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NPC Generator

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Advanced [show]


Elegant Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and wears brown painted combat armor at almost all times. His gray fur is kept up in a ponytail inside a deerstalker hat. His ears are large.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Elegant has worked very hard to control his curse. Since then, he has sought to make the best of life.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Optimist, Philantrophist. Flaws: Ugly, Disease. Occupation: Carter

Voice: Gruff and masculine

Attributes [hide]

Elegant Grass, Male Tabaxi Barbarian 1
Medium (5'8") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)17 (+3) 14 (+2)15 (+2)
Skills Athletics +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Terran, Orc, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4

Possessions: 60 gp. 3 Tanglefoot bags.


Social Check DCs


Gerard Garfield, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears brown trousers with green and grey striped suspenders. He wears various colorful collared shirts. His silver hair is singed and shortened. He is baby faced.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does not believe in violence as a means to an end. He is a dedicated Dyer but believes his peers are too gung-ho.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Impeccable, Pacifist. Flaws: Ugly. Bonds: Military, Slave. Occupation: Dyer

Voice: Sleepy voice

Attributes [hide]

Gerard Garfield, Male Human Warlock 8
Medium (6'3") Human, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 50 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)16 (+3) 13 (+1)15 (+2)
Skills Deception +5, Investigation +6
Senses Passive Perception 11
Languages Common, Orc, Druidic, Infernal
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222200

Possessions: 600 gp. Solid gold idol (900 gp). Solid gold idol (900 gp). Brass mug with jade inlays (100 gp).


Social Check DCs


Holg Beckwith, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who typically wears white cloth garments or leather armor. His brown hair is greying along the sides and has receded to reveal a widow's peak. This brown eyed westerner is not easily forgotten.

Personality: He snorts whenever he laughs or is feeling confident. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Brewer job now, and dutifully fulfills any obligations he has.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and wants to open a new tavern

Ideals: Extrovert, Gifted. Bonds: Job, Adventurer. Occupation: Brewer

Voice: Speaks with back of mouth

Attributes [hide]

Holg Beckwith, Male Half-Orc Rogue 7
Medium (6'0") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)14 (+2) 13 (+1)11 (+0)
Skills Deception +3, Nature +5
Senses Passive Perception 11
Languages Common, Orc, Aquan, Druidic
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 300 gp. Silver ewer (80 gp). Silver comb with moonstones (300 gp). Silver chalice with lapis lazuli gems (140 gp). 1 Minor magic item.


Social Check DCs


Bilbron Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His attire stands in sharp contrast to his shortbow, which is beautifully polished and possesses an ornate carving of a butterfly on it. His white hair is braided into rings. His hazel eyes dart from person to person to random spaces in the air.

Personality: He acts crazy and hedonistic. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. In his 11th year, his parents were killed by a illithids raid, leaving Bilbron alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by illithids. Bilbron was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: A deep hatred of illithids.

Ideals: Impeccable. Flaws: Hedonist. Bonds: Attractive, Religious, Enemies. Occupation: Carter

Voice: German accent

Attributes [hide]

Bilbron Pilwicken, Male Gnome Aristocrat 4
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)11 (+0) 12 (+1)18 (+4)
Skills Acrobatics +2, Performance +6
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +6

Possessions: 11000 sp. Large well-done wool tapestry (400 gp). Black velvet mask with numerous citrines (170 gp). 1 Minor magic item.


Social Check DCs


Bilga Kendal, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with small hat. She carries a battered sai and tarnished axe as well. Her brown hair is cut short. She wears an eyepatch.

Personality: She can speak with the recently deceased. She is obsessed with finding treasure.

History: She was born in the east, but her parents moved at a very young age to the west. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She has dedicated herself to building a better kind of golem.

Motivation: She's looking for her big break.

