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NPC Generator

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Advanced [show]


Whurdred Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with grey colored cloaks and clothing, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'1" when asserting herself. She sports a flattop hair cut. Her eyes, though not visible through her cowl, are gray.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Merchant arts, while her father instructed her in etiquette, music and courtly manner. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Merchant work with an outfit from a few towns over. Merchant work suited her well, and with each successful project, she earned more gold and more respect from her peers. She became a Merchant soon after.

Motivation: Wants a kiss; and she'd like to take her coworkers down a peg

Flaws: Shy. Bonds: Religious, Rich, Job, Has a crush. Occupation: Merchant

Voice: Scratchy, weak

Attributes [hide]

Whurdred Fallack, Female Dwarf Sorcerer 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)12 (+1) 9 (-1)10 (+0)
Skills Athletics +4, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1800 sp. 1 Masterwork Common Melee.


Social Check DCs


Warryn Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He carries with him a set of kukris on his belt, each one with a topaz on the hilt. His black hair is cut jaggedly and amateurishly. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great joy in being the best Mayor in town.

History: He got into the Mayor business at a young age. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He became a Mayor soon after.

Motivation: He's repulsed by the PC; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Addict, Antagonistic. Bonds: Job. Occupation: Mayor

Voice: Prounounces S like Z

Attributes [hide]

Warryn Wildwander, Male Gnome Commoner 8
Small (3'2") Gnome, Chaotic Neutral (CR 8)
Armor Class 14
Hit Points 30 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)17 (+3) 10 (+0)15 (+2)
Skills Acrobatics +6
Senses Passive Perception 10
Languages Common, Gnome, Auran, Terran, Draconic
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +6

Possessions: 300 gp. Rock crystal (20 gp). White pearl (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quespa Imbixtellrhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears rags and sports a simple walking cane. She has styled her silver crest well, parting it to the left. Her fierce gold eyes like to dwell on things.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: When she was but 3 years old her parents immigrated from the south. A gypsy cursed her at a young age, leading to her ugly appearance. She left for the south, certain she would find work there.

Motivation: Wants to work out more often; and she loathes her own lifestyle

Ideals: Athletic. Flaws: Depressed, Ugly. Bonds: Poor, In love, Immigrant. Occupation: Locksmith

Voice: Speaks with back of mouth

Attributes [hide]

Quespa Imbixtellrhyst, Female Dragonborn Paladin 9
Medium (6'5") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 53 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)7 (-2) 13 (+1)17 (+3)
Skills Sleight of Hand +4, Survival +4
Senses Passive Perception 11
Languages
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Balimaar Gladstone, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His red hair is heavily combed to the right. His hazel eyes lackadaisically let the world flow into them.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is able to fit into much smaller and tighter spaces than normal.

History: Gifted from a young age, Balimaar studied abroad. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Gifted, Fighting. Flaws: Disease. Bonds: Adventurer. Occupation: Glassblower

Voice: Uses sign language

Attributes [hide]

Balimaar Gladstone, Male Human Druid 1
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 18 (+4)6 (-2) 13 (+1)10 (+0)
Skills Medicine +3, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 gp.


Social Check DCs


Medrash Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He is scrawny and has patchy gold crest. He likes to wear ponchos typically of a light green in addition to tight pants. He has a hunchback. His gold crest is greasy and uncared for. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is able to make almost anything out of random pieces of junk.

History: From birth he was tutored by a cruel and relentless mentor. Medrash abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break; and many drow want him driven away

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Mentor, Adventurer, Enemies. Occupation: Seamstress

Voice: Ums and uhs a lot

Attributes [hide]

Medrash Wystongjiir, Male Dragonborn Rogue 4
Medium (6'2") Dragonborn, Lawful Evil (CR 4)
Armor Class 10
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)11 (+0) 9 (-1)17 (+3)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 31000 sp. Alexandrite (800 gp). Aquamarine (800 gp).


Social Check DCs


Thorpe Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man is constantly adorned with expensive silk clothing, often dyed in bright white and tan, and wears rings and necklaces with large, colorful gems and is in decent physical shape. His blonde hair is cut short. His eyes are brown and beady.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gifted student he started as a Scribe, but he got bored and became a Farmer. He has set out to sabotage the competition.

Motivation: To be a Scribe again; and wants to open a new tavern

Flaws: Ugly, Shy. Bonds: Rich, Military, Slave, Job. Occupation: Farmer

Voice: Mumbles to self between sentences

Attributes [hide]

Thorpe Wildcloak, Male Halfling Ranger 10
Small (3'2") Halfling, True Neutral (CR 10)
Armor Class 10
Hit Points 54 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)11 (+0) 17 (+3)17 (+3)
Skills Athletics +5, History +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs


Faral Ethanasath, Female Half-Elf [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs, and she perpetually has her scythe ready. She has brown hair. Her amber eyes dart from person to person.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She has a minor phobia of water and hates getting wet.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Half-Elves in the north were limited. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Faral fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker, Logical. Flaws: Fearful. Bonds: Rich, Immigrant. Occupation: Glassblower

Voice: Hard of hearing, loud

Attributes [hide]

Faral Ethanasath, Female Half-Elf Rogue 5
Medium (5'0") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)13 (+1) 9 (-1)16 (+3)
Skills Medicine +2, Persuasion +6
Senses Passive Perception 9
Languages Common, Elven, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 3000 sp. Chrysoprase (60 gp). Deep blue spinel (1200 gp). Alexandrite (1200 gp). Rock crystal (60 gp).


Social Check DCs


Merihim Wary, Male Tiefling [Permalink]

Personal [hide]

Description: He tends to wear a black poncho over his likewise colored trousers and shirt. He has a slight overbite and is overall scrawny. His hair is short and dark red. He wears crescent spectacles with a black brim.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Merihim liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now owns his own business.

Motivation: To protect his home; and sabotage a competitor

Ideals: Impeccable. Bonds: Slave, Nature, Job, Guardian. Occupation: Merchant

Voice: Scandinavian accent

Attributes [hide]

Merihim Wary, Male Tiefling Ranger 8
Medium (5'0") Tiefling, Chaotic Good (CR 8)
Armor Class 7
Hit Points 45 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 12 (+1)15 (+2) 15 (+2)18 (+4)
Skills Arcana +5, Deception +7
Senses Passive Perception 12
Languages Common, Sylvan, Auran
Attacks Melee +2 / 2d10-1, Ranged +0 / 2d10-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: A miniature golden chest with tiny emeralds lining the top (180 gp). Old masterpiece painting (1700 gp).


Social Check DCs


Mastema Sly, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is dressed in an above average manner. Her silver hair is smooth and relatively long. She has black eyes.

Personality: Confrontational and typically high on some drug or another. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Mastema hails from a village terrorized by gnolls. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: She wants revenge against gnolls.

Ideals: Opinionated. Flaws: Addict. Bonds: Attractive, Enemies, Nature. Occupation: Servant

Voice: Smoker's lung

Attributes [hide]

Mastema Sly, Female Tiefling Monk 14
Medium (4'11") Tiefling, Neutral Evil (CR 14)
Armor Class 9
Hit Points 61 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)10 (+0) 11 (+0)9 (-1)
Skills Performance +4, Religion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 4d6+2, Ranged +4 / 4d6-1, Grapple +2

Possessions: Eye agate (14 gp). Alexandrite (200 gp). Amethyst (100 gp). Smoky quartz (40 gp). Lapis lazuli (14 gp). Jasper (40 gp). Deep blue spinel (200 gp).


Social Check DCs

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