 18 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 600 gp.
Burto Stonebridge, Male Halfling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears a wide-brimmed hat to cover his moderate length blonde hair. His brown eyes are passionate and lively.
Personality: He acts crazy and hedonistic. He is lazy and tries to find solutions quickly.
History: He was born in a small desert village. Cursed with unlife at a very young age, Burto has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and to settle down with his crush
Ideals: Entrepeneur. Flaws: Hedonist, Lazy, Disease. Bonds: Nature. Occupation: Fortune-teller
Voice: High pitched, excited
Attributes [hide]
Small (3'4") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 69 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 16 (+3) | 13 (+1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Celestial
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1000 sp. Golden yellow topaz (1000 gp).
Henry Wentworth, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is dressed in earthy colors with a grey and brown handkerchief worn on his right side. He is bald on top and has large black tufts of hair around his ears. His eyes are violet and catlike.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a small toy that he constantly fidgets with.
History: He was raised by priests from a young age. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his sister recently and the two have been together since.
Motivation: To reunite with his absent father; and wants to raise his children well
Ideals: Athletic. Flaws: Ugly, Addict. Bonds: Family, Religious, Mentor. Occupation: Mortician
Voice: Scandinavian accent
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 17 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Undercommon, Sylvan, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 90 gp. 1 Masterwork Common Melee.
Orryn Daergel, Male Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a tan costume with the symbols of the four houses of cards on his torso. His wide-brimmed hat is riddled with cuts and holes. His hazel eyes are slightly larger than normal.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. The war was a terrible time for him, and Orryn does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Orryn lived on a farm with his mother, near the main road leading to a nearby town. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has been saving his money to try and buy his sister's freedom.
Motivation: His relatives are trying to arrange a marriage; and he wants nothing more than to rejoin the army
Flaws: Ugly, Shy, Depressed. Bonds: Military, Family. Occupation: Slave Trader
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 37 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 18 (+4) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp.
Faral Raethran, Female Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a simple burlap shirt and baggy pants. She conceals her monstrous two handed axe with her veritable burlap sack of a shirt. She wears her white hair up in a very large beehive style do. She wears crescent spectacles with a black brim.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the north was not economically sound they moved to her current location. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved; and she would like to get married and retire
Ideals: Optimist. Flaws: Ugly, Hedonist. Bonds: Poor, Immigrant. Occupation: Detective
Voice: German accent
Attributes [hide]
Medium (5'2") Elf, Chaotic Neutral (CR 3)
Armor Class 15
Hit Points 10 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 20 (+5) | 10 (+0) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +7 / 1d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 1700 sp.
Pirithin Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: He wears a red costume with the symbols of strength on his torso. His skin is fair and his fingers are delicate and long. His hair, while still mostly golden, has prominent grey streaks. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He has always had a great fascination with Dragonborn culture. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born in the east his family was never financially stable. Through the years after Pirithin was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Pirithin's mother didn't care for him much, and the feeling was mutual. He is searching for what he claims is his rightful reward.
Motivation: A strong sense of loyalty to Dragonborn people; and he desires power and/or immortality
Flaws: Ugly, Racist, Antagonistic. Bonds: Adventurer, Poor. Occupation: Glassblower
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp.
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