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NPC Generator

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Advanced [show]


Azza Subtlety, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is wearing a tight black one piece outfit complete with pants, hood, and a cape, and sports empty pouches on her belt. She has moderate length silver hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a poor family in the city she treasured whatever gifts she got. After coming to the age of reason, Azza took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and her name or reputation has been wronged in the past by illithids, and she desires to right it

Ideals: Fighting, Gifted. Flaws: Insomniac. Bonds: Enemies, Poor. Occupation: Navigator

Voice: Thin and wheezing

Attributes [hide]

Azza Subtlety, Female Tiefling Bard 3
Medium (5'7") Tiefling, Lawful Good (CR 3)
Armor Class 9
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 15 (+2)14 (+2) 12 (+1)10 (+0)
Skills Acrobatics +1, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Coral (150 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gardain Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He typically wears grey cloth garments or leather armor. He is an epitome of beauty. His auburn hair is braided into rings. He has amber eyes and a grey hat with a violet feather.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He got into the Apothecary business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Balancing his hectic life and new Apothecary responsibilities is difficult; and further expansion of business

Ideals: Philantrophist, Justice. Flaws: Disease. Bonds: Attractive, Job. Occupation: Apothecary

Voice: Mumbles to self between sentences

Attributes [hide]

Gardain Aranore, Male Dwarf Rogue 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)11 (+0) 11 (+0)13 (+1)
Skills Investigation +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: Amethyst (60 gp). Amber (60 gp). Silver pearl (60 gp).


Social Check DCs


Philomena Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Halfling, and stands approximately 3'2". She wears skinny pants and wears a red and brown robe with the hood down, and her gloved hand is found clutching a shield. Her moppish brown hair is in a traditional bowl cut. She wears large thick round spectacles.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was born in a small plains village. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: She feels the way she acts is they only way to get by in the world; and doesn't want to be a sailor and was forced into it by her family

Ideals: Optimist, Logical, Impeccable. Bonds: Nature, Family. Occupation: Sailor

Voice: Speaks with lips pursed

Attributes [hide]

Philomena Goodbarrel, Female Halfling Aristocrat 5
Small (3'2") Halfling, Neutral Good (CR 5)
Armor Class 11
Hit Points 17 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)12 (+1) 16 (+3)10 (+0)
Skills Nature +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Halfling, Goblin
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Myev Wharton, Female Half-Orc [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears professional attire. Her white hair is braided into rings. Her hazel eyes peer out from beneath her top black hat.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She has been saving her money to try and buy her sister's freedom.

Motivation: Regain custody of her son; and find a way to reverse the transformation of her sister

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Family, Rich. Occupation: Merchant

Voice: Soft and melodious

Attributes [hide]

Myev Wharton, Female Half-Orc Warrior 7
Medium (4'11") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 48 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 12 (+1)16 (+3) 14 (+2)10 (+0)
Skills Deception +3, Perception +5
Senses Passive Perception 15
Languages Common, Orc, Aquan, Druidic, Abyssal
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4

Possessions: 6000 sp. Eyepatch with mock eye of sapphire and moonstone (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Brass mug with jade inlays (300 gp). 1 Minor magic item.


Social Check DCs


Azzakh Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a black top hat and black clothes. He has moderate length red crest. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He uses divination through singing.

History: He was born several months after his father was called into army service. Like his father and his brother before him, after school he went straight into learning to become a Roofer. He's also a talented Tanner, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and he uses money and sex appeal to get what he needs

Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Military, Job, Rich. Occupation: Roofer

Voice: Scratchy, weak

Attributes [hide]

Azzakh Yarjerit, Male Dragonborn Rogue 9
Medium (6'2") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 44 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)12 (+1) 18 (+4)12 (+1)
Skills Athletics +3, Nature +4
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +4

Possessions: 1600 gp. Large well-done wool tapestry (100 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp). Silver comb with moonstones (400 gp). Silver chalice with lapis lazuli gems (130 gp).


Social Check DCs


Gorbundus Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears black trousers with brown and black striped suspenders. He wears various colorful collared shirts. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has dyed his greying white crest a little too much giving a sharp white color. He has gleaming, smiling gold eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He works hard and plays hard.

History: He was raised in a white middle class family as the only child. From his teen years he was always beautiful and desirable, so people have always doted on him. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He is content.

Ideals: Joker. Flaws: Hedonist, Mundane. Bonds: Attractive. Occupation: Assassin

Voice: Complex vocabulary, royal

Attributes [hide]

Gorbundus Jerynomonis, Male Dragonborn Expert 7
Medium (6'6") Dragonborn, Neutral Good (CR 7)
Armor Class 13
Hit Points 22 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 8 (-1)11 (+0) 15 (+2)10 (+0)
Skills Medicine +5, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1000 gp.


Social Check DCs


Nuraval Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man likes to wear grey tank tops with green pants. His brown hair is cut short with large spiked bangs in the front. His eyes are likewise green.

Personality: He hates Dwarves with a passion. As such he is filled with self loathing. A friendly and beautiful Dwarf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Nuraval was born with his mother's beautiful face. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He was granted psionic powers by his dying brother.

Motivation: Doesn't want to be a Interpreter and was forced into it by his family; and find a way to reverse the transformation of his brother

Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Adventurer, Family. Occupation: Interpreter

Voice: Australian accent

Attributes [hide]

Nuraval Stoutale, Male Dwarf Expert 2
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)9 (-1) 17 (+3)9 (-1)
Skills Arcana +1, Sleight of Hand +3
Senses Passive Perception 13
Languages Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 270 gp.


Social Check DCs


Justin Tatum, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a fancy brown suit. His auburn hair is cut jaggedly and amateurishly. He has brown eyes and a brown hat with a blue feather.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born to a pair of adventurers, Justin grew up listening to his father's many stories. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Justin took refuge in the ruined castle and found the beat up crossbow and armor he uses now. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to open a new tavern; and he wants to meet his childhood hero

Flaws: Racist. Bonds: Attractive, Adventurer, Nature, Job. Occupation: Dyer

Voice: Smoker's lung

Attributes [hide]

Justin Tatum, Male Human Monk 6
Medium (6'4") Human, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 48 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)18 (+4) 8 (-1)10 (+0)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Undercommon, Terran, Draconic, Infernal
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Mormog Blakely, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His attire stands in sharp contrast to his pickaxe, which is beautifully polished and possesses an ornate carving of a butterfly on it. He wears a colorful flower in his blonde hair. His eyes, though not visible through his cowl, are violet.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He now spends his time doing works of charity.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Fighting, Philantrophist, Artistic. Bonds: Attractive, Adventurer. Occupation: Carpenter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Mormog Blakely, Male Half-Orc Bard 4
Medium (6'0") Half-Orc, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)12 (+1) 11 (+0)11 (+0)
Skills Intimidation +2, Religion +3
Senses Passive Perception 10
Languages Common, Orc, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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