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Shoemaker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Bilga Kendal, Female Half-Orc Ranger 1
Medium (6'1") Half-Orc, True Neutral (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 10 (+0)9 (-1) 7 (-2)9 (-1)
Skills Animal Handling +0, Insight +0
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +0 / 1d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Hematite (9 gp).


Social Check DCs


Leaf Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: A 5'10" northern woman, she wears suspenders and brown workpants. Her shirt is black, and she wears a heavy brown leather apron most of the time. Her fur is short and yellow. Her otherwise smooth face is marked with small tiny scars.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She got into the Mercenary business at a young age. She took every job she could get her hands on, but the opportunities for Tabaxis in the north were limited. She ran away from her former home and has been making her living as a Mercenary for the past few years.

Motivation: She is unsatisfied with her job; and nothing but the best is good enough for her

Ideals: Impeccable, Joker. Bonds: Job, Immigrant. Occupation: Mercenary

Voice: Speaks like tongue is numb

Attributes [hide]

Leaf Peak, Female Tabaxi Wizard 3
Medium (5'10") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)12 (+1) 10 (+0)13 (+1)
Skills Insight +2, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 70 pp. Tiger eye turquoise (5 gp). Rose (20 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Tana Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'2" when asserting herself. She wears a feathered hat to hide her balding. Her eyes are likewise violet. Her teeth are white and perfect.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Slave Trader work with an outfit from a few towns over. Slave Trader work suited her well, and with each successful project, she earned more gold and more respect from her peers. She struck the Slave Trader job and began her own company from there.

Motivation: She seems to be bored by most things; and to end her boredom

Ideals: Philantrophist. Flaws: Mundane. Bonds: Poor, Attractive, Job. Occupation: Slave Trader

Voice: Laughs frequently while speaking

Attributes [hide]

Tana Shadowcloak, Female Gnome Rogue 8
Small (3'2") Gnome, Chaotic Good (CR 8)
Armor Class 14
Hit Points 30 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)9 (-1) 14 (+2)16 (+3)
Skills History +2, Insight +5
Senses Passive Perception 12
Languages Gnome
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Tod Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: 3'2" and lanky with angular features, he is an attractive figure. He wears a robe, a symbol of luck around his neck, and a morningstar on his belt. He has wavy brown hair. He has blue eyes and a white hat with a black feather.

Personality: He is very quiet and rarely speaks above a whisper. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Tod was born with his mother's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist, Logical. Flaws: Shy. Bonds: Attractive. Occupation: Knight

Voice: Loud with bravado

Attributes [hide]

Tod Hilltopple, Male Halfling Warrior 15
Small (3'2") Halfling, Lawful Good (CR 15)
Armor Class 13
Hit Points 117 (15d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)15 (+2) 7 (-2)14 (+2)
Skills Investigation +7, Nature +7
Senses Passive Perception 8
Languages Common, Halfling, Elven, Orc
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2

Possessions: 1000 gp. Golden pearl (160 gp). Deep blue spinel (200 gp). Jasper (60 gp). Tiger eye turquoise (12 gp). Aquamarine (200 gp). Black pearl (200 gp). Blue star sapphire (600 gp). Moss agate (12 gp). Alexandrite (200 gp). Citrine (60 gp). Black pearl (200 gp). White opal (600 gp). Red garnet (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Falkrunn Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is light but she possesses many grey ritualistic tattoos. She has the majority of her body covered in plate. She has a very tight haircut. Her eyes are green.

Personality: She has a massive crush on the younger sibling of the Actor who has hired her part-time. She works hard and plays hard.

History: She was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Falkrunn has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She's attracted to the PC; and wants a kiss

Flaws: Hedonist, Disease. Bonds: Has a crush. Occupation: Actor

Voice: Mousy voice

Attributes [hide]

Falkrunn Loderr, Female Dwarf Druid 12
Medium (3'11") Dwarf, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 115 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 20 (+5)11 (+0) 11 (+0)10 (+0)
Skills History +4, Medicine +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